Category Archives: Commentary

Achieving e-Quality

by David Kleeman
April 27, 2011

As long as media have created content for children, there have been debates about what defines “quality.” From the “penny dreadfuls” to radio to comic books to music, and onward to TV and digital media, parents have been cautioned about wasted time, moral decay or learning delays. At the same … 







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iPhone Learning: A Mother’s Cautionary Tale

by Lisa Guernsey
April 25, 2011

I hate to admit it, but I’m the one who brought Pocket Frogs into my daughters’ lives. We were at the airport, awaiting our flight. I was loathing the idea of breaking into all the carefully packed-up pens and activity books before boarding in 20 minutes. Why not find a … 







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Where Will Digital Learning’s Killer Apps Come From?

by Ryan Blitstein
April 22, 2011

At SCE, we aim to support and influence the emerging world of anywhere, anytime, any-device, access-for-all learning. Our vision, of course, relies heavily on high-quality digital media, and on aiding the people and organizations with the potential to create tomorrow’s innovative digital learning products. But we (and the field) have … 







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Use Technology to Encourage Creativity and Build Skills

by Administrator
April 20, 2011

We are thrilled to have an outstanding lineup of speakers who will be participating in the Learning from Hollywood Forum. Here, Carla Sanger, President and CEO of LA’s BEST After School Enrichment Program, highlights uses of digital media for expanding kids’ experiences of the world, developing understanding and empathy for … 







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The Wall Must Come Down

by Gary E. Knell
April 14, 2011

This May, a group of leaders from the creative media industries, education, research, policy, and philanthropy will come together at USC’s School of Cinematic Arts for the Joan Ganz Cooney Center’s Leadership Forum, where we will spend two days considering innovative ways to support young people’s learning with and through … 







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Protecting the Sticky Fingers

by Carly Shuler
April 4, 2011

A few weeks ago I blogged about Fisher Price’s new iPhone case, a plastic case that protects the devices from the poking, prodding, and sticky fingers of young children. I commented on how we’ve figured out how to protect the device from sticky fingers, but questioned who’s protecting those sticky … 







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Games-Based Learning: Hype vs. Reality

by Alan Gershenfeld
April 4, 2011

This essay originally appeared in The Huffington Post. In a recent speech to a group of students at TechBoston in Dorchestor, Massachusetts. President Obama had this to say about video games: I’m calling for investments in educational technology that will help create … educational software that is as compelling as … 







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A Cooney Center Fellow’s Confession: I Came for the Muppets

by Becky Herr Stephenson, PhD
March 28, 2011

Editor’s Note: Want to join the Joan Ganz Cooney Center team? Apply to be the 2016-2017 Cooney Center Fellow! We are accepting fellowship applications now through April 4, 2016. I’ll be honest—I applied for the Cooney Center Fellowship for the Muppets. As a lifelong fan of Sesame Street, the idea … 







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The iPad According to Twitter

by Carly Shuler
March 23, 2011

With the recent release of the iPad 2, I was not at all surprised when Catherine suggested that I write this week’s blog about kids and the iPad. Considering the bulk of work we’ve been doing in the area of kids and apps, I thought this would be an easy … 







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Making Games Can Contribute to Learning

by Gabrielle Cayton-Hodges, PhD
March 22, 2011

Last week, our colleagues at Microsoft announced the full availability of the Kodu Game Lab for the PC and the launch of a nationwide Kodu Cup competition. The competition invites students, aged nine to 17 to design, build and submit their own video games. This post by Cooney Center Research … 







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