Category Archives: Game Design

STEM Challenge Winner Attends 2016 White House Science Fair

by Administrator
April 13, 2016

We’re thrilled that Olivia Thomas, who won last year’s 2015 National STEM Video Game Challenge in the High School Gamestar Mechanic category, is attending this year’s White House Science Fair. This is the sixth and final Science Fair of President Obama’s Administration, with more than 130 students representing 30 states who … 







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Combining Creativity and STEM Skills Through Video Game Design

April 4, 2016

Almost every child in the United States plays video games—91% of children ages 2-17, according to NPD. But how many kids make their own video games? I could not find any reliable statistics. Nowadays, one barely needs to write a line of code in order to build a video game … 







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Photo by Siobhan Cavanagh

Intergenerational STEM Game Design Workshop @ Moving Image

by Chris Wisniewski and Jordan Smith
June 12, 2015

Several years ago, Museum of the Moving Image presented an exhibition called Spacewar! Video Games Blast Off. This was nothing new for us. We had done exhibitions about video games, featuring playable games in the Museum’s galleries, many times before–we presented our first such exhibition, Hot Circuits: A Video Arcade, … 







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AARP intergen

Update: The 4th National STEM Video Game Challenge

by Administrator
May 28, 2015

The entries are in for the National STEM Video Game Challenge, and our expert judges have been busy playing video games! This year we’ve received more than 4,000 entries in the following categories: Gamestar Mechanic, Gamemaker, Scratch, Unity, Open Platforms, and Written Design Documents. The STEM Challenge has hosted more … 







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STEM Challenge workshop

Excitement and Energy at a STEM Challenge Workshop

by Emily Kundrot
March 5, 2015

In an education setting, video games are often dismissed as mindless entertainment. This was the opposite in the National STEM Video Game Challenge Workshop hosted at the Science Museum of Virginia (SMV), where Barrie Adleberg and I helped students to critically think about the mechanics of a video game and … 







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National STEM Video Game Design Workshops at Libraries and Museums

by Administrator
December 11, 2014

The fourth National STEM Video Game Challenge is well underway this year, with students from middle school and high school programs across the country creating their own video games. We can’t wait to see the results of their hard work as the submissions begin rolling in—we’ve always been blown away … 







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Q&A with Sago Sago’s Jason Krogh

by Catherine Jhee
November 14, 2014

Sago Sago‘s apps are charming interactive experiences that aim to engage the youngest players. We recently had the opportunity to ask CEO Jason Krogh to share the story behind the company and to tell us more about their most recent game, “Friends,” which encourages young children to go on a … 







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The 4th National STEM Video Game Challenge Opens Today!

by Administrator
October 29, 2014

Together with our partners at the Smithsonian and E-Line Media, we are thrilled to announce that the National STEM Video Game Challenge is now open for its fourth year! The Challenge aims to motivate interest in science, technology, engineering, and math (STEM) learning among youth by tapping into their natural … 







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Goodbye, MechaStayPuft

by Sam Zelitch
September 2, 2014

He called himself MechaStayPuft. That was the username and avatar he would use across all of the game design platforms we used. It struck me as an odd choice for a teenager, a compound reference to Ghostbusters, which turned 30 this past June, and Gozilla vs. MechaGodzilla, which predates Ghostbusters … 







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Beyond West Coast Design & Research Jam

Hacking: The New Creative Currency

by Lital Marom
August 6, 2014

Einstein put it best: We can’t solve problems by using the same kind of thinking we used when we created them. The world’s most beloved genius reminds us that it doesn’t take a genius to graduate beyond the state of being stumped. It only takes an earnestly dogged jury-rigger. Martha … 







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