Tag Archives: math

22 result(s)

Innovate to Educate: Designing Video Games to Teach Math

by Christina Hinton
November 6, 2012

The Cooney Center has just kicked off an exciting multi-sector partnership with experts in neuroscience and learning, seasoned video game designers, and impact game publisher E-line Media to create an innovative video game that teaches fundamental math skills. This "Gut Sense" team brings together some of the world's foremost experts in learning, brain plasticity, and videogames (Daphne Bavelier and Sean Green); number sense and its relation to school math achievement (Justin Halberda); children's media (Michael Levine and Lori Takeuchi); media law (George Rose); designing action videogames (Sean Vesce and Mike Wikan); and publishing of learning games (Mike Angst and Alan Gershenfeld). This all-star cast is poised to create a videogame for children ages 7-11 that develops the brain's numerical intuitions.  

Fostering STEM Trajectories: Bridging ECE Research, Practice, & Policy

by Administrator
September 29, 2012

There is a great deal of evidence to support the benefits of offering quality STEM experiences to young learners. But due to a combination of stagnant and vacillating policies, pre-K and primary school classrooms have not yet found the support to implement strong programs. Recent advancements in STEM teaching and … 







Designing Games for Students

by Martin Esterman
July 25, 2012

Hello again! When I wrote my blog post on my experiences as one of the Educator Winners from the 2012 STEM Video Game Challenge, I didn’t have a chance to discuss my method for designing games for students. I’ve thought about this quite a bit, and wanted to share some of … 







Math Teacher Designs Winning Game for Students

by Martin Esterman
July 16, 2012

Hello everyone! My name is Marty Esterman and I am the Educator Grand Prize winner for the PBS Kids stream in this year’s STEM Video Game Challenge event for my entry, AdditionBlocks. I have been quite humbled by this whole experience-and I want to thank The Joan Ganz Cooney Center, PBS … 







But Are They Really Learning? The First Controlled Study of an iPad Learning App

by Jacob Klein and Gabriel Adauto
December 21, 2011

How does one know that an educational experience is actually helping students learn? Our company Motion Math makes educations games for the iPad and iPhone that let kids play with numbers. It's easy for us to think, as we're making our apps, and watching students play them, to believe that learning is happening, especially because we spend a lot of time ensuring that our designs follow good pedagogical and usability principles. However, the history of educational technology is littered with many false promises and disappointing results, most recently given an overview by Matt Richtel of The New York Times. For these reasons, and for our own self-understanding, it's important that we sometimes hold our learning technologies up to scientific scrutiny. 

Gut Sense: Using Game-Based Learning to Improve STEM Achievement

by Catherine Jhee
November 6, 2011

The Joan Ganz Cooney Center, in partnership with E-Line Media and an all-star team of game designers and experts in neuroscience, learning, and game publishing, are currently working on utilizing the potential of video games to improve students’ STEM abilities. The aim is to create a video game for children … 







Rapping Math Teachers Bring It

by Cooney Center Team
October 21, 2010

Great piece by Edutopia, Rapping Math Teachers Bring It, featuring the Rapping Mathematician Also check out these instructions to learn how to write your own math rap!      







Kids Learning Math & Learning from Kids: Lessons from User Tests

by G. Adauto & J. Klein
October 15, 2010

Today we bring you the first in a series of STEM related blog posts — starting with last year’s Cooney Center Prize finalists for the Motion Math — Gabriel Adauto and Jacob Klein. Throughout the process of creating Motion Math, our bouncing star fraction game for the iPhone and iPad, … 







National STEM Video Game Challenge OPEN for Applications!

by Marj Kleinman
October 14, 2010

The first annual National STEM Video Game Challenge is now open for applications. This nationwide challenge invites game makers big and small to show their passion for playing and making video games. This competition aims to motivate children’s interests in Science, Technology, Engineering, and Math (STEM). The Developer Prize challenges … 







Cooney Center Prize Finalist Launches App

by Cooney Center Team
September 27, 2010

iPhone Game Makes Math Physical — Tilt gameplay gives learners an intuitive sense of fractions Motion Math, the pioneer of movement based learning games, today announces the launch of their fractions game which will help students master mathematics. Fractions are a notoriously difficult area of math for many learners. One …