Tag Archives: video games

64 result(s)

Understanding Digital Games and Family Life

by Administrator
September 13, 2016

Once a novelty restricted to arcades, video games have become a deeply embedded part of our lives. As digital game platforms have become increasingly more affordable and more accessible over the past forty years, it has become clear that games aren’t just fun to play, but can motivate people of … 







Inspired STEM Camper Turns Teacher

by Empow Studios
June 30, 2016

Empow Studios brings technology, arts, and play together to help young learners discover and build on their creative talents. They teach classes in programming, robotics, video game design, animation, design, audio engineering and other creative skills for the 21st century at over 20 locations in Massachusetts. Many of the students … 







Catching Up with Inaugural STEM Challenge Winner Derek Lomas

June 2, 2016

When Derek Lomas learned that 50% of 8th grade students in the United States can’t put a series of fractions in order from least to greatest—a skill that’s generally taught to students in 4th and 5th grade—he knew that something needed to be done. “Fractions are often the mathematical sticking … 







Combining Creativity and STEM Skills Through Video Game Design

April 4, 2016

Almost every child in the United States plays video games—91% of children ages 2-17, according to NPD. But how many kids make their own video games? I could not find any reliable statistics. Nowadays, one barely needs to write a line of code in order to build a video game … 







2016 STEM Challenge Launches!

by Allison Mishkin
April 4, 2016

We are excited to launch the 2016 National STEM Video Game Challenge, a competition that transforms student passions for game play into a pathway towards gaining core STEM problem solving skills… all while designing their own video games! Students are invited to create playable games on any platform or to … 







Meet the Winners: Thariq Ridha and Umair Zaidi

March 31, 2016

When Thariq Ridha, 14, learned about the National STEM Video Game Challenge from his parents, he was quick to confer with his friend Umair Zaidi, 16, about developing a game for the competition. Together, the Beaverton, Oregon-based duo developed B.L.O.B. (short for Big Lump of Blobs), a video game that … 







Meet the Winners: Gabriel Rocero

March 31, 2016

Having grown up as a gamer, Gabriel Rocero, 17, jumped at the chance to enroll in the video game program at his high school. “I’d always dreamed of making my own,” explains the Temple, Texas resident. When a teacher informed him about the 2015 National STEM Video Game Challenge, he … 







Can Playful Learning Prepare Kids to Be Better Global Citizens?

March 29, 2016

Back in January, I joined the Joan Ganz Cooney Center as a Senior Fellow. It is a perfect fit. I’ve been a fan of the Center’s work for a while, writing regularly about its research reports for my Forbes Blog. Many of the folks at the center have also been … 







Meet the Winners: Thomas Cannon

March 29, 2016

When 15-year-old Thomas Cannon began to feel limited by the customization options available while playing his favorite video games, his solution was simple: He would learn to program and build his own characters and stories. The San Jose, California-based student first heard about the National STEM Video Game Challenge when … 







Meet the Winners: Zack Harmon

March 28, 2016

Back in 2009, an interest in animation led Litchfield, Ohio native Zack Harmon, 17, to start experimenting with interactive design in GameMaker. Over six years later, his passion for programming has evolved into a self-proclaimed addiction—and resulted in an award-winning video game. Zack’s game, Gongbat, features an ancient creature that …