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DTSTART;VALUE=DATE:20240307
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UID:24478-1709769600-1709855999@joanganzcooneycenter.org
SUMMARY:Co-Design for a More Inclusive EdTech Ecosystem at SXSW Edu
DESCRIPTION:March 7\, 2024\nAustin Convention Center Room 12ABThe current edtech market is full of products that claim to fulfill lesson plans and make assessment easier for teachers. But what if\, in addition to helping kids master important concepts\, digital products could make learning truly impactful\, and help diverse students and teachers feel empowered and engaged? We’ll talk about how we can bring kids and teachers into the design process in order to create kid-centered products that students enjoy using. We’re excited to talk about how innovators & funders can work together to create a more inclusive edtech ecosystem that inspires real learning.\n 	Medha Tare\, Joan Ganz Cooney Center\, moderator\n 	Joanna Cannon\, Walton Family Foundation\n 	Shayla Cornick\, Digital Promise\n 	Maria Janelli\, Scratch Foundation\nMore information 
URL:https://joanganzcooneycenter.org/event/co-design-for-a-more-inclusive-edtech-ecosystem-at-sxsw-edu/
CATEGORIES:Community,Cooney Center presenting
ATTACH;FMTTYPE=image/png:https://joanganzcooneycenter.org/wp-content/uploads/2024/02/23_EDU_session_Instagram.png
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DTSTART;VALUE=DATE:20240310
DTEND;VALUE=DATE:20240311
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UID:24483-1710028800-1710115199@joanganzcooneycenter.org
SUMMARY:Cultivating Citizenship Through Digital Connections at SXSW 2024
DESCRIPTION:Please join us in Austin for SXSW 2024!March 10\, 2024\n2:30-3:30 pm | JW Marriott Salon 6Can we create online spaces that foster positive behaviors and social experiences that teach users the skills they need to create strong and resilient connections that help them thrive? Video games and social media have been at the center of debates about mental health and a myriad of social issues\, but not all digital experiences are created equal. We’ll talk about how we can create a healthier internet by developing good citizens through digital interactions\, as well as some of the frameworks that designers can use to build online spaces that foster good citizenship among users of all ages.\n 	Michael Preston\, Joan Ganz Cooney Center at Sesame Workshop\, moderator\n 	Tami Bhaumik\, Roblox\n 	Jeffrey Burrell\, Riot Games\n 	Katie Salen\, UC Irvine\nLearn more 
URL:https://joanganzcooneycenter.org/event/cultivating-citizenship-through-digital-connections-at-sxsw-2024/
CATEGORIES:Community,Cooney Center presenting
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BEGIN:VEVENT
DTSTART;VALUE=DATE:20240318
DTEND;VALUE=DATE:20240325
DTSTAMP:20260404T045754
CREATED:20240202T152113Z
LAST-MODIFIED:20240301T132006Z
UID:24499-1710720000-1711324799@joanganzcooneycenter.org
SUMMARY:GDC 2024 - Fair Play Workshop
DESCRIPTION:Harmonizing Multiplayer ExperiencesLocation: Room 209\, South Hall\nDate: Monday\, March 18\nTime: 9:00 am – 12:00 pm Natasha Miller  (Senior Research Scientist II\, Blizzard Entertainment)\nKimberly Voll  (CEO\, Brace Yourself Games)\nWeszt Hart  (Head of Player Dynamics\, Riot Games)\nMichael Preston  (Executive Director\, Joan Ganz Cooney Center\, Sesame Workshop)\nSarah Jacobstein  (Project Manager\, Joan Ganz Cooney Center\, Sesame Workshop)The Cooney Center is delighted to join the Fair Play Alliance at GDC this year to present a workshop as part of the Fair Play Alliance Summit.  Together\, we will go through some best practices for risk assessment to determine where you can anticipate player behavior problems in a game\, identifying what good looks like for your game\, and using behavior subgroups to create a framework for how to think about the player dynamics within a game. We will then spend time working on practical features or interventions to help enhance your desired dynamics and reduce the problematic ones. We’ll also look at how you can set and measure outcomes to assess how your game and its community are doing from a player-dynamics lens.TakeawayAttendees will leave knowing how to assess risk for disruptive behavior\, identify healthy behavior for your game\, and measure ROI as well as have a tool for thinking about player dynamics through your game lens\, and potential interventions to try out at their own studios. Intended AudienceGame developers\, designers\, trust and safety professionals\, and anyone interested in increasing prosocial behavior and mitigating disruptive behavior in your game. \n \n\nThe Fair Play Alliance is an organization of over 300 gaming companies from around the world committed to fostering healthy player interactions as a core part of how we make games.\n\n \n\n \n\nLearn more and register to attend GDC
URL:https://joanganzcooneycenter.org/event/gdc-2024-fair-play-workshop/
CATEGORIES:Community,Cooney Center presenting
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