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X-WR-CALNAME:Joan Ganz Cooney Center
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X-WR-CALDESC:Events for Joan Ganz Cooney Center
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BEGIN:VEVENT
DTSTART;VALUE=DATE:20170105
DTEND;VALUE=DATE:20170109
DTSTAMP:20260420T005346
CREATED:20161117T211054Z
LAST-MODIFIED:20161117T212241Z
UID:15532-1483574400-1483919999@joanganzcooneycenter.org
SUMMARY:Kids@Play Summit
DESCRIPTION:This event is open to the public.\n\nAt this year’s Kids@Play Summit you’ll hear from the smartest kids on the block: educators\, researchers\, thought leaders and yes\, even real live kids about how the new world of seamless\, screen-less tech is coming and how you can seize the opportunity.\nLearn More
URL:https://joanganzcooneycenter.org/event/kidsplay-summit/
LOCATION:Venue Las Vegas\, Nevada\, Las Vegas\, Nevada
CATEGORIES:Community
ATTACH;FMTTYPE=image/png:https://joanganzcooneycenter.org/wp-content/uploads/2016/11/1kidsatplaylogo.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20161114
DTEND;VALUE=DATE:20161115
DTSTAMP:20260420T005346
CREATED:20161027T170519Z
LAST-MODIFIED:20161027T170519Z
UID:15346-1479081600-1479167999@joanganzcooneycenter.org
SUMMARY:2016 National STEM Video Game Challenge Awards Ceremony & Reception
DESCRIPTION:Inspired by President Obama’s Educate to Innovate Campaign to promote a renewed focus on Science\, Technology\, Engineering\, and Math (STEM) education\, the National STEM Video Game Challenge taps into middle and high school students’ passion for playing video games and motivates them to work as individuals or in teams to design and make original\, playable games or written game design documents about any subject.\n\nOn November 14\, 2016 at the National Geographic Museum in Washington\, D.C.\, winners of this year’s cycle will be announced\, with a reception to follow.\n\nLearn more about the National STEM Video Game Challenge.
URL:https://joanganzcooneycenter.org/event/2016-national-stem-video-game-challenge-awards-ceremony-reception/
LOCATION:Washington\, D.C.
CATEGORIES:Community,Cooney Center presenting
ATTACH;FMTTYPE=image/png:https://joanganzcooneycenter.org/wp-content/uploads/2016/10/logoseal.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20161109
DTEND;VALUE=DATE:20161110
DTSTAMP:20260420T005346
CREATED:20161027T164708Z
LAST-MODIFIED:20161027T164708Z
UID:15333-1478649600-1478735999@joanganzcooneycenter.org
SUMMARY:Student-Led Game Making and Learning Webinar
DESCRIPTION:Wednesday\, November 9\, 2016 @ 5:00 pm – 6:00 pm EST\n\nExplore how teachers can use student-led game-making to enrich learning. The panelists review the protocols of game-making\, types of student-made games that are well suited for schools\, what makes games engaging\, and how various cross-curricular content areas come alive in games. Jordan Shapiro\, renowned expert in game-making as a teaching and learning strategy\, provides the rationale of “why to” and inspiration for “how to” use games in classrooms. Kristen Walter shares insights on using the Design Thinking process with students as they create a variety of games and teach others how to play—deeply embedding what they learn about their state and economy.\n\nCheri Sterman moderates the panel and provides child development insights on how students’ collaboration in the design\, prototyping\, testing\, and teaching others how to play their games fits what we know as good pedagogy.\n\nThis event is open to the public! Learn more and register here.\n\nWebinar presented by Cheri Sterman\, Crayola Education Director; Jordan Shapiro\, Ph.D.\, Joan Ganz Cooney Center at Sesame Workshop\, Senior Fellow & Temple University Intellectual Heritage Program Professor; Kristen Walter\, Crayola Innovative Teaching and Learning Specialist. 
URL:https://joanganzcooneycenter.org/event/student-led-game-making-and-learning-webinar/
CATEGORIES:Community,Cooney Center presenting
ATTACH;FMTTYPE=image/jpeg:https://joanganzcooneycenter.org/wp-content/uploads/2016/10/20161019-creativity-event.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20161027
DTEND;VALUE=DATE:20161031
DTSTAMP:20260420T005346
CREATED:20161027T165847Z
LAST-MODIFIED:20161027T170039Z
UID:15337-1477526400-1477871999@joanganzcooneycenter.org
SUMMARY:Technology and Media in Children's Development Conference
DESCRIPTION:The use of digital devices and social media is ubiquitous in the environment of 21st century children. From the moment of birth (and even in utero)\, children are surrounded by media and technology. This meeting will provide a forum for intellectual and interdisciplinary exchange on media and technology in development and is designed to appeal to a range of researchers from the seasoned media researcher to technology developers to developmentalists who need to understand more about the role of technology and media in children’s lives.\n\nFeature panel:Media and Technology as Learning Tools Among Diverse Families\nSun\, October 30\, 10:15 to 11:45am\, UCI Student Center\, Emerald Bay D & E\n\nRegistration for this event is now closed. Learn more about the conference schedule here.
URL:https://joanganzcooneycenter.org/event/technology-and-media-in-childrens-development-conference/
LOCATION:Irvine\, California
CATEGORIES:Community,Cooney Center presenting
ATTACH;FMTTYPE=image/png:https://joanganzcooneycenter.org/wp-content/uploads/2016/10/Screen-Shot-2016-10-27-at-12.58.48-PM.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20161017
DTEND;VALUE=DATE:20161020
DTSTAMP:20260420T005346
CREATED:20161013T202415Z
LAST-MODIFIED:20161013T202502Z
UID:15202-1476662400-1476921599@joanganzcooneycenter.org
SUMMARY:Families Learning Summit 2016
DESCRIPTION:This year’s Families Learning Summit will bring two-generation family engagement to life for hundreds of attendees on October 17-19\, 2016\, in Detroit\, Mich. The National Center for Families Learning (NCFL) has hand-picked sessions and speakers covering everything from early literacy to adult education\, and digital learning to community coalitions and family engagement research.\n\nOn Tuesday\, October 18\, the Cooney Center’s Dr. Michael H. Levine will lead a panel on Integrating Technology in Early Learning and Family-Strengthening Initiatives based on research conducted for Levine and New America’s Lisa Guernsey’s book\, Tap\, Click\, Read. Panelists include Margaret Caspe\, senior research analyst at Harvard FINE; Jason Quiara\, program officer for the Joyce Foundation; and Emily Roden\, co-Founder and executive director of ReadyRosie.\n\nLearn more about the Families Learning Summit here.
URL:https://joanganzcooneycenter.org/event/families-learning-summit-2016/
LOCATION:Detroit\, Michigan
CATEGORIES:Community,Cooney Center presenting
ATTACH;FMTTYPE=image/png:https://joanganzcooneycenter.org/wp-content/uploads/2016/10/logo_2.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20161007
DTEND;VALUE=DATE:20161008
DTSTAMP:20260420T005346
CREATED:20160824T174757Z
LAST-MODIFIED:20160824T174827Z
UID:15040-1475798400-1475884799@joanganzcooneycenter.org
SUMMARY:Intentional Play Summit
DESCRIPTION:The Intentional Play Summit is an opportunity to convene and ask\, how can we develop more meaningful gameplay? How can we better leverage that gameplay to teach and motivate? It will be a day full of learning\, networking\, and inspiration. The Intentional Play Summit is a full day event with keynote speakers\, breakout sessions\, round table discussions over lunch\, and a closing happy hour. Selected developers will be displaying their games in our arcade area.\n\nIntentional Play Summit
URL:https://joanganzcooneycenter.org/event/intentional-play-summit/
LOCATION:Mountain View\, CA
CATEGORIES:Community
ATTACH;FMTTYPE=image/png:https://joanganzcooneycenter.org/wp-content/uploads/2016/08/intentionalplaysummitlogo-1.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20161005
DTEND;VALUE=DATE:20161008
DTSTAMP:20260420T005346
CREATED:20160303T182620Z
LAST-MODIFIED:20160303T182620Z
UID:13966-1475625600-1475884799@joanganzcooneycenter.org
SUMMARY:Digital Media and Learning Conference 2016
DESCRIPTION:The Digital Media and Learning Conference is an annual event supported by the MacArthur Foundation and organized by the Digital Media and Learning Research Hub located at the UC Humanities Research Institute\, University of California\, Irvine.\n\nThe conference is meant to be an inclusive\, international and annual gathering of scholars and practitioners in the field\, focused on fostering interdisciplinary and participatory dialog and linking theory\, empirical study\, policy\, and practice.\n\nhttp://dml2016.dmlhub.net/
URL:https://joanganzcooneycenter.org/event/digital-media-and-learning-conference-2016/
LOCATION:Irvine\, CA
CATEGORIES:Community
ATTACH;FMTTYPE=image/png:https://joanganzcooneycenter.org/wp-content/uploads/2016/03/DML-home.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160915
DTEND;VALUE=DATE:20160918
DTSTAMP:20260420T005346
CREATED:20160714T193048Z
LAST-MODIFIED:20160714T193134Z
UID:14866-1473897600-1474156799@joanganzcooneycenter.org
SUMMARY:2016 International Mind\, Brain and Education Society (IMBES) Conference
DESCRIPTION:The mission of IMBES is to facilitate cross-cultural collaboration in biology\, education and the cognitive and developmental sciences. The 2016 conference will focus on the learning\, the process and the future of Mind\, Brain and Education (MBE) work. In addition to hearing about new exciting research\, speakers will discuss the challenges and their learning\, and attendees will be encouraged to take part in sessions exploring how to push this field forward.\n\nMichael Levine will present on a panel with Kathy Hirsh-Pasek. More details to come.\n\nRegister: http://www.imbes.org/page-1810947
URL:https://joanganzcooneycenter.org/event/2016-international-mind-brain-and-education-society-imbes-conference/
LOCATION:Venue Toronto\, Canada\, Toronto\, Canada 
CATEGORIES:Community,Cooney Center presenting
ATTACH;FMTTYPE=image/jpeg:https://joanganzcooneycenter.org/wp-content/uploads/2016/07/IMBESlogo-CMYKv2-copy.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160913
DTEND;VALUE=DATE:20160915
DTSTAMP:20260420T005346
CREATED:20160714T191049Z
LAST-MODIFIED:20160714T191049Z
UID:14864-1473724800-1473897599@joanganzcooneycenter.org
SUMMARY:Digital Kids Summit
DESCRIPTION:The Summit brings together thought leaders focused on emerging technology\, ed tech and the intersection of learning and entertainment in every aspect of the kids’ business – whether looking for inspiration\, product development\, or service support for launching a never-before seen product or looking for practical advice for creating a sustained and profitable business all in the heart of innovation Silicon Valley.\n\nRegister: https://events.r20.constantcontact.com/register/eventReg?oeidk=a07ecj3uecq9305e858&oseq=&c=&ch=
URL:https://joanganzcooneycenter.org/event/digital-kids-summit-2/
LOCATION:San Francisco\, CA
CATEGORIES:Community
ATTACH;FMTTYPE=image/png:https://joanganzcooneycenter.org/wp-content/uploads/2016/07/digital_kids_summit-390x226-300x174.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160817
DTEND;VALUE=DATE:20160820
DTSTAMP:20260420T005346
CREATED:20160714T190407Z
LAST-MODIFIED:20160714T190413Z
UID:14861-1471392000-1471651199@joanganzcooneycenter.org
SUMMARY:Revolutionary Learning 2016
DESCRIPTION:Revolutionary Learning 2016 will feature hands-on workshops\, educational keynotes\, a Local Game Jam\, a Revolutionary Game Arcade\, and ample networking activities designed to connect attendees with professionals who will inspire. Colleagues and thought leaders from the cutting edge of learning will be in attendance – it’s the one place to truly learn from each other.\n\nFeatured Session:\nWho Says What’s “Educational”? The Role of Research in Learning Games: A Panel Discussion\nThursday\, August 18 9:00am – 10:15am ET\n\nWith the growth of digital distribution and the rapid rise of mobile devices\, educators these days can find and use games in the classroom more easily than ever. But how much research lies behind the most popular learning games? Do learning designers have as strong an influence as that of production or game designers? And how are educators to evaluate claims when literally tens of thousands of games on Apple’s App Store claim to be “educational”?\n\nJoin USA TODAY education writer Greg Toppo\, author of the 2015 book The Game Believes in You: How Digital Play Can Make Our Kids Smarter\, as he talks to four key players in the industry\, all of whom have spent years taking a long\, hard look at the role of research in the production of modern learning games.\n\nPanelists: Michael Levine\, Founding Executive Director of the Joan Ganz Cooney Center at Sesame Workshop; Kristin DiCerbo\, Principal Research Scientist& Lead of the Center for Learning Science and Technology at Pearson; Justin Leites\, Vice President of Amplify Learning; Valerie Shute\, Mack & Effie Campbell Tyner Endowed Professor of Education at Florida State University\n\nRegister: www.revolutionarylearning.org/registration
URL:https://joanganzcooneycenter.org/event/revolutionary-learning-2016/
LOCATION:New York\, NY\, New York\, NY\, United States
CATEGORIES:Community,Cooney Center presenting
ATTACH;FMTTYPE=image/jpeg:https://joanganzcooneycenter.org/wp-content/uploads/2016/07/RL-Logo.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160817
DTEND;VALUE=DATE:20160820
DTSTAMP:20260420T005346
CREATED:20160406T164305Z
LAST-MODIFIED:20160406T164439Z
UID:14262-1471392000-1471651199@joanganzcooneycenter.org
SUMMARY:Games+Learning+Society Conference
DESCRIPTION:The GLS Conference is the premier video games and learning event. Now in it’s twelfth year\,  our event continues to be one of the top destinations where the people who create and research high-quality digital learning media can gather to discuss and help shape the direction of the field. GLS is best known for its high quality program\, top notch attendees list\, and playful atmosphere. Each year\, we foster in-depth conversation across diverse disciplines including game studies and culture\, game design\, learning sciences and education research\, industry\, and policy. Our aim is to connect\, learn\, and explore.\n\nhttp://glsconference.org
URL:https://joanganzcooneycenter.org/event/gameslearningsociety-conference/
LOCATION:Venue Madison\, Wisconsin\, Madison\, Wisconsin\, Select a Country:
CATEGORIES:Community
ATTACH;FMTTYPE=image/png:https://joanganzcooneycenter.org/wp-content/uploads/2016/04/gls_logo.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160623
DTEND;VALUE=DATE:20160625
DTSTAMP:20260420T005346
CREATED:20160404T203159Z
LAST-MODIFIED:20160404T203159Z
UID:14243-1466640000-1466812799@joanganzcooneycenter.org
SUMMARY:Games for Change Festival
DESCRIPTION:The 2016 Games for Change Festival offers two days of exciting keynotes\, panels\, mini talks\, networking events\, and workshops\, where you and the 800 other attendees of the Festival will meet experts\, connect with one another\, share and explore groundbreaking ideas\, and interact with new impact games. This year’s Festival features three tracks of programming\, each highlighting an emerging area of research and innovation within the games for impact sector: Civics & Social Impact\, Neurogaming & Health\, and The Games for Learning Summit.\n\nIn addition\, G4C will host the first-ever G4C Marketplace at the 2016 Festival\, where 20+ leading companies and game studios will showcase new platforms\, products and games in a business-to-business expo open for attendees to visit throughout the Festival.\n\nhttps://www.eventbrite.com/e/the-2016-games-for-change-festival-tickets-23185067160
URL:https://joanganzcooneycenter.org/event/games-for-change-festival-4/
LOCATION:New York\, NY\, New York\, NY\, United States
CATEGORIES:Community
ATTACH;FMTTYPE=image/png:https://joanganzcooneycenter.org/wp-content/uploads/2016/04/10922769_1027771140573355_3977761573913083094_n.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160615
DTEND;VALUE=DATE:20160616
DTSTAMP:20260420T005346
CREATED:20160601T141620Z
LAST-MODIFIED:20160601T143404Z
UID:14647-1465948800-1466035199@joanganzcooneycenter.org
SUMMARY:Developing Apps for Kids Conference 2016
DESCRIPTION:The Developing Apps for Kids Conference is for anyone working in the children’s app space. It is the go-to event for app developers\, designers\, illustrators\, marketers\, toy companies\, funders\, and other professionals who are working in kid tech media. The conference brings together industry leaders\, top reviewers\, and visionaries to offer advice on the business of kids’ apps.\n\nTickets: www.eventbrite.com/e/developing-apps-for-kids-conference-2016-tickets-24939812651
URL:https://joanganzcooneycenter.org/event/developing-apps-for-kids-conference-2016/
LOCATION:San Francisco\, CA
CATEGORIES:Community
ATTACH;FMTTYPE=image/png:https://joanganzcooneycenter.org/wp-content/uploads/2016/06/TWK-250-250.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160520
DTEND;VALUE=DATE:20160522
DTSTAMP:20260420T005346
CREATED:20160406T165418Z
LAST-MODIFIED:20160406T165600Z
UID:14266-1463702400-1463875199@joanganzcooneycenter.org
SUMMARY:National Geographic BioBlitz 2016
DESCRIPTION:What is a BioBlitz? A BioBlitz is an event that focuses on finding and identifying as many species as possible in a specific area over a short period of time. At a BioBlitz\, scientists\, families\, students\, teachers\, and other community members work together to get an overall count of the plants\, animals\, fungi\, and other organisms that live in a place. Parks Centennial\n\nIn the decade leading up to the National Park Service centennial\, National Geographic and the National Park Service have collaborated on a BioBlitz in a different national park each year. In 2016\, to celebrate the centennial\, the BioBlitz initiative goes national! The cornerstone BioBlitz in the Washington\, D.C. region will take place May 20-21\, with over 200 BioBlitzes happening across the country and throughout the year. Find the BioBlitz closest to you by using the map!\n\nhttp://education.nationalgeographic.org/projects/bioblitz
URL:https://joanganzcooneycenter.org/event/national-geographic-bioblitz-2016/
CATEGORIES:Community
ATTACH;FMTTYPE=image/png:https://joanganzcooneycenter.org/wp-content/uploads/2016/04/Screen-Shot-2016-04-06-at-12.55.34-PM.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160514
DTEND;VALUE=DATE:20160515
DTSTAMP:20260420T005346
CREATED:20160404T200438Z
LAST-MODIFIED:20160404T200438Z
UID:14236-1463184000-1463270399@joanganzcooneycenter.org
SUMMARY:Scratch Day
DESCRIPTION:Scratch Day is a global network of events that celebrates Scratch—and the young people who code and create with it. With Scratch\, you can program your own interactive stories\, games\, and animations\, plus share your creations with others in the online community. Scratch helps young people learn to think creatively\, reason systematically\, and work collaboratively\, all essential skills for life in the 21st century.\n\nDuring Scratch Day\, kids and adults gather to share projects and learn from one another. Find a free event near you here.\n\nhttp://day.scratch.mit.edu/
URL:https://joanganzcooneycenter.org/event/scratch-day/
CATEGORIES:Community
ATTACH;FMTTYPE=image/png:https://joanganzcooneycenter.org/wp-content/uploads/2016/04/scratchday-logo-lg_trans.b53dad77119e.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160418
DTEND;VALUE=DATE:20160420
DTSTAMP:20260420T005346
CREATED:20160302T184204Z
LAST-MODIFIED:20160302T184204Z
UID:13962-1460937600-1461110399@joanganzcooneycenter.org
SUMMARY:Sandbox Summit 2016
DESCRIPTION:The benefits of play are well known: it’s how kids learn; it encourages creativity; it relieves stress; and more than ever\, it’s a way we interact with others. Incorporating play into all we do has the potential to enhance workplaces and family time; curricula and innovation. In a world that too often relies on auto-pilot\, the humanity of a laugh\, an aha!\, or connecting with a trusted friend is the secret sauce of success.\n\nSandbox Summit@MIT will explore the ROI of Play from multiple angles and diverse disciplines\, aligning with research trends\, industry developments and breakthrough strategies across a range of platforms. In true Sandbox style\, it promises to be as playful as it is enlightening\, piquing curiosity and creativity\, and fostering new connections and collaborations in unexpected ways.\n\nhttp://sandboxsummit.org/
URL:https://joanganzcooneycenter.org/event/sandbox-summit-2016/
LOCATION:Cambridge\, MA
CATEGORIES:Community
ATTACH;FMTTYPE=image/png:https://joanganzcooneycenter.org/wp-content/uploads/2016/03/SSMIT16_logo.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160418
DTEND;VALUE=DATE:20160419
DTSTAMP:20260420T005346
CREATED:20160404T202833Z
LAST-MODIFIED:20160404T202844Z
UID:14240-1460937600-1461023999@joanganzcooneycenter.org
SUMMARY:Games and Media Summit
DESCRIPTION:At the 2016 Games and Media Summit you’ll meet innovative speakers and creators who are leading the charge in shaping the way we feel\, play\, work and interact with games\, technology\, and media.\n\n\n\nWith an interactive arcade\, this day-long event will spotlight the newest possibilities for game technology and narratives that amplify empathy\, expand attitudes\, inspire action\, and cultivate communities.\n\nPlus\, meet your favorite YouTube gaming celebrities at the first-ever Games for Change Charity Game-a-thon!\n\n\nhttp://www.gamesforchange.org/games-and-media-summit
URL:https://joanganzcooneycenter.org/event/games-and-media-summit/
LOCATION:New York\, NY\, New York\, NY\, United States
CATEGORIES:Community
ATTACH;FMTTYPE=image/png:https://joanganzcooneycenter.org/wp-content/uploads/2016/04/12615156_1258816230802177_6753753798863062160_o.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160411
DTEND;VALUE=DATE:20160414
DTSTAMP:20260420T005346
CREATED:20160406T163753Z
LAST-MODIFIED:20160406T163753Z
UID:14258-1460332800-1460591999@joanganzcooneycenter.org
SUMMARY:LEGO Idea Conference
DESCRIPTION:The three-day conference offers a vibrant\, playful and thought-provoking environment for group dialogues and impactful workshops. Our conference design asks for active involvement\, as well as a willingness to dare to tinker with ideas and come up with new solutions – together – in a playful and yet serious atmosphere. A full programme will be available soon\, in the meantime we welcome you to download a high-level overview of the conference days.\n\nhttps://legoideaconference.com
URL:https://joanganzcooneycenter.org/event/lego-idea-conference/
CATEGORIES:Community
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160329
DTEND;VALUE=DATE:20160330
DTSTAMP:20260420T005347
CREATED:20160321T082052Z
LAST-MODIFIED:20160321T151931Z
UID:13909-1459209600-1459295999@joanganzcooneycenter.org
SUMMARY:Tap\, Click\, Read: EdWeb Webinar
DESCRIPTION:With young children gaining access to a dizzying array of games\, videos\, and other digital media\, will they ever learn to read? The answer is yes—if they are surrounded by adults who know how to help and if they are introduced to media designed to promote literacy\, instead of undermining it. In this webinar\, Michael Levine and Lisa Guernsey\, authors of Tap\, Click\, Read: Growing Readers in a World of Screens\, will show how educators and parents can help children grow into strong\, passionate readers who are skilled at using media and technology of all kinds—print\, digital\, and everything in between.\n\nOn Tuesday\, March 29 from 4-5pm ET\, join Michael Levine and Lisa Guernsey for a free webinar presented by EdWeb and Common Sense Education to learn about tools and strategies for supporting literacy for all. Early childhood educators including teachers\, librarian/media specialists\, technology specialists\, literacy coaches\, curriculum specialists\, and parents all will benefit from this live\, interactive session. Michael and Lisa will field questions from attendees after their presentation.\n\nJoin the Digital Classroom community to participate in online discussions with peers\, for invitations to upcoming webinars\, to view past webinar recordings\, to take a quiz and receive a CE certificate for a past webinar\, and for access to more resources.http://home.edweb.net/webinar/tap-click-read-growing-readers-in-a-world-of-screens/
URL:https://joanganzcooneycenter.org/event/tap-click-read-edweb-webinar/
LOCATION:Webinar\, Select a Country:
CATEGORIES:Community,Cooney Center presenting
ATTACH;FMTTYPE=image/png:https://joanganzcooneycenter.org/wp-content/uploads/2015/07/tapclickreadcover.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160215
DTEND;VALUE=DATE:20160217
DTSTAMP:20260420T005347
CREATED:20160126T161847Z
LAST-MODIFIED:20160126T161847Z
UID:13777-1455494400-1455667199@joanganzcooneycenter.org
SUMMARY:Digital Kids Conference NYC 2016
DESCRIPTION:Digital Kids™ Conference returns to New York on February 15-16\, 2016. The conference is geared toward brand owners\, game developers\, entertainment and media executives\, marketers\, producers\, digital media directors and licensing professionals seeking to engage children online and on digital devices.\n\nSesame Workshop’s Vice President of Research & Evaluation\, Jennifer Kotler\, PhD\, is an advisor for Digital Kids.\n\nLearn more about the event here\, and register online.
URL:https://joanganzcooneycenter.org/event/digital-kids-conference-nyc-2016/
LOCATION:New York\, NY\, New York\, NY\, United States
CATEGORIES:Community,Sesame Workshop presenting
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160213
DTEND;VALUE=DATE:20160217
DTSTAMP:20260420T005347
CREATED:20151111T162335Z
LAST-MODIFIED:20151111T162428Z
UID:13573-1455321600-1455667199@joanganzcooneycenter.org
SUMMARY:Toy Fair NY 2016
DESCRIPTION:Toy Fair 2015 opened its doors to thousands of registered global play professionals to explore a record-breaking 422\,000+ net square feet of exhibit space filled with hundreds of thousands of toys\, games and youth entertainment products.\n\nToy Fair registration is open to the trade only; Toy Fair is not open to the public.\nNO ONE under the age of 18\, including infants\, will be admitted.\n\nToy Fair is produced by the Toy Industry Associate\, Inc. (TIA)\, the not-for-profit trade association representing all businesses involved in creating and bringing toys and youth entertainment products to kids of all ages. TIA’s more than 800 members account for approximately 90% of the annual U.S. domestic toy market of $22B.
URL:https://joanganzcooneycenter.org/event/toy-fair-ny-2016/
LOCATION:Venue Jacob Javitz Center\, New York\, NY\, Jacob Javitz Center\, New York\, NY
CATEGORIES:Community
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160208
DTEND;VALUE=DATE:20160212
DTSTAMP:20260420T005347
CREATED:20151111T173712Z
LAST-MODIFIED:20151111T173712Z
UID:13580-1454889600-1455235199@joanganzcooneycenter.org
SUMMARY:Kidscreen Summit 2016
DESCRIPTION:Kidscreen’s premier annual event\, which has quickly grown into the world’s leading conference on the business of kids entertainment\, hosting more than 1\,600 attendees from around the world. Top decision- and deal-makers attend to engage in critical dialogue\, network and find new ideas that will drive their businesses forward.
URL:https://joanganzcooneycenter.org/event/kidscreen-summit-2016/
LOCATION:InterContinental Miami\, 100 Chopin Plaza\, Miami\, FL\, 33131\, United States
CATEGORIES:Community
ATTACH;FMTTYPE=image/jpeg:https://joanganzcooneycenter.org/wp-content/uploads/2015/11/Kidscreen-Summit-300x199.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160121
DTEND;VALUE=DATE:20160123
DTSTAMP:20260420T005347
CREATED:20160111T180346Z
LAST-MODIFIED:20160111T190137Z
UID:13747-1453334400-1453507199@joanganzcooneycenter.org
SUMMARY:LearnLaunch 2016
DESCRIPTION:The LearnLaunch Across Boundaries conference\, co-hosted by the Harvard Graduate School of Education and the Harvard Business School\, aims to promote dialogue about digital learning. The fourth annual conference will examine the following question: “Are we digitizing past practice or moving toward personalized learning?” The conference brings together a diverse set of voices to discuss the most challenging questions facing teachers and the edtech industry today\, including entrepreneurs\, educators\, education administrators\, investors\, developers\, students\, and industry experts who are interested in the future and current state of educational technology in early education\, K-12 education\, higher education or continuing education.\n\nLisa Guernsey and Michael Levine will speak about Tap\, Click\, Read at 10:30 am on Friday\, January 22.\n\nSee the website for more information about registration and a full agenda.
URL:https://joanganzcooneycenter.org/event/learnlaunch-2016/
LOCATION:Cambridge\, MA
CATEGORIES:Community,Cooney Center presenting
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160112
DTEND;VALUE=DATE:20160116
DTSTAMP:20260420T005347
CREATED:20160105T210521Z
LAST-MODIFIED:20160105T210521Z
UID:13712-1452556800-1452902399@joanganzcooneycenter.org
SUMMARY:FETC 2016
DESCRIPTION:The Future of Education Technology Conference brings together education leaders and technology experts to exchange techniques and strategies for teaching and learning success. Known worldwide for its outstanding program\, FETC provides educators and administrators the opportunity to explore the integration of technology across the curriculum — from kindergarten to college — through hands-on exposure to the latest hardware\, software and successful strategies.\n\nLisa Guernsey will share insights from Tap\, Click\, Read as the keynote speaker for the Early Learning Summit on January 12. Guernsey will be addressing the quiet crisis of literacy in America and specific ways that parents\,teachers and policymakers can improve it.\n\nSee more at: http://fetc.org/\n\n 
URL:https://joanganzcooneycenter.org/event/fetc-2016/
LOCATION:Venue Orlando\, FL\, Orlando\, FL
CATEGORIES:Community,Cooney Center presenting
ATTACH;FMTTYPE=image/png:https://joanganzcooneycenter.org/wp-content/uploads/2016/01/fetc2016.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160107
DTEND;VALUE=DATE:20160108
DTSTAMP:20260420T005347
CREATED:20151111T164412Z
LAST-MODIFIED:20151111T164601Z
UID:13576-1452124800-1452211199@joanganzcooneycenter.org
SUMMARY:Kids At Play Interactive Awards (at CES)
DESCRIPTION:The 6th Annual KAPi (Kids at Play Interactive) Awards celebrate excellence in children’s media. Emcees Warren Buckleitner of Children’s Technology Review\, Robin Raskin of Living in Digital Times\, the KAPi jurors and some special guests will be presenting awards to some of the most deserving people and products in the kids’ tech industry.\n\nMeet\, greet\, and mingle with the toys\, the tech and the people as we kick off 2016 the Year of the Digital Kids.
URL:https://joanganzcooneycenter.org/event/kids-at-play-interactive-awards-at-ces/
LOCATION:Venetian\, Level 4\, Lando 4301\, Las Vegas\, NV\, 89109\, United States
CATEGORIES:Community
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20151112
DTEND;VALUE=DATE:20151115
DTSTAMP:20260420T005347
CREATED:20150713T142551Z
LAST-MODIFIED:20150713T142551Z
UID:13246-1447286400-1447545599@joanganzcooneycenter.org
SUMMARY:Teaching & Learning with the iPad 2015
DESCRIPTION:Teaching & Learning with the iPad began four years ago to provide teachers\, administrators\, schools and school districts guidance as they implemented the use of iPads in the classroom. The conference has grown in attendance and breadth of content covered including keynotes\, concurrent sessions and\, new this year\, extended workshop options. Attendees will come away with valuable information to enhance their own skills with the iPad as well as new resources to facilitate use of the device in the learning environment.Many of the topics\, tips\, and techniques covered at the conference can be leveraged by educators at any grade level\, from K through 16+\nRegister here for the Teaching & Learning with the iPad 2015 Conference.
URL:https://joanganzcooneycenter.org/event/teaching-learning-with-the-ipad-2015/
LOCATION:Raleigh\, NC
CATEGORIES:Community
ATTACH;FMTTYPE=image/png:https://joanganzcooneycenter.org/wp-content/uploads/2015/07/Screen-Shot-2015-07-13-at-10.19.11-AM.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20151030
DTEND;VALUE=DATE:20151031
DTSTAMP:20260420T005347
CREATED:20151027T141905Z
LAST-MODIFIED:20151030T140914Z
UID:13519-1446163200-1446249599@joanganzcooneycenter.org
SUMMARY:Diverse Families and Media: Using Research to Inspire Design
DESCRIPTION:On Friday\, October 30\, the Families and Media Project is hosting a morning of discussions about the need to create diverse media for children and families and to launch our newest publication\, Diverse Families and Media: Using Research to Inspire Design.\n The panels are: Designing for Diverse Families\nKevin Clark George Mason University\nClaudia Haines Association for Library Service to Children\nAaron Morris PBSKids Michael Levine Joan Ganz Cooney Center (moderator) Opportunities to Support Home-School Connections Using Technology\nBrigid Barron Stanford University\nCarmen Gonzalez University of Washington\nEric Cuentos Mission Graduates\nMargaret Caspe Klein Harvard Famiy Research Project\nKaren Cator Digital Promise (moderator) If you are interested in joining us\, please RSVP to lili.toutounas [at] sesame.org The event is co-sponsored by the Stanford Graduate School of Education\, Digital Promise\, LIFE Center\, and the Joan Ganz Cooney Center.
URL:https://joanganzcooneycenter.org/event/diverse-families-and-media-using-research-to-inspire-design/
CATEGORIES:Community,Cooney Center,Cooney Center presenting
ATTACH;FMTTYPE=image/jpeg:https://joanganzcooneycenter.org/wp-content/uploads/2015/10/diversefamilies_cover.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20151014
DTEND;VALUE=DATE:20151018
DTSTAMP:20260420T005347
CREATED:20150713T150632Z
LAST-MODIFIED:20150713T180128Z
UID:13250-1444780800-1445126399@joanganzcooneycenter.org
SUMMARY:2015 ALAS Summit
DESCRIPTION:This conference is a collaborative\, inclusive\, nationwide community initiative involving educators and organizations at all levels. It is designed to significantly increase opportunities for building education-related connections around the country. Additionally\, this conference allows for a platform to present ideas\, examples and projects related to connecting educational leaders with a strong emphasis on inspiring action towards solving real-world problems involving Latino students.\n\nClick to learn more about the 2015 ALAS Summit.
URL:https://joanganzcooneycenter.org/event/2015-alas-summit/
LOCATION:Albuquerque\, NM
CATEGORIES:Community
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20150909
DTEND;VALUE=DATE:20150911
DTSTAMP:20260420T005347
CREATED:20150713T170701Z
LAST-MODIFIED:20150713T170701Z
UID:13255-1441756800-1441929599@joanganzcooneycenter.org
SUMMARY:Digital Kids Summit
DESCRIPTION:The Digital Kids Summit\, will be taking place September 9-10\, 2015 in San Francisco at the Children’s Creativity Museum.\n\nDKS is the only event on the west coast focused on children’s digital media – covering both the entertainment and learning markets.  DKS is a single-track\, 2-day event limited to 220 guests\, that guarantees great networking.  Don’t forget\, Earlybird Registration is now open.
URL:https://joanganzcooneycenter.org/event/digital-kids-summit/
LOCATION:Children’s Creativity Museum\, San Francisco\, CA\, United States
CATEGORIES:Community
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20150806
DTEND;VALUE=DATE:20150808
DTSTAMP:20260420T005347
CREATED:20150713T174611Z
LAST-MODIFIED:20150713T174808Z
UID:13259-1438819200-1438991999@joanganzcooneycenter.org
SUMMARY:Games in Education Symposium
DESCRIPTION:Games in Education started as a multi-day symposium which focuses on the topic of using video games to supplement and inspire in-classroom education. Participants span early childhood through post secondary educators in New York’s Capital District and surrounding regions who are interested in finding ways to use video games and related technology to enrich and inspire interest by students in core curriculum topics. The symposium has run annually since 2007 and is free for educators to attend. In 2014\, Games in Education added a free Teen Game Workshop to provide an opportunity for high school students to engage in game development. In 2015\, Games in Education officially incorporated as a not-for-profit\, 501(c)(3) organization.\n\nClick for more details.
URL:https://joanganzcooneycenter.org/event/13259/
CATEGORIES:Community
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END:VEVENT
END:VCALENDAR