Joan Ganz Cooney Center

Early Education and Technology (EETC)
2014-04-01 - 2014-04-04 | Unnamed Venue, Salt Lake City, UT
Focusing on preschool and elementary education, the conference will include subjects such as research and design of educational tools, teaching and learning theories for early education, and educational technology.

For more information, please visit the EETC website.

Young Learners Congress and Expo
2014-04-01 - 2014-04-03 | Sydney, Australia
On April 1, Michael Levine will be the opening keynote speaker at the Young Learners Congress and Expo in Sydney, Australia. The founding director of the Joan Ganz Cooney Center will speak the challenges of transforming teaching for today’s tech-savvy students. The three-day event will feature other case studies and activities. Featured speakers include Warren Buckleitner of the Children’s Technology Review and Rick Fernandez of the Fred Rogers Center. For more information, please visit the Young Learners website.

The presentation is embedded below.
Advancing Children’s Learning in a Digital Age from The Joan Ganz Cooney Center

Sandbox Summit 2014
2014-03-24 - 2014-03-25 | Venue Cambridge, MA, Cambridge, MA
Sandbox Summit, an idea forum focused on the intersection of play, learning and technology invites educators, researchers, developers, and innovators of kid-centric media to this annual event at MIT. Presented by MIT’s Comparative Media Studies and Education Arcade, Sandbox Summit@MIT will highlight some of the minds behind – and in front of- today’s revolutionary ideas, platforms, places and products. From toys and games, to schools, museums, media and marketing, you’ll hear about the ways and whys purposeful designs power playful learning.

To register, please visit the Sandbox Summit website at SandboxSummit.org/events.

CoSN 2014
2014-03-19 - 2014-03-22 | Venue Washington D.C., Washington D.C., United States
The CoSN 2014 Annual Conference is designed for education leaders to better understand their changing roles in creating the new face of learning.

On Thursday, March 20 at 4:00PM, join the Cooney Center for “Games and Inventive Technologies: A New Day for Learning,” in which we will present findings from our second annual survey on teachers and digital games, which surfaced recommendations for future educational game development and advocacy. We will also present themes from the recent Comparative Analysis of Teacher Surveys report, which stitches together findings from five national surveys on teacher attitudes with respect to technology integration into their classrooms.

View more at http://cosnconference.org/.

Teaching & Learning 2014
2014-03-14 - 2014-03-15 | Unnamed Venue, Washington, DC, Select a Country:
The National Board for Professional Teaching Standards invites all educators, advocates and policymakers to register for the inaugural Teaching & Learning 2014 conference on Friday, March 14, and Saturday, March 15, 2014, at the Walter E. Washington Convention Center in Washington, D.C.

T&L 2014 is where the profession meets to secure the future of PreK-12 education. Through one-of-a-kind keynote speakers, inspiring panels and practical workshops, T&L 2014 will tackle some of the toughest challenges facing educators today and showcase solutions that work. From Common Core State Standards to education technology to advancing issues of equity in the classroom, educators from all types of classroom settings will have unique opportunities to share their stories, gain new tools, learn from the nation’s top innovators and get inspired to achieve greatness in their classrooms and communities.

At 11:30am on Friday, join Cooney Center Executive Director Michael Levine for “Pioneers in Games-Enhanced Learning: Building a New Community to Engage College Ready Youth,” a conversation with Virginia Edwards, James Gee, Rebecca Rufo-Tepper, and Robert Torres.

Learn more about the conference at http://www.teachinglearning2014.org/

DML 2014
2014-03-06 - 2014-03-08 | Venue Boston, MA, Boston, MA
The DML2014 conference calls on all of us to build shared agendas and goals, to reach across the boundaries that separate our disciplines, fields, institutions, and sectors to re-imagine the where, when, and how of educational practice.

On March 7 at 4pm, join the Cooney Center for “Creating Youth Builders – Promoting a New Game Design Ecosystem to Engage Hard-to-Reach Youth in Learning.” Game-based learning has emerged as a promising area of innovation in making STEM content, critical skills, and systems thinking more engaging for America’s youth (e.g., Klopfer et al, 2009). Furthermore, a growing body of research suggests that creating video games can be a highly engaging way for youth to learn STEM skills (e.g., Robertson & Howells, 2008). Though the research shows that game design can be used to learn, the process of engaging non-dominant youth in game design is a challenging one. To begin to understand these issues, this session will assemble some of the promising and scalable practices that have already engaged thousands of youth globally and in the U.S. JGCC Industry Fellow Anna Ly will lead a panel of representatives from non-profits, educational media, researchers, and participants of game design.

See the DML2014 website for more information.

SXSWEdu 2014
2014-03-03 - 2014-03-06 | Venue Austin, TX, Austin, TX, United States
If you’re in Austin, join the Cooney Center at one of the panels that we are presenting. On Monday, March 3, Education Fellow Jessica Millstone will be part of “Listen Up! Speak Up! Game Up! A Game Data Discussion” — This panel brings together education, game development and research experts come for a discussion of the ways games ignite the hunger for learning. You’ll hear the perspectives of parents, teachers, and students as well as ideas for leveraging their diverse knowledge and views. Delve into the disconnect between research and practice, with national data from the Gates Foundation, Cooney Center at Sesame Workshop, and Project Tomorrow’s Speak Up Survey results.

On Tuesday, March 4, Michael Levine will present a playground talk, “#GBL: New Evidence and New Demand or Mostly Hype?” The talk will analyze research and industry initiatives intended to drive engaging instruction and authentic assessment through games-based learning. It will feature findings from a national survey of teachers who use games, video vignettes of model programs, and policy recommendations for new investments to reach national education reform goals.

Then join us later that afternoon for “Lost in Translation: Applying the Latest Research” on game-based learning. Drawing on the unique perspectives from investment, game creation and education experts, this panel will extract in real time the important takeaways from a new piece of research. We will kick off with a video interview of the report’s author, discuss the specific study, provide tips for translating future research and open discussion to the audience.

National AfterSchool Association (NAA) Conference
2014-02-28 - 2014-03-03 | New York, NY, New York, NY, United States
NAA is the membership association for professionals who work with children and youth in diverse school and community-based settings to provide a wide variety of extended learning opportunities and care during out-of-school hours. The conference promises over 100 engaging and innovative workshop sessions using experiential and inventive facilitation techniques.

For more information, visit the National AfterSchool Association website.

National Conference on Family Literacy
2014-02-17 - 2014-02-19 | Unnamed Venue, Washington, DC
The nation’s largest family and community literacy conference, presented by The National Center for Families Learning. Gather with family literacy professionals, educators, researchers, advocates, coalition members, and policy makers from across the United States for the latest resources in education, networking opportunities, and plenty more.

For more information, please visit the NCFL website.

Kidscreen Summit
2014-02-09 - 2014-02-12 | Unnamed Venue, New York, NY
Over 1500 kids entertainment execs from around the world will attend the three day event to engage in critical dialogue on issues that affect the industry; take advantage of some of the industry’s best networking opportunities; recognize and understand current market needs, opportunities and challenges; learn more about key innovators and their vision; and find and share ideas that will drive their businesses forward.

For more information, please visit the Kidscreen Summit website.

Digital Gaming in the Classroom
2014-02-06 | Venue Online, Online
Join Education Fellow Jessica Millstone and Research Associate Briana Pressey for a free SchoolReach Professional Development webinar in which they will share new data on how teachers are using digital games in the classroom to support deeper learning. This work updates and expands on a 2012 survey that showed a majority of teachers are finding digital games to be catalyst for personalized student learning and more highly motivated and engaged students overall.

The latest research also looked at the wider impact of technology in the classroom, informed by a comparative analysis of teacher surveys on technology integration that we will also share with participants.

Webinar attendees will learn:

The types and genres of digital games teachers most frequently use in the classroom.
What teachers perceive to be the most valuable qualities of using digital games for learning.
The types of students who benefit the most from digital gaming in the classroom.
The use of built-in and external assessment tools around digital games.
Where teachers learn about using digital games for learning, and what ongoing professional development they pursue.

Sign up for a webinar at the link below:

Digital Gaming in the Classroom
Thursday, February 6th
2:30pm EST / 1:30pm CST / 11:30am PST

FETC
2014-01-28 - 2014-01-31 | Venue Orlando, Florida, Orlando, Florida
FETC, a division of 1105 Media Inc., is one of the largest conferences in the United States devoted to educational technology. The conference gives educators an opportunity to learn how to integrate different technologies across the curriculum – from kindergarten to college – while being exposed to the latest hardware, software and successful strategies on student technology use. FETC is designed for teachers, principals and deans, district administrators, curriculum designers, media specialists, technology directors and others.

At 1:00 pm on Thursday, January 30, Cooney Center Education Fellow Jessica Millstone will be presenting “Playful Assessment with Digital Games” with Allisyn Levy, VP of GameUp, BrainPop.

For more information, please visit the FETC website.

Educational Media Use in America: A Breakthrough Learning Forum
2014-01-24 | Unnamed Venue, New York
On January 24, the Joan Ganz Cooney Center will host a forum featuring a cross-section of leaders from education, media, research, policy, and philanthropy at a forum in New York City as we release the results of the first national survey on children’s educational media use.

Conducted by the Cooney Center and renowned children’s media researcher Vicky Rideout, the nationally representative survey of nearly 1,600 parents of children ages 2-10 will provide a provocative platform for a day of action and discussion. Among the survey’s findings that will be discussed are:

How much of children’s media time is devoted to educational content;
How that varies across platforms, from television to computers, video games, and mobile;
Which platforms parents think their children have learned from the most;
What obstacles impede children’s educational media use;
How much time children spend reading in print and electronic formats, and why some parents don’t want their children using e-books; and
How all of these issues vary based on children’s age, gender, and socio-economic status.

The forum will focus on the practical implications of the national study. Speakers will include FCC Commissioner Jessica Rosenworcel; Debra Sanchez, Senior Vice President for Education and Children’s Content Creation at the Corporation for Public Broadcasting; Linda Burch, Chief Education Officer for Common Sense Media; Dale Kunkel, Professor of Communication at Arizona University; and David Kleeman, SVP, Insights Programs and PlayVangelist, PlayCollective. Learn more about the Families and Media Project.

View agenda ».

This event is open by invitation only. For more information, please contact us at cooney.center@sesame.org.

Digital Book World / Launch Kids
2014-01-13 - 2014-01-15 | Michigan
The Digital Book World conference will be held in New York City from January 13 to January 15, 2014. On January 13, Publishers Launch Conferences will once again complement Digital Book World Week with a full-day conference devoted to the key issues facing children’s book publishers in today’s digital transition.

Launch Kids features top executives and innovators discussing the future of the children’s book publishing business. Focused on both traditional print publishers moving into the digital space and digital players partnering with established publishers, the conference highlights new digital products, platforms, and channels.

Cooney Center Executive Director Michael Levine will lead a panel exploring the intersections of gaming and education. The panel will uncover why the Gates Foundation, Sesame Workshop and major education publishers are experimenting and investing in game-based learning initiatives, and they will discuss how gaming can enhance learning through interaction and assessment programs that mimic real world lessons.

For more information, see the Digital Book World website.

Kids @ Play 2014
2014-01-07 - 2014-01-10 | Michigan
The Kids@PlaySummit is both a conference and an exhibition held at CES at the Las Vegas Convention Center each January. It explores the world of digital kids who are tomorrow’s digital citizens. This year’s agenda includes sessions on “A Survivor’s Guide to the Kid’s Business,” “Five Golden Opportunities for 2014,” “Tablets, Glasses, Watches, Second Screens and Other Personalized Mobile Gadgets,” and more. Check the website for a full agenda.

http://kidsatplaysummit.com/

International 1:1 Computing Conference
2013-12-02 - 2013-12-03 | Unnamed Venue, Atlanta, GA, GA, Select a Country:
The 2013 International 1:1 Computing Conference is geared towards professionals who are interested in discussing the challenges and opportunities of 1:1 computing in the classroom. The conference aims to provide participants with “new knowledge, practical strategies and the opportunity to build a community of practice around using technology to transform classroom instruction and to deeply engage students through communication, collaboration, creation, and personalized learning. Participants will collect best practices that can be applied ‘just in time’ upon returning to their school districts.”

Learn more and register at the conference website.

FabLearn 2013
2013-10-27 - 2013-10-28 | Stanford, CA, Select a Country:
FabLearn 2013 is a venue for educators, policy-makers, students, designers, researchers, and makers to present, discuss, and learn about digital fabrication in education, the “makers” culture, and hands-on learning. Panels cover topics in education and research. Preview the papers that will be presented on the FabLearn 2013 website.

http://fablearn.stanford.edu/2013/

Educause 2013
2013-10-15 - 2013-10-18 | Anaheim, CA, Select a Country:
EDUCause, the Higher Education IT conference, invites IT leaders and those involved in higher education IT, to network and explore content in a program developed by the IT community. With speakers from industry, associations, and higher education, the conference aims to expand awareness of challenges across the higher education landscape and identify opportunities to affect change at education institutions. It also features networking opportunities and an exhibit hall with over 220 showcased products. For more information, please visit the official site.

Game Science and Game-Based Learning: Bringing Education to Life
2013-10-09 | London, UK, London, UK, United Kingdom
This panel, organized by Nesta and the Serious Games Institute in the UK, brings together a diverse group of speakers to debate and discuss how game-based approaches can be used to improve learning and how such practices can be evaluated, encouraged and spread. Speakers will include Dr Jo Twist (UKIE), Rebecca Rufo-Tepper (Institute of Play), Charlie Love (Aberdeen City Council), and Martha Henson (London Educational Games Meetup, edugameshub).

For more information and to register online, visit the Nesta website.

2013 Education Nation Summit
2013-10-06 - 2013-10-08 | Unnamed Venue, New York, NY, Select a Country:
The fourth annual Education Nation Summit will take place at the New York Public Library and will gather more than 300 of the country’s thought leaders in education, government, business, philanthropy and media. The Summit will focus on what it takes for students to really succeed, and will include the second annual Student Town Hall and fourth annual Teacher Town Hall.

Learn more.

National Technology Leadership Summit
2013-10-03 - 2013-10-04 | Washington, DC, Select a Country:
The National Technology Leadership Summit (NTLS) brings together national leaders from educational associations, as well as editors of educational technology journals, directors of non-profit foundations, federal policy makers, and corporate representatives. Recommendations and guidelines emerging from the summit are published in a range of educational technology journals and are featured on the programs of educational conferences. The goal is to accelerate the meaningful impact of digital technologies in education for the 21st century.

http://www.ntls.info/

EdNET 2013
2013-09-22 - 2013-09-24 | Denver, CO, Select a Country:
The 25th annual EdNET event takes place this year in Denver, Colorado. This education industry event provides publishers, software developers, hardware manufactures, investors, industry analysts, and other professionals with the opportunity to network with other industry professionals, exchange ideas and discuss market trends, and forge new business relationships.

Learn more about the conference at schooldata.com.

2013 World Congress of Play
2013-09-09 - 2013-09-11 | Unnamed Venue, San Francisco, CA, Select a Country:
The World Congress of Play is the first conference that brings all the play industries together (toys, board games, video games, digital play, theme parks and more) to foster new relationships, new ideas, and new business in a rapidly changing market. Miles Ludwig, Managing Director, Content Innovation Lab at Sesame Workshop, will speak about how children interact with different platforms.

For more information, visit http://www.worldcongressofplay.com/.

Serious Play Conference
2013-08-19 - 2013-08-22 | Unnamed Venue, Redmond, WA, Select a Country:
Attendees at the Serious Play Conference will hear the most successful design consultants, the leading developers and the top academic researchers and government consultants talk about what it takes to make effective games, sims and virtual worlds for education, corporate leadership development, non-profit organizations, health care and government/military training.

Learn more.

EdmodoCon
2013-08-07 | Michigan
EdmodoCon, an all-online festival of teachers who use Edmodo, allows teachers and all users to share share tips, ideas and practices. This free event presents an exciting professional development opportunity for teachers around the world to share how they use technology in the classroom. For more information, and to register, please visit the official site.

Webinar: Great Apps for the Classroom
2013-08-06 16:00 - 17:00 (America/New_York) | online, Select a Country:
Our friends at Launchpad Toys are hosting a free webinar with edtech all stars, imcludig BrainPop, Spinlight, Graphite, and Motion Math to talk about apps for the elementary classroom. Join developers and teachers for this discussion on implementing educational apps in the classroom. The free webinar with take place via Google Hangouts and Twitter (follow #LaunchpadEDU)

Sign up at the link below for a reminder email with a link to the webinar and for a chance to win a copy of Toontastic.

http://launchpadtoys.com/edu/webinars/sign-up/

Games in Education
2013-08-06 - 2013-08-07 | Unnamed Venue, Malta, NY, Select a Country:
Games in Education is a multi-day symposium which focuses on the topic of using video games to supplement and inspire in-classroom education. Participants span early childhood through post secondary educators in New York’s Capital District and surrounding regions who are interested in finding ways to use video games and related technology to enrich and inspire interest by students in core curriculum topics. The symposium has run annually since 2007 and is free for educators to attend.

Learn more.

IDEC 2013
2013-08-04 - 2013-08-08 | Boulder, Colorado, Select a Country:
The 2013 International Democractic Education Conference invites practitioners, organizers, academics, youth, and educators to discussions on how to build schools and learning opportunities so that all young people can engage meaningfully in their education and gain the tools to build a sustainable, and democratic world. In addition to a range of panels, including one with Sugata Mitra of the “Hole in the Wall” experiment, the conference also offers a range of professional development and networking opportunities. For more information, visit the official site.

Education Techology Innovation Summit
2013-07-25 | The India House Club, New York, NY, Select a Country:
The 2013 Education Technology Innovation Summit is a one-day summit for educators to better understand what is new, trending, and innovative in education technology. ETIS 2013 will provide attendees the chance to hear from and network with industry leaders who are pioneering new products in the EdTech space. Sadaf Sajwani, the Center’s Senior Project Manager, will be featured on a panel on Games and Learning.

For more information, please visit the official site.

EdWeb Webinar: The K-12 Market for Digital Games
2013-07-08 16:00 - 17:00 | Webinar, Select a Country:
Join us for “The K-12 Market for Digital Games,” a free EdWeb webinar on Monday, July 8, 2013- 4pm / Eastern Time.

Dr. John Richards, President, Consulting Services for Education, Inc. and Adjunct Faculty, Harvard Graduate School of Education, will present an analysis that is the result of extensive market research and a series of over fifty structured interviews with leaders from the developer and publishing industries, and from the government, foundation, investment, and research communities. John will approach learning games in terms of the functions they serve in the school context. Dr. Michael Levine, Executive Director of The Joan Ganz Cooney Center at Sesame Workshop, will explore how games and simulations have made their way into the current discussions of the most pressing education reforms – from embedded assessments to personalized, highly engaging project-based learning to new forms of teacher preparation. He will be asking what teachers themselves think and will share how pioneering educators are responding to these new opportunities. Michael’s presentation will explore the work of the Games and Learning Publishing Council, which will be surveying, documenting and scaling promising teacher practices that are integrating game-based technologies.

– To pre-register – http://bit.ly/10JxROL
– Log-in for webinar – www.instantpresenter.com/edweb3
– Game-Based Learning community – www.edweb.net/gaming
