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DTSTART;VALUE=DATE:20160404
DTEND;VALUE=DATE:20160408
DTSTAMP:20260403T163034
CREATED:20151111T161447Z
LAST-MODIFIED:20160318T160214Z
UID:13568-1459728000-1460073599@joanganzcooneycenter.org
SUMMARY:CoSN 2016 Annual Conference
DESCRIPTION:Technology is constantly changing the way students learn and how teachers teach. School systems are in the midst of a digital leap\, moving away from the traditional into the world of e-learning. The success of this shift depends as much on the people and culture of the system as it does on the technology used. The CoSN 2016 Annual Conference will focus on the ways that school systems can change their organizational cultures\, embrace a culture of digital options\, and accelerate success.\n\nMichael Levine and Lisa Guernsey will discuss Tap\, Click\, Read at 9:15 am on April 5.\n\nhttp://cosnconference.org/
URL:https://joanganzcooneycenter.org/event/cosn-2016-annual-conference/
LOCATION:Washington Hilton Hotel\, 1919 Connecticut Ave NW\, Washington\, DC\, 20009\, United States
CATEGORIES:Cooney Center presenting
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160411
DTEND;VALUE=DATE:20160414
DTSTAMP:20260403T163034
CREATED:20160406T163753Z
LAST-MODIFIED:20160406T163753Z
UID:14258-1460332800-1460591999@joanganzcooneycenter.org
SUMMARY:LEGO Idea Conference
DESCRIPTION:The three-day conference offers a vibrant\, playful and thought-provoking environment for group dialogues and impactful workshops. Our conference design asks for active involvement\, as well as a willingness to dare to tinker with ideas and come up with new solutions – together – in a playful and yet serious atmosphere. A full programme will be available soon\, in the meantime we welcome you to download a high-level overview of the conference days.\n\nhttps://legoideaconference.com
URL:https://joanganzcooneycenter.org/event/lego-idea-conference/
CATEGORIES:Community
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160418
DTEND;VALUE=DATE:20160419
DTSTAMP:20260403T163034
CREATED:20160404T202833Z
LAST-MODIFIED:20160404T202844Z
UID:14240-1460937600-1461023999@joanganzcooneycenter.org
SUMMARY:Games and Media Summit
DESCRIPTION:At the 2016 Games and Media Summit you’ll meet innovative speakers and creators who are leading the charge in shaping the way we feel\, play\, work and interact with games\, technology\, and media.\n\n\n\nWith an interactive arcade\, this day-long event will spotlight the newest possibilities for game technology and narratives that amplify empathy\, expand attitudes\, inspire action\, and cultivate communities.\n\nPlus\, meet your favorite YouTube gaming celebrities at the first-ever Games for Change Charity Game-a-thon!\n\n\nhttp://www.gamesforchange.org/games-and-media-summit
URL:https://joanganzcooneycenter.org/event/games-and-media-summit/
LOCATION:New York\, NY\, New York\, NY\, United States
CATEGORIES:Community
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160418
DTEND;VALUE=DATE:20160420
DTSTAMP:20260403T163034
CREATED:20160302T184204Z
LAST-MODIFIED:20160302T184204Z
UID:13962-1460937600-1461110399@joanganzcooneycenter.org
SUMMARY:Sandbox Summit 2016
DESCRIPTION:The benefits of play are well known: it’s how kids learn; it encourages creativity; it relieves stress; and more than ever\, it’s a way we interact with others. Incorporating play into all we do has the potential to enhance workplaces and family time; curricula and innovation. In a world that too often relies on auto-pilot\, the humanity of a laugh\, an aha!\, or connecting with a trusted friend is the secret sauce of success.\n\nSandbox Summit@MIT will explore the ROI of Play from multiple angles and diverse disciplines\, aligning with research trends\, industry developments and breakthrough strategies across a range of platforms. In true Sandbox style\, it promises to be as playful as it is enlightening\, piquing curiosity and creativity\, and fostering new connections and collaborations in unexpected ways.\n\nhttp://sandboxsummit.org/
URL:https://joanganzcooneycenter.org/event/sandbox-summit-2016/
LOCATION:Cambridge\, MA
CATEGORIES:Community
ATTACH;FMTTYPE=image/png:https://joanganzcooneycenter.org/wp-content/uploads/2016/03/SSMIT16_logo.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160424
DTEND;VALUE=DATE:20160427
DTSTAMP:20260403T163035
CREATED:20160404T201125Z
LAST-MODIFIED:20160404T201403Z
UID:14238-1461456000-1461715199@joanganzcooneycenter.org
SUMMARY:Dust or Magic Highlights Retreat
DESCRIPTION:The fourth Dust or Magic Highlights retreat will take place at the beautiful Highlights Foundation in Boyds Mills\, PA.\n\nWe’ll expand on the agenda of the Bologna Children’s Book Fair Masterclass\, taking a closer look at the latest digital materials related to language development for preschool and elementary age children (aged 2-to 12-years). Together we’ll dissect the latest apps\, and together talk about what you need to know to “find the magic” in 2016.\n\nAs with other Dust or Magic events\, we’ll use our lasers to critique each example to better refine our own definition of what works (the magic)\, and what doesn’t (the dust).\n\nMichael Levine and Lisa Guernsey will discuss Tap\, Click\, Read at 3:00 pm on Monday\, April 25.\n\nhttp://dustormagic.com/language-and-literacy-retreat-2016
URL:https://joanganzcooneycenter.org/event/dust-or-magic-highlights-retreat/
CATEGORIES:Cooney Center presenting
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160514
DTEND;VALUE=DATE:20160515
DTSTAMP:20260403T163035
CREATED:20160404T200438Z
LAST-MODIFIED:20160404T200438Z
UID:14236-1463184000-1463270399@joanganzcooneycenter.org
SUMMARY:Scratch Day
DESCRIPTION:Scratch Day is a global network of events that celebrates Scratch—and the young people who code and create with it. With Scratch\, you can program your own interactive stories\, games\, and animations\, plus share your creations with others in the online community. Scratch helps young people learn to think creatively\, reason systematically\, and work collaboratively\, all essential skills for life in the 21st century.\n\nDuring Scratch Day\, kids and adults gather to share projects and learn from one another. Find a free event near you here.\n\nhttp://day.scratch.mit.edu/
URL:https://joanganzcooneycenter.org/event/scratch-day/
CATEGORIES:Community
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160520
DTEND;VALUE=DATE:20160522
DTSTAMP:20260403T163035
CREATED:20160406T165418Z
LAST-MODIFIED:20160406T165600Z
UID:14266-1463702400-1463875199@joanganzcooneycenter.org
SUMMARY:National Geographic BioBlitz 2016
DESCRIPTION:What is a BioBlitz? A BioBlitz is an event that focuses on finding and identifying as many species as possible in a specific area over a short period of time. At a BioBlitz\, scientists\, families\, students\, teachers\, and other community members work together to get an overall count of the plants\, animals\, fungi\, and other organisms that live in a place. Parks Centennial\n\nIn the decade leading up to the National Park Service centennial\, National Geographic and the National Park Service have collaborated on a BioBlitz in a different national park each year. In 2016\, to celebrate the centennial\, the BioBlitz initiative goes national! The cornerstone BioBlitz in the Washington\, D.C. region will take place May 20-21\, with over 200 BioBlitzes happening across the country and throughout the year. Find the BioBlitz closest to you by using the map!\n\nhttp://education.nationalgeographic.org/projects/bioblitz
URL:https://joanganzcooneycenter.org/event/national-geographic-bioblitz-2016/
CATEGORIES:Community
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160615
DTEND;VALUE=DATE:20160616
DTSTAMP:20260403T163035
CREATED:20160601T141620Z
LAST-MODIFIED:20160601T143404Z
UID:14647-1465948800-1466035199@joanganzcooneycenter.org
SUMMARY:Developing Apps for Kids Conference 2016
DESCRIPTION:The Developing Apps for Kids Conference is for anyone working in the children’s app space. It is the go-to event for app developers\, designers\, illustrators\, marketers\, toy companies\, funders\, and other professionals who are working in kid tech media. The conference brings together industry leaders\, top reviewers\, and visionaries to offer advice on the business of kids’ apps.\n\nTickets: www.eventbrite.com/e/developing-apps-for-kids-conference-2016-tickets-24939812651
URL:https://joanganzcooneycenter.org/event/developing-apps-for-kids-conference-2016/
LOCATION:San Francisco\, CA
CATEGORIES:Community
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160616
DTEND;VALUE=DATE:20160617
DTSTAMP:20260403T163035
CREATED:20160525T141529Z
LAST-MODIFIED:20160525T141617Z
UID:14642-1466035200-1466121599@joanganzcooneycenter.org
SUMMARY:Media Mentors: Helping Children Build Literacy Skills for the Digital Age Webinar
DESCRIPTION:With young children gaining access to a dizzying array of games\, videos\, and other digital media\, will they ever learn to read? The answer is yes—if they are surrounded by adults who know how to help and if they are introduced to media designed to promote literacy\, instead of undermining it. In short\, these children and their families could greatly benefit from a media mentor.\n\nWhat exactly is a media mentor? Join Michael Levine and Lisa Guernsey\, authors of Tap\, Click\, Read: Growing Readers in a World of Screens\, and Chip Donohue\, editor of Family Engagement in the Digital Age: Early Childhood Educators as Media Mentors\, to discuss this new term in the lexicon of 21st-century early childhood education. Media mentors can help children grow into strong\, passionate readers who are skilled at using media and technology of all kinds—print\, digital\, and everything in between. Many libraries\, for example\, are already starting to support families in making smart media choices and instilling smart media practices with kids. What skills do media mentors need? How can they be supported? And how can more children gain access to them? Michael\, Lisa\, and Chip will kick off a discussion that explores the importance of these new roles.\n\nJoin us for this free webinar on Thursday\, June 16 from 1:30-3pm ET.\nRegister: bit.ly/25lK7YT
URL:https://joanganzcooneycenter.org/event/media-mentors-helping-children-build-literacy-skills-for-the-digital-age-webinar/
LOCATION:Webinar\, Select a Country:
CATEGORIES:Cooney Center presenting
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160623
DTEND;VALUE=DATE:20160625
DTSTAMP:20260403T163035
CREATED:20160404T203159Z
LAST-MODIFIED:20160404T203159Z
UID:14243-1466640000-1466812799@joanganzcooneycenter.org
SUMMARY:Games for Change Festival
DESCRIPTION:The 2016 Games for Change Festival offers two days of exciting keynotes\, panels\, mini talks\, networking events\, and workshops\, where you and the 800 other attendees of the Festival will meet experts\, connect with one another\, share and explore groundbreaking ideas\, and interact with new impact games. This year’s Festival features three tracks of programming\, each highlighting an emerging area of research and innovation within the games for impact sector: Civics & Social Impact\, Neurogaming & Health\, and The Games for Learning Summit.\n\nIn addition\, G4C will host the first-ever G4C Marketplace at the 2016 Festival\, where 20+ leading companies and game studios will showcase new platforms\, products and games in a business-to-business expo open for attendees to visit throughout the Festival.\n\nhttps://www.eventbrite.com/e/the-2016-games-for-change-festival-tickets-23185067160
URL:https://joanganzcooneycenter.org/event/games-for-change-festival-4/
LOCATION:New York\, NY\, New York\, NY\, United States
CATEGORIES:Community
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160721
DTEND;VALUE=DATE:20160722
DTSTAMP:20260403T163035
CREATED:20160617T134719Z
LAST-MODIFIED:20160617T155646Z
UID:14746-1469059200-1469145599@joanganzcooneycenter.org
SUMMARY:Webinar: Tap\, Click\, Read: Growing Readers in a World of Screens
DESCRIPTION:With young children gaining access to a dizzying array of games\, videos\, and other digital media\, will they ever learn to read? The answer is yes—if they are surrounded by adults who know how to help and if they are introduced to media designed to promote literacy\, instead of undermining it. In this webinar hosted by Share My Lesson\, Michael Levine and Lisa Guernsey\, authors of Tap\, Click\, Read: Growing Readers in a World of Screens\, showed how educators and parents can help children grow into strong\, passionate readers who are skilled at using media and technology of all kinds—print\, digital\, and everything in between.\n\nMichael and Lisa will speak about tools and strategies for supporting literacy for all. Early childhood educators including teachers\, librarian/media specialists\, technology specialists\, literacy coaches\, curriculum specialists\, and parents will benefit from this recorded webinar session.\n\nRegister here.
URL:https://joanganzcooneycenter.org/event/webinar-tap-click-read-growing-readers-in-a-world-of-screens/
LOCATION:Online
CATEGORIES:Cooney Center presenting
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160802
DTEND;VALUE=DATE:20160804
DTSTAMP:20260403T163035
CREATED:20160712T150150Z
LAST-MODIFIED:20160728T140025Z
UID:14840-1470096000-1470268799@joanganzcooneycenter.org
SUMMARY:Language Development and Family Engagement in the Digital Age A Network-Building Institute for Next Generation Leaders
DESCRIPTION:On August 2-3\, 2016\, New America and the Joan Ganz Cooney Center at Sesame Workshop will co-host an invitation-only network building and leadership development institute for community leaders\, policymakers\, and researchers in the fields of family engagement and early literacy who are interested in new approaches for the Digital Age. Partners in this institute include the Campaign for Grade-Level Reading\, the Corporation for Public Broadcasting/PBS Ready to Learn\, the Early Learning Lab\, Erikson Institute\, the Migration Policy Institute\, the National League of Cities\, and Too Small to Fail. Our  keynote speakers for the institute will be Kathy Hirsh-Pasek\, Stanley and Debra Lefkowitz Faculty Fellow at Temple University and a Senior Fellow at the Brookings Institution\, and Ralph Smith\, Senior Vice President of The Annie E. Casey Foundation and Managing Director of the Campaign for Grade-Level Reading.\n\nThe institute is made possible with the generous support of the Joyce Foundation\, with learning teams sponsored by the Early Learning Fund and the Grable Foundation.\n\nBackground and Purpose:Purpose: To identify and mobilize programs and policies that address the needs of families in supporting their children’s language development in the digital age. To take advantage of digital-age tools and strategies with evidence of promise\, and to align and scale-up those models that show evidence of empowering families and assisting educators to support children’s language and literacy development.\n\nWhy Now? Momentum is building across the country for using new tools and strategies to support families and to activate new supports to promote rich language-learning at home\, in informal environments (libraries\, museums)\, and in center- or school-based settings.  New work in the field of family engagement is shining a light on the need for parents and other family members to be welcomed as equal partners in designing programs and strategies. It is a critical time for community leaders\, developers\, researchers\, and policymakers to gain some focused time to share ideas\, learn from failures\, analyze successes\, and to receive assistance and advice from experts across multiple sectors.\n\nNew Policy Opportunity: The enactment of the Every Student Succeeds Act has provided states and localities with an opportunity to think outside the box about how to encourage better outcomes for children in the areas of language and literacy development. How should they upgrade policies to open doors to these new models? How should they be working with researchers to capture information on what works and why? What funding opportunities may be available to bring effective practices to more families?\n\nA Focus on Sharing and Problem-Solving: At this one-and-a-half-day event\, we will bring together experts across sectors — researchers\, policymakers\, and program designers who work at the community level — as well as teams of colleagues from a community or state. The common thread among all attendees is that they are part of new\, evidence-based family engagement and education initiatives that capitalize on media and networking tools. Each is invited to arrive with a problem they hope to solve or a new opportunity they hope to explore. We will set the stage for on-the-spot problem-solving and network-building through moderated discussions\, small group work\, and careful pairing of experts with peers across sectors for one-on-one consultancies. We will also share new planning and community engagement tools that our team and others are developing to mobilize partnerships and to scale effective programs.\n\nIn sum\, the institute will provide guidance and support to states\, communities/districts\, and early learning organizations as they begin to incorporate the newest technological innovations into their family engagement and early education plans.\n\nFor more information: https://www.newamerica.org/education-policy/events/language-development-and-family-engagement-digital-age/
URL:https://joanganzcooneycenter.org/event/language-development-and-family-engagement-in-the-digital-age-a-network-building-institute-for-next-generation-leaders/
LOCATION:Washington\, DC\, Washington\, DC\, Select a Country:
CATEGORIES:Cooney Center presenting
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160817
DTEND;VALUE=DATE:20160820
DTSTAMP:20260403T163035
CREATED:20160406T164305Z
LAST-MODIFIED:20160406T164439Z
UID:14262-1471392000-1471651199@joanganzcooneycenter.org
SUMMARY:Games+Learning+Society Conference
DESCRIPTION:The GLS Conference is the premier video games and learning event. Now in it’s twelfth year\,  our event continues to be one of the top destinations where the people who create and research high-quality digital learning media can gather to discuss and help shape the direction of the field. GLS is best known for its high quality program\, top notch attendees list\, and playful atmosphere. Each year\, we foster in-depth conversation across diverse disciplines including game studies and culture\, game design\, learning sciences and education research\, industry\, and policy. Our aim is to connect\, learn\, and explore.\n\nhttp://glsconference.org
URL:https://joanganzcooneycenter.org/event/gameslearningsociety-conference/
LOCATION:Venue Madison\, Wisconsin\, Madison\, Wisconsin\, Select a Country:
CATEGORIES:Community
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160817
DTEND;VALUE=DATE:20160820
DTSTAMP:20260403T163035
CREATED:20160714T190407Z
LAST-MODIFIED:20160714T190413Z
UID:14861-1471392000-1471651199@joanganzcooneycenter.org
SUMMARY:Revolutionary Learning 2016
DESCRIPTION:Revolutionary Learning 2016 will feature hands-on workshops\, educational keynotes\, a Local Game Jam\, a Revolutionary Game Arcade\, and ample networking activities designed to connect attendees with professionals who will inspire. Colleagues and thought leaders from the cutting edge of learning will be in attendance – it’s the one place to truly learn from each other.\n\nFeatured Session:\nWho Says What’s “Educational”? The Role of Research in Learning Games: A Panel Discussion\nThursday\, August 18 9:00am – 10:15am ET\n\nWith the growth of digital distribution and the rapid rise of mobile devices\, educators these days can find and use games in the classroom more easily than ever. But how much research lies behind the most popular learning games? Do learning designers have as strong an influence as that of production or game designers? And how are educators to evaluate claims when literally tens of thousands of games on Apple’s App Store claim to be “educational”?\n\nJoin USA TODAY education writer Greg Toppo\, author of the 2015 book The Game Believes in You: How Digital Play Can Make Our Kids Smarter\, as he talks to four key players in the industry\, all of whom have spent years taking a long\, hard look at the role of research in the production of modern learning games.\n\nPanelists: Michael Levine\, Founding Executive Director of the Joan Ganz Cooney Center at Sesame Workshop; Kristin DiCerbo\, Principal Research Scientist& Lead of the Center for Learning Science and Technology at Pearson; Justin Leites\, Vice President of Amplify Learning; Valerie Shute\, Mack & Effie Campbell Tyner Endowed Professor of Education at Florida State University\n\nRegister: www.revolutionarylearning.org/registration
URL:https://joanganzcooneycenter.org/event/revolutionary-learning-2016/
LOCATION:New York\, NY\, New York\, NY\, United States
CATEGORIES:Community,Cooney Center presenting
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160913
DTEND;VALUE=DATE:20160915
DTSTAMP:20260403T163035
CREATED:20160714T191049Z
LAST-MODIFIED:20160714T191049Z
UID:14864-1473724800-1473897599@joanganzcooneycenter.org
SUMMARY:Digital Kids Summit
DESCRIPTION:The Summit brings together thought leaders focused on emerging technology\, ed tech and the intersection of learning and entertainment in every aspect of the kids’ business – whether looking for inspiration\, product development\, or service support for launching a never-before seen product or looking for practical advice for creating a sustained and profitable business all in the heart of innovation Silicon Valley.\n\nRegister: https://events.r20.constantcontact.com/register/eventReg?oeidk=a07ecj3uecq9305e858&oseq=&c=&ch=
URL:https://joanganzcooneycenter.org/event/digital-kids-summit-2/
LOCATION:San Francisco\, CA
CATEGORIES:Community
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20160915
DTEND;VALUE=DATE:20160918
DTSTAMP:20260403T163035
CREATED:20160714T193048Z
LAST-MODIFIED:20160714T193134Z
UID:14866-1473897600-1474156799@joanganzcooneycenter.org
SUMMARY:2016 International Mind\, Brain and Education Society (IMBES) Conference
DESCRIPTION:The mission of IMBES is to facilitate cross-cultural collaboration in biology\, education and the cognitive and developmental sciences. The 2016 conference will focus on the learning\, the process and the future of Mind\, Brain and Education (MBE) work. In addition to hearing about new exciting research\, speakers will discuss the challenges and their learning\, and attendees will be encouraged to take part in sessions exploring how to push this field forward.\n\nMichael Levine will present on a panel with Kathy Hirsh-Pasek. More details to come.\n\nRegister: http://www.imbes.org/page-1810947
URL:https://joanganzcooneycenter.org/event/2016-international-mind-brain-and-education-society-imbes-conference/
LOCATION:Venue Toronto\, Canada\, Toronto\, Canada 
CATEGORIES:Community,Cooney Center presenting
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20161005
DTEND;VALUE=DATE:20161008
DTSTAMP:20260403T163035
CREATED:20160303T182620Z
LAST-MODIFIED:20160303T182620Z
UID:13966-1475625600-1475884799@joanganzcooneycenter.org
SUMMARY:Digital Media and Learning Conference 2016
DESCRIPTION:The Digital Media and Learning Conference is an annual event supported by the MacArthur Foundation and organized by the Digital Media and Learning Research Hub located at the UC Humanities Research Institute\, University of California\, Irvine.\n\nThe conference is meant to be an inclusive\, international and annual gathering of scholars and practitioners in the field\, focused on fostering interdisciplinary and participatory dialog and linking theory\, empirical study\, policy\, and practice.\n\nhttp://dml2016.dmlhub.net/
URL:https://joanganzcooneycenter.org/event/digital-media-and-learning-conference-2016/
LOCATION:Irvine\, CA
CATEGORIES:Community
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20161007
DTEND;VALUE=DATE:20161008
DTSTAMP:20260403T163035
CREATED:20160824T174757Z
LAST-MODIFIED:20160824T174827Z
UID:15040-1475798400-1475884799@joanganzcooneycenter.org
SUMMARY:Intentional Play Summit
DESCRIPTION:The Intentional Play Summit is an opportunity to convene and ask\, how can we develop more meaningful gameplay? How can we better leverage that gameplay to teach and motivate? It will be a day full of learning\, networking\, and inspiration. The Intentional Play Summit is a full day event with keynote speakers\, breakout sessions\, round table discussions over lunch\, and a closing happy hour. Selected developers will be displaying their games in our arcade area.\n\nIntentional Play Summit
URL:https://joanganzcooneycenter.org/event/intentional-play-summit/
LOCATION:Mountain View\, CA
CATEGORIES:Community
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20161017
DTEND;VALUE=DATE:20161020
DTSTAMP:20260403T163035
CREATED:20161013T202415Z
LAST-MODIFIED:20161013T202502Z
UID:15202-1476662400-1476921599@joanganzcooneycenter.org
SUMMARY:Families Learning Summit 2016
DESCRIPTION:This year’s Families Learning Summit will bring two-generation family engagement to life for hundreds of attendees on October 17-19\, 2016\, in Detroit\, Mich. The National Center for Families Learning (NCFL) has hand-picked sessions and speakers covering everything from early literacy to adult education\, and digital learning to community coalitions and family engagement research.\n\nOn Tuesday\, October 18\, the Cooney Center’s Dr. Michael H. Levine will lead a panel on Integrating Technology in Early Learning and Family-Strengthening Initiatives based on research conducted for Levine and New America’s Lisa Guernsey’s book\, Tap\, Click\, Read. Panelists include Margaret Caspe\, senior research analyst at Harvard FINE; Jason Quiara\, program officer for the Joyce Foundation; and Emily Roden\, co-Founder and executive director of ReadyRosie.\n\nLearn more about the Families Learning Summit here.
URL:https://joanganzcooneycenter.org/event/families-learning-summit-2016/
LOCATION:Detroit\, Michigan
CATEGORIES:Community,Cooney Center presenting
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20161027
DTEND;VALUE=DATE:20161031
DTSTAMP:20260403T163035
CREATED:20161027T165847Z
LAST-MODIFIED:20161027T170039Z
UID:15337-1477526400-1477871999@joanganzcooneycenter.org
SUMMARY:Technology and Media in Children's Development Conference
DESCRIPTION:The use of digital devices and social media is ubiquitous in the environment of 21st century children. From the moment of birth (and even in utero)\, children are surrounded by media and technology. This meeting will provide a forum for intellectual and interdisciplinary exchange on media and technology in development and is designed to appeal to a range of researchers from the seasoned media researcher to technology developers to developmentalists who need to understand more about the role of technology and media in children’s lives.\n\nFeature panel:Media and Technology as Learning Tools Among Diverse Families\nSun\, October 30\, 10:15 to 11:45am\, UCI Student Center\, Emerald Bay D & E\n\nRegistration for this event is now closed. Learn more about the conference schedule here.
URL:https://joanganzcooneycenter.org/event/technology-and-media-in-childrens-development-conference/
LOCATION:Irvine\, California
CATEGORIES:Community,Cooney Center presenting
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20161102
DTEND;VALUE=DATE:20161106
DTSTAMP:20260403T163035
CREATED:20160909T171744Z
LAST-MODIFIED:20160909T171822Z
UID:15116-1478044800-1478390399@joanganzcooneycenter.org
SUMMARY:2016 NAEYC Annual Conference
DESCRIPTION:The 2016 NAEYC Annual Conference November 2-5 will bring educators from across the country and around the world to Los Angeles\, CA to participate in hundreds of well-planned workshops\, seminars\, and presentations on the latest research and information on early childhood development.\n\nJoin Michael Levine and Lisa Guernsey\, authors of Tap\, Click\, Read: Growing Readers in a World of Screens for their featured panel on Thursday\, November 3 from 3:00 to 4:30pm in Room 515A. Drawing from the contributions of leaders in early learning\, child development\, journalism\, and public policy\, this session will stimulate a lively discussion of the four critical dimensions that must be considered in the use of new technologies in early learning programs. The session leaders will also detail the research and policy implications that are essential in ensuring that America’s early literacy crisis—over two-thirds of all fourth-graders cannot read well—is addressed in the coming decade.\n\nLearn more and register.
URL:https://joanganzcooneycenter.org/event/2016-naeyc-annual-conference/
LOCATION:Venue Los Angeles Convention Center\, Los Angeles Convention Center
CATEGORIES:Cooney Center presenting
ATTACH;FMTTYPE=image/jpeg:https://joanganzcooneycenter.org/wp-content/uploads/2016/09/OYxI6ELN.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20161109
DTEND;VALUE=DATE:20161110
DTSTAMP:20260403T163035
CREATED:20161027T164708Z
LAST-MODIFIED:20161027T164708Z
UID:15333-1478649600-1478735999@joanganzcooneycenter.org
SUMMARY:Student-Led Game Making and Learning Webinar
DESCRIPTION:Wednesday\, November 9\, 2016 @ 5:00 pm – 6:00 pm EST\n\nExplore how teachers can use student-led game-making to enrich learning. The panelists review the protocols of game-making\, types of student-made games that are well suited for schools\, what makes games engaging\, and how various cross-curricular content areas come alive in games. Jordan Shapiro\, renowned expert in game-making as a teaching and learning strategy\, provides the rationale of “why to” and inspiration for “how to” use games in classrooms. Kristen Walter shares insights on using the Design Thinking process with students as they create a variety of games and teach others how to play—deeply embedding what they learn about their state and economy.\n\nCheri Sterman moderates the panel and provides child development insights on how students’ collaboration in the design\, prototyping\, testing\, and teaching others how to play their games fits what we know as good pedagogy.\n\nThis event is open to the public! Learn more and register here.\n\nWebinar presented by Cheri Sterman\, Crayola Education Director; Jordan Shapiro\, Ph.D.\, Joan Ganz Cooney Center at Sesame Workshop\, Senior Fellow & Temple University Intellectual Heritage Program Professor; Kristen Walter\, Crayola Innovative Teaching and Learning Specialist. 
URL:https://joanganzcooneycenter.org/event/student-led-game-making-and-learning-webinar/
CATEGORIES:Community,Cooney Center presenting
ATTACH;FMTTYPE=image/jpeg:https://joanganzcooneycenter.org/wp-content/uploads/2016/10/20161019-creativity-event.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20161114
DTEND;VALUE=DATE:20161115
DTSTAMP:20260403T163035
CREATED:20161027T170519Z
LAST-MODIFIED:20161027T170519Z
UID:15346-1479081600-1479167999@joanganzcooneycenter.org
SUMMARY:2016 National STEM Video Game Challenge Awards Ceremony & Reception
DESCRIPTION:Inspired by President Obama’s Educate to Innovate Campaign to promote a renewed focus on Science\, Technology\, Engineering\, and Math (STEM) education\, the National STEM Video Game Challenge taps into middle and high school students’ passion for playing video games and motivates them to work as individuals or in teams to design and make original\, playable games or written game design documents about any subject.\n\nOn November 14\, 2016 at the National Geographic Museum in Washington\, D.C.\, winners of this year’s cycle will be announced\, with a reception to follow.\n\nLearn more about the National STEM Video Game Challenge.
URL:https://joanganzcooneycenter.org/event/2016-national-stem-video-game-challenge-awards-ceremony-reception/
LOCATION:Washington\, D.C.
CATEGORIES:Community,Cooney Center presenting
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20161201
DTEND;VALUE=DATE:20161202
DTSTAMP:20260403T163035
CREATED:20161117T205435Z
LAST-MODIFIED:20161117T205555Z
UID:15523-1480550400-1480636799@joanganzcooneycenter.org
SUMMARY:Webinar: The Evolution of Literacy in the Digital Age
DESCRIPTION:This event is free and open to the public.\n\nYoung children’s developing brains are learning to follow the sequence of a narrative as well as develop the complex literacies that are demanded by our digital and global age. In this webinar\, Tap\, Click\, Read authors Michael Levine and Lisa Guernsey will discuss how content creators and publishers can help foster new pathways to learning by creating “transmedia” offerings that allow “blended learning” experiences beginning in preschool. Young children will increasingly need to learn how to navigate between print and digital images that are in their immediate surroundings. We will also discuss how educators and parents can help children grow into strong\, passionate readers using media of all kinds—print\, digital\, and everything in between.\nRegister Now
URL:https://joanganzcooneycenter.org/event/webinar-the-evolution-of-literacy-in-the-digital-age/
LOCATION:Webinar\, Select a Country:
CATEGORIES:Cooney Center presenting
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20170105
DTEND;VALUE=DATE:20170109
DTSTAMP:20260403T163035
CREATED:20161117T211054Z
LAST-MODIFIED:20161117T212241Z
UID:15532-1483574400-1483919999@joanganzcooneycenter.org
SUMMARY:Kids@Play Summit
DESCRIPTION:This event is open to the public.\n\nAt this year’s Kids@Play Summit you’ll hear from the smartest kids on the block: educators\, researchers\, thought leaders and yes\, even real live kids about how the new world of seamless\, screen-less tech is coming and how you can seize the opportunity.\nLearn More
URL:https://joanganzcooneycenter.org/event/kidsplay-summit/
LOCATION:Venue Las Vegas\, Nevada\, Las Vegas\, Nevada
CATEGORIES:Community
ATTACH;FMTTYPE=image/png:https://joanganzcooneycenter.org/wp-content/uploads/2016/11/1kidsatplaylogo.png
END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20170124
DTEND;VALUE=DATE:20170125
DTSTAMP:20260403T163035
CREATED:20170106T154722Z
LAST-MODIFIED:20170106T154925Z
UID:15673-1485216000-1485302399@joanganzcooneycenter.org
SUMMARY:Educational Media and Technology: A Conversation with Michael Levine\, Ph.D.
DESCRIPTION:This event is open to the public. Join us for a conversation about education media between Michael Levine and Bill Baker. January 24\, 5:30-8:30 pm Fordham University\n12th-Floor Lounge | E. Gerald Corrigan Conference Center\nLowenstein Center | Lincoln Center Campus \n5:30 p.m. – Doors Open\n5:40 p.m. – Welcome and Introductions\n5:50-7:10 p.m. – Lecture and Q&A\n7:10-8:30 p.m. – Reception\nLearn More
URL:https://joanganzcooneycenter.org/event/educational-media-and-technology-a-conversation-with-michael-levine-ph-d/
LOCATION:New York\, NY\, New York\, NY\, United States
CATEGORIES:Community,Cooney Center presenting
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20170124
DTEND;VALUE=DATE:20170128
DTSTAMP:20260403T163035
CREATED:20161117T210612Z
LAST-MODIFIED:20161117T212409Z
UID:15528-1485216000-1485561599@joanganzcooneycenter.org
SUMMARY:Future of Education Technology Conference
DESCRIPTION:This event is open to the public.\n FETC is the largest national\, independent education technology conference\, delivering strategies and best practices for student success and school-wide advancement. Learn More
URL:https://joanganzcooneycenter.org/event/future-of-education-technology-conference/
LOCATION:Orlando\, FL
CATEGORIES:Community
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20170207
DTEND;VALUE=DATE:20170209
DTSTAMP:20260403T163035
CREATED:20161212T171330Z
LAST-MODIFIED:20161212T171330Z
UID:15620-1486425600-1486598399@joanganzcooneycenter.org
SUMMARY:Sandbox Sports
DESCRIPTION:This event is open to the public. \n\nJoin an unparalleled group of sports\, health\, fitness\, media\, entertainment\, education\, technology and non-profit leaders to explore Innovation and Impact in Kids & Family Sports\, Fitness and Health. Our candid discussions will cover the latest global trends\, opportunities and best practices for designing\, developing and monetizing cross-platform products\, programs and experiences for kids\, families and educators. In true Sandbox style\, our mix of dynamic presentations\, panels\, workshops and networking events promise to deliver the insights\, strategies and connections that will guarantee a true return on your participation!\nLearn More
URL:https://joanganzcooneycenter.org/event/sandbox-sports/
LOCATION:Washington\, DC\, Washington\, DC\, Select a Country:
CATEGORIES:Community
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20170213
DTEND;VALUE=DATE:20170217
DTSTAMP:20260403T163035
CREATED:20161212T171042Z
LAST-MODIFIED:20161212T171042Z
UID:15616-1486944000-1487289599@joanganzcooneycenter.org
SUMMARY:Kidscreen Summit
DESCRIPTION:This event is open to the public.\n\nKidscreen Summit is renowned as the kids entertainment industry’s most important annual event. In 2016\, the conference welcomed nearly 1\,800 attendees from more than 50 countries. Top executives attend Kidscreen Summit to take advantage of the year’s best business networking\, and to engage in critical dialogue on issues that affect the industry.\nLearn More
URL:https://joanganzcooneycenter.org/event/kidscreen-summit-2/
LOCATION:InterContinental Miami\, 100 Chopin Plaza\, Miami\, FL\, 33131\, United States
CATEGORIES:Community
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20170222
DTEND;VALUE=DATE:20170226
DTSTAMP:20260403T163035
CREATED:20161117T212025Z
LAST-MODIFIED:20161212T170648Z
UID:15535-1487721600-1488067199@joanganzcooneycenter.org
SUMMARY:Beyond School Hours National Education Conference
DESCRIPTION:This event is open to the public.\n\nBSH provides vital professional development opportunities for educators and leaders working with students of all ages\, across the learning day\, all across America. Get big ideas for immediate results. Take home skills\, tools\, and a renewed passion for improving learning outcomes for young people across the entire day\, through:\n\n 	Hands-on workshops and pre-conferences led by national experts\n 	Motivating keynote presentations and panel discussions\n 	Powerful networking opportunities and celebrations\n 	Fascinating educational excursions\n 	Premium exhibits unveiling the latest products and solutions\nLearn More
URL:https://joanganzcooneycenter.org/event/beyond-school-hours-national-education-conference/
LOCATION:Atlanta\, GA
CATEGORIES:Community
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END:VEVENT
END:VCALENDAR