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SUMMARY:Designing Tech for Kids' Well-Being at ASU+GSV 2023
DESCRIPTION:What does well-being for children in the digital age look like? A growing movement acknowledges that it’s not enough to worry about technology’s potential harm to children; it is time to be more intentional about designing for positive outcomes. How can we design digital experiences that allow children to learn emotional regulation\, develop competence and creativity\, feel empowered and self-actualized\, and connect with others in a diverse\, equitable\, and inclusive environment while keeping them safe? We will discuss recent research exploring the links between games and well-being\, the value of child-centered design\, and insights from the Responsible Innovation in Technology for Children (RITEC) and Digital Thriving projects that offer guidance to developers looking for ways to create digital experiences that promote positive well-being for young people. \nMichael Preston (Executive Director\, Joan Ganz Cooney Center at Sesame Workshop) will moderate a panel with Bruce Homer (Professor\, “The Graduate Center\, CUNY”)\, Elizabeth Milovidov (Global Digital Child Safety Lead\, The LEGO Group)\, Natasha Miller (Senior Research Scientist II\, Blizzard Entertainment / Fair Play Alliance)\nDate & Time: Tuesday 4/18\, 2:30 – 3:10 PM PT\nLocation: Harbor I\, Level 2\nChannel: K-12 Transformation Learn more 
URL:https://joanganzcooneycenter.org/event/designing-tech-for-kids-well-being-at-asugsv-2023/
LOCATION:San Diego\, CA
CATEGORIES:Community,Cooney Center,Cooney Center presenting
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