Tag Archives: brainpop
5 result(s)
Top 5 GOOD things about SXSWedu 2014
Beginning to Use Digital Games in the Classroom: A Video Case Study
by Jessica Millstone
November 13, 2012
November 13, 2012
For this video case study, our fifth in the series, we interviewed three educators at St. Philip’s about their goals for using games: third grade classroom teacher Regina Lauricella, Director of 21st Century Learning Katrina Allen, and Director of Technology Jerri Drakes. All three speak eloquently about the process of introducing digital games into the curriculum and how using games has affected the way they think about teaching and learning at St. Philip’s Academy. It’s an evolving effort, but one that has a team of dedicated educators and enthusiastic students behind it. We hope to check in with St. Philip’s again and see their progress!
Q&A: Games for Change Talks to Jessica Millstone About Teachers and Games
by Jeff Ramos
June 7, 2012
June 7, 2012
Our latest video case study: Digital game DESIGN in the classroom!
More than Fun and Games at the NSVF Summit
by Jessica Millstone
May 10, 2012
May 10, 2012