The National STEM Video Game Challenge has motivated interest in science, technology, engineering, and math (STEM) in nearly 20,000 middle and high school students since launching in 2011 by harnessing
Dr. Idit Harel Caperton, President and Founder of the World Wide Workshop, is passionate about getting more young girls and women excited about becoming leaders in STEM-related fields.This piece originally
Last week, Zachary Levine shared his thoughts on the future of educational games after attending the E3 Expo in Los Angeles. Here is his report on the Games and Learning
Reprinted from the January 2010 Cooney Center Bits Newsletter:Supporting President Obama’s call for a renewed focus on science, technology, engineering, and math (STEM) education, the Joan Ganz Cooney Center and