Blog

Check out what is happening in the realm of digital kids’ learning. Do you have an idea you’d like to see covered? Let us know!

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Michael Levine

The New Learning Times Profiles Michael H. Levine

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What’s in Store Today: A Snapshot of Kids’ Language and Literacy Apps (Part 1)

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Laurie Sullivan

Screen Time That’s Valuable For Young Kids

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SXSW 2015

Vote for Our SXSW 2015 Panel: Playing to Learn: Lessons From Game Design Gurus

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In the Bustling, Interactive Classroom, A Place for Digital Games

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Beyond West Coast Design & Research Jam

Hacking: The New Creative Currency

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What New Technologies Could Mean for Home Visiting and Early Literacy

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What Happens When School Design Looks Like Game Design

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S'More

Publishing a Digital Magazine for Kids: The Making of Sesame Street’s S’More (Part 2 of 2)

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How Teachers Can Use Video Games In The Humanities Classroom

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Michael Levine

Playful Learning and Rigorous Assessment: Can We Level-Up the Common Core?

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Photo: Sesame Workshop

Merging Past, Present, and Future into So Much S’More: The Making of Sesame Street’s First Digital Magazine (Part 1 of 2)

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Publications

2025 Well-Being by Design Fellowship Case Studies

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Initiatives

Here Comes the Fun Challenge