Here are some upcoming events that we think will be of interest to our readers. If you would like to submit an event to be listed here, please contact us.
This event is open to the public. Join us for a conversation about education media between Michael Levine and Bill Baker. January 24, 5:30-8:30 pm Fordham University 12th-Floor Lounge | E. Gerald Corrigan Conference Center Lowenstein Center | Lincoln Center Campus 5:30 p.m. - Doors Open 5:40 p.m. - Welcome and Introductions 5:50-7:10 p.m. - Lecture and Q&A 7:10-8:30 p.m. - Reception Learn More
This event is open to the public. At this year’s Kids@Play Summit you’ll hear from the smartest kids on the block: educators, researchers, thought leaders and yes, even real live kids about how the new world of seamless, screen-less tech is coming and how you can seize the opportunity. Learn More
This event is free and open to the public. Young children's developing brains are learning to follow the sequence of a narrative as well as develop the complex literacies that are demanded by our digital and global age. In this webinar, Tap, Click, Read authors Michael Levine and Lisa Guernsey will discuss how content creators and publishers can help foster new pathways to learning by creating "transmedia" offerings that allow "blended learning" experiences beginning in preschool. Young children will increasingly…
Inspired by President Obama’s Educate to Innovate Campaign to promote a renewed focus on Science, Technology, Engineering, and Math (STEM) education, the National STEM Video Game Challenge taps into middle and high school students’ passion for playing video games and motivates them to work as individuals or in teams to design and make original, playable games or written game design documents about any subject. On November 14, 2016 at the National Geographic Museum in Washington, D.C., winners of this year's…
Wednesday, November 9, 2016 @ 5:00 pm - 6:00 pm EST Explore how teachers can use student-led game-making to enrich learning. The panelists review the protocols of game-making, types of student-made games that are well suited for schools, what makes games engaging, and how various cross-curricular content areas come alive in games. Jordan Shapiro, renowned expert in game-making as a teaching and learning strategy, provides the rationale of “why to” and inspiration for “how to” use games in classrooms. Kristen…
The 2016 NAEYC Annual Conference November 2-5 will bring educators from across the country and around the world to Los Angeles, CA to participate in hundreds of well-planned workshops, seminars, and presentations on the latest research and information on early childhood development. Join Michael Levine and Lisa Guernsey, authors of Tap, Click, Read: Growing Readers in a World of Screens for their featured panel on Thursday, November 3 from 3:00 to 4:30pm in Room 515A. Drawing from the contributions of leaders…
The use of digital devices and social media is ubiquitous in the environment of 21st century children. From the moment of birth (and even in utero), children are surrounded by media and technology. This meeting will provide a forum for intellectual and interdisciplinary exchange on media and technology in development and is designed to appeal to a range of researchers from the seasoned media researcher to technology developers to developmentalists who need to understand more about the role of technology…
This year's Families Learning Summit will bring two-generation family engagement to life for hundreds of attendees on October 17-19, 2016, in Detroit, Mich. The National Center for Families Learning (NCFL) has hand-picked sessions and speakers covering everything from early literacy to adult education, and digital learning to community coalitions and family engagement research. On Tuesday, October 18, the Cooney Center's Dr. Michael H. Levine will lead a panel on Integrating Technology in Early Learning and Family-Strengthening Initiatives based on research conducted…
The Intentional Play Summit is an opportunity to convene and ask, how can we develop more meaningful gameplay? How can we better leverage that gameplay to teach and motivate? It will be a day full of learning, networking, and inspiration. The Intentional Play Summit is a full day event with keynote speakers, breakout sessions, round table discussions over lunch, and a closing happy hour. Selected developers will be displaying their games in our arcade area. Intentional Play Summit
The Digital Media and Learning Conference is an annual event supported by the MacArthur Foundation and organized by the Digital Media and Learning Research Hub located at the UC Humanities Research Institute, University of California, Irvine. The conference is meant to be an inclusive, international and annual gathering of scholars and practitioners in the field, focused on fostering interdisciplinary and participatory dialog and linking theory, empirical study, policy, and practice. http://dml2016.dmlhub.net/
The mission of IMBES is to facilitate cross-cultural collaboration in biology, education and the cognitive and developmental sciences. The 2016 conference will focus on the learning, the process and the future of Mind, Brain and Education (MBE) work. In addition to hearing about new exciting research, speakers will discuss the challenges and their learning, and attendees will be encouraged to take part in sessions exploring how to push this field forward. Michael Levine will present on a panel with Kathy Hirsh-Pasek. More…
The Summit brings together thought leaders focused on emerging technology, ed tech and the intersection of learning and entertainment in every aspect of the kids’ business – whether looking for inspiration, product development, or service support for launching a never-before seen product or looking for practical advice for creating a sustained and profitable business all in the heart of innovation Silicon Valley. Register: https://events.r20.constantcontact.com/register/eventReg?oeidk=a07ecj3uecq9305e858&oseq=&c=&ch=