• LITERACY FOR ALL: ACCELERATING OUTCOMES THROUGH COLLECTIVE IMPACT

    The International Literacy Association invites you to join a critical discussion among cross-sector leaders on what is required to motivate action and accelerate outcomes for the millions of illiterate people around the world. How can educators, governments, and private sector and philanthropic leaders collaborate to develop, assess and share approaches that work in advancing literacy?

    American Educational Research Association Annual Meeting

    The AERA Annual Meeting is the largest gathering of scholars in the field of education research. It is a showcase for ground-breaking, innovative studies in a diverse array of areas — from early education through higher education, from digital learning to second language literacy. It is where to encounter ideas and data that will shape

    CHI Conference

    For over 30 years, the CHI conference (pronounced ‘kai’) has attracted the world’s leading researchers and practitioners in the field of Human Computer Interaction (HCI) from businesses and universities to share ground-breaking research and innovations related to how humans interact with digital technologies. The Association for Computing Machinery’s (ACM) CHI conference is the world’s premiere

    Conversations with Authors Webinar Series: Pioneering Literacy in the Digital Age

    In a world where young children are surrounded by media choices, can digital tools be better deployed to enhance early literacy skills? Lisa Guernsey (Director, Early Education Initiative and Director, Learning Technologies Project New America) and Michael Levine (Executive Director, The Joan Ganz Cooney Center) will address this question and share findings from their forthcoming book, Tap, Click,

    Games for Change Festival

    The Games for Change Festival is the leading international event uniting game creators with those who believe in the positive power of digital games. The 2015 G4C Festival will again join the Tribeca Film Festival in New York City from April 21-23 & 25. See videos, photos, and articles from 2014. http://www.gamesforchange.org

    Transformational Experiences Summit

    The inaugural Transformational Experiences Summit will focus on the art, science and design of making media that matters. The summmit will explore experiences that span learning, health, training, social impact, civics, entertainment and more; made through media that range from games, animation, location-based installations, augmented reality, mobile devices, robotics, interactive performances, transmedia storytelling, etc. The
  • International Communication Association’s 65th Annual Conference

    Communication Across the Life Span The 2015 conference theme “Communication Across the Life Span” encourages academics to explore the various ways in which our discipline provides a lens for interpreting the evolving meanings, relationships, experiences, and critical crossroads of the life course. Technological evolution, economic changes, medical advancements, environmental turbulence, political movements, and other evolving

    Webinar: Betting on Elmo, Martha, and Lena: The Promise of Technology to Reach & Support Parents in Creating Literacy and Language Rich Environments

    Parents are too often an untapped asset in building young children’s pathways to literacy and overall success. They, more than anyone else, can have the greatest impact on children reading proficiently by the end of third grade when they create literacy- and language-rich environments, a key indicator of school readiness. Technology can be a powerful

    Dust or Magic AppCamp 2015

    The idea for AppCamp came pre-iPad after several Dust or Magic Institute attendees from the West Coast wanted a Dust or Magic event on the west coast. We knew that a flood of apps was on the way, and that these products would need to be properly critiqued, debated and understood. As with all CTR-related
  • Developing Apps For Kids Conference 2015

    This conference is for anyone working in the children’s app space. It is the go-to event for app developers, designers, illustrators, marketers, and other professionals who are working in the kid app and kid tech space. The conference will bring together industry leaders, top reviewers, and visionaries to discuss trends and innovations, best practices, and

    Digital Media and Learning Conference

    The Digital Media and Learning Conference is an annual event supported by the MacArthur Foundation and organized by the Digital Media and Learning Hub located at the UC Humanities Research Institute, University of California, Irvine. The conference is meant to be an inclusive, international and annual gathering of scholars and practitioners in the field, focused on fostering

    E3 Expo

    E3 is the world’s premier trade show for computer, video and mobile games and related products. At E3, the video game industry’s top talent pack the Los Angeles Convention Center, connecting tens of thousands of the best, brightest, and most innovative professionals in the interactive entertainment industry. For three exciting days, leading-edge companies, groundbreaking new