Here are some upcoming events that we think will be of interest to our readers. If you would like to submit an event to be listed here, please contact us.
At the 14th Annual Dust or Magic Fall Institute, a group of reviewers, designers and researchers meet to review the past year in children’s interactive media, as well as the latest research, writing and trends. The three day event—equivalent to a graduate level course—includes sessions on child development applied to interactive media, plus demos, critiques, testing and brainstorming sessions. For more information, please visit the Dust or Magic website.
On October 21, the Digital Kids Summit brings together together experts in learning: from teachers and administrators to game developers and mobile innovators for its Digital Kids Learning Day. Presentations from leaders in R&D will share hard numbers and facts. You will receive highly sought-after digital media analysis, including trends shaping the industry. You will also have conversations with startup leaders breaking the mold. Come and be inspired and walk away with hands-on insight in best-practices in marketing and product…
American children spend an average of 6.6 hours in school each day.1 How do they spend their hours outside of school? To explore this question, the Harvard Family Research Project invites you to participate in an upcoming web conference, Creating a Conversation About Anywhere, Anytime Learning. This web conference is the second in a year-long strand of work exploring the idea of family engagement in anywhere, anytime learning. It will be held on Wednesday, October 15, 2014, from 1:00–2:15 p.m. (EST). A…
Cinekid for Professionals is a 5 day event during the Cinekid Festival in October that brings together TV buyers, producers, distributors, directors, networks, sales agents, entertainment companies, academics and journalists who maintain a laser focus on children’s media. Located in Amsterdam, Cinekid is the world’s largest media festival for children. Every year more than 50.000 children are given the opportunity to visit over 500 media productions selected by the festival: feature films, children’s documentaries, short films, animations, television series and…
With over 300 sessions and more than 500 speakers—60+ webcasts and 18 exclusive online sessions provided virtually—the EDUCAUSE Annual Conference presents a robust, community-generated program that explores today's toughest IT issues facing higher education and convenes some of the brightest minds in the community. For more information, please visit the EDUCAUSE website.
The National Technology Leadership Summit (NTLS) brings together national leaders from educational associations, as well as editors of educational technology journals, directors of non-profit foundations, federal policy makers, and corporate representatives. Recommendations and guidelines emerging from the summit are published in a range of educational technology journals and are featured on the programs of educational conferences. The goal is to accelerate the meaningful impact of digital technologies in education for the 21st century. http://www.ntls.info/
The Gaming in Ed conference is a free, online event bringing together educators, researchers, game developers and innovators from around the world. Whether you're passionate about game-based learning or just getting your toes wet, Gaming in Ed celebrates the value that games offer in educational settings: a safe environment for taking on new roles, opportunities for creative problem solving and experimenting, and learning from failure. When done well, games can foster collaboration, strengthen critical and systems thinking, pose adaptive challenges, and…
The New York Times fourth annual Schools for Tomorrow Conference will be devoted to how innovations and challenges — social, economic, political and technological — are calling into question the very nature of higher education. Join an audience of over 400 educators, government officials, philanthropists, technology innovators and investors for a compelling discussion on the future of higher education. http://www.nytschoolsfortomorrow.com/
GameTech is a unique, user-focused conference dealing with gaming technologies that enhance warfighter training. Gaming experts will discuss the current state of game technologies. Government, industry and academia will share knowledge, research and technology on virtual worlds and games for training. For more information, please visit the GameTech website.
Games in Education is a multi-day symposium which focuses on the topic of using video games to supplement and inspire in-classroom education. Participants span early childhood through post secondary educators in New York’s Capital District and surrounding regions who are interested in finding ways to use video games and related technology to enrich and inspire interest by students in core curriculum topics. The symposium has run annually since 2007 and is free for educators to attend. For more information, visit…
At Serious Play, attendees listen, share and participate actively in informal sessions dedicated to the discussion of the future of serious games. The Serious Games Conference is produced by the Serious Games Association, an international organization for everyone in the serious games industry. For more information, visit the Serious Play website.
Mathematics Education at the Edge provides opportunities to highlight and examine mathematics education research that is: 1) breaking new ground or on the cutting edge of innovative research and research methodologies; and 2) exploring issues with groups that are often positioned at the edge or periphery of educational research such as social justice, peace education, equity, and Indigenous education. This year's conference takes place in Vancouver, British Columbia. For more information, please visit the PME website.