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The 2016 NAEYC Annual Conference November 2-5 will bring educators from across the country and around the world to Los Angeles, CA to participate in hundreds of well-planned workshops, seminars, and presentations on the latest research and information on early childhood development. Join Michael Levine and Lisa Guernsey, authors of Tap, Click, Read: Growing Readers in
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Wednesday, November 9, 2016 @ 5:00 pm – 6:00 pm EST Explore how teachers can use student-led game-making to enrich learning. The panelists review the protocols of game-making, types of student-made games that are well suited for schools, what makes games engaging, and how various cross-curricular content areas come alive in games. Jordan Shapiro, renowned |
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Inspired by President Obama’s Educate to Innovate Campaign to promote a renewed focus on Science, Technology, Engineering, and Math (STEM) education, the National STEM Video Game Challenge taps into middle and high school students’ passion for playing video games and motivates them to work as individuals or in teams to design and make original, playable |
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This event is free and open to the public. Young children’s developing brains are learning to follow the sequence of a narrative as well as develop the complex literacies that are demanded by our digital and global age. In this webinar, Tap, Click, Read authors Michael Levine and Lisa Guernsey will discuss how content creators
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