Tag Archives: AR

19 result(s)

ARVR Policy Conference

On Thursday, September 14, the Information Technology and Innovation Foundation (ITIF) and the XR Association present the third annual AR/VR Policy Conference in Washington, DC. The event will feature a

It’s Time to Get Excited About Immersive Tech in Schools

Technology may promise to disrupt. Yet, all too often in education, tech tools simply digitally replicate the ways we’ve always gone about teaching and learning. From gradebooks to slide decks,

Teasing Apart the Teacher-Technology Puzzle

Technology can be a transformative learning tool in the classroom. According to The National Education Technology Plan (NETP), technology has the potential to “affirm and advance relationships between educators and

XR’s Potential for Engagement and Impact in Student-Centered Learning

In July 2022, the Joan Ganz Cooney Center hosted a panel at the Games for Change Festival in New York City. Led by Cooney Center Executive Director Michael Preston, the

What Do Children Think About Augmented Reality in Headsets?

Augmented reality (AR) allows users to see and interact with virtual objects while still seeing their environment. AR is increasingly becoming more common and is being applied to gaming, healthcare,

Oh, Who Are the People in Your Metaverse…

With the recent announcement of the new umbrella name “Meta,” the Facebook/Instagram/WhatsApp behemoth is shifting its place of business to the “metaverse.” It seems timely, then, to consider what we

What Kids Need from VR and AR Designers

On June 15, 2019, we—along with the JGCC’s Deputy Director and Head of Research Lori Takeuchi and foundry10’s Co-founder and CEO Lisa Castaneda—convened a group of experts at the Interaction

The Potential and Perils of VR and AR for Children

In designing VR/AR devices and applications for children, it is critical to keep in mind the active and inquisitive nature of children, the key developmental tasks of each age and stage, and the profound influence of environmental stimuli and challenges on their physical, mental, and social development and health.

Virtual, Augmented, and Mixed Reality and Kids: Planning Ahead for a Positive Future

Do you remember when Niantic’s Pokémon GO was released in summer 2016 and how a craze with kids and families ensued? Are you excited for Harry Potter: Wizards Unite to

VR and AR for Children: The Eyes of the Next Generation

Before the Future of Childhood: Immersive Media and Child Development salon took place in November 2018, we invited experts to share their visions about the ways VR and AR might impact childhood