Tag Archives: design

52 result(s)

Expanding a Child’s Network of Learning Opportunities with Design Squad Maker

Kids had fun using Design Squad Maker, saying they liked “figuring out a problem to solve” and “making something useful with my hands and figuring out how it works and how to fix and make it better.” When science and engineering learning in schools takes a back seat to math and reading, a child’s extended community can fill in the gaps. According to the National Science Teachers Association (NSTA) elementary school science position statement, “Tapping into the broader scientific community…

Well-Being by Design Fellowship: Call for Applications

The Call for Applications period has closed. Please learn about our Fellows here!   The Cooney Center is excited to announce our new Well-being by Design Fellowship, supported by Pinterest. We invite applications from mid-career designers of kids’ technology and media who want to prioritize designing for well-being at early stages in the development process and are currently working on a project/product that can be workshopped throughout the fellowship period. This free program will involve interactive virtual sessions over four…

Designing Digital Play for Well-Being at the 20th Anniversary Games for Change Festival

The Cooney Center was thrilled to celebrate the 20th Anniversary of the Games for Change Festival alongside an incredible community of thoughtful people dedicated to making games and the world better. We always learn so much at the festival and make so many important connections that help us to advance our work. This year was no exception. The theme of the Cooney Center’s participation in the festival this year was designing digital play for well-being.    Why focus on well-being?…

Let Kids Wonder, Question, and Make Mistakes: How the Designers of Children’s Technology Think about Child Well-being

Along with rolling heat waves, rising gas prices, and the occasional new social media site, the recent news cycle has been dominated by commentary on the potential risks, harms, and benefits children may encounter when interacting with technology. States have made bold attempts to ban social media sites, parents are wondering how to talk to children about A.I. chatbots , and platforms are adding risk-reduction tools. However, it is rarely discussed how to increase children’s well-being in the digital ecosystem…

Designing Digital Play for Well Being at Games for Change 2023: Panel and Workshop

Panel: Designing Digital Play for Well-Being at Games for Change 2023 July 18, 2023 at 1:45pm The Times Center | Main Stage How do we define well-being in a digital world and what does it mean to thrive? How can developers incorporate diverse perspectives into game design to benefit players from different backgrounds around the world? How can we balance responsible design with business pressures? How can we empower game designers to embed designing for well-being and digital thriving into…

“We would have created our own ‘adult’ version of fun”: Adult co-designers’ perspectives on designing technology with children

What happens when you are trying to design a new technology for kids and things do not go as expected?  In the case of the University of Maryland KidsTeam, you might help create Nickelodeon’s Do Not Touch button—an interactive button that plays with kids’ desire to do exactly what they’ve been told not to do. This is an example of the Cooperative Inquiry method of technology co-design in action, where children engage in the design process in equal partnership with…

Designing Tech for Kids’ Well-Being at ASU+GSV 2023

Is it possible to create digital media experiences that will help children—and adults— thrive? And what are the tools and resources that can help make these experiences a reality? In the past few years, we’ve heard warning bells about the potential harms and risks that children might encounter online. But there’s also a growing movement that acknowledges that while we work to minimize the dangers of the very real safety and data privacy issues that must be addressed, we should…

Identifying Opportunities to Design Equitable and Enriching Digital Experiences for All Children

Researchers gathered last month at the biennial Society for Research in Child Development conference in Salt Lake City to discuss the impacts of various technologies and media on children’s learning and development. The Joan Ganz Cooney Center was honored to organize a conversational roundtable inspired by the Responsible Innovation in Technology for Children (RITEC) initiative, founded by the LEGO Group and UNICEF and supported by the LEGO Foundation. On March 24,  2023, Cooney Center Senior Director of Research Medha Tare…

Talking About Designing Tech for Well-Being at SXSW 2023

Where were all the influential tech and media companies hanging out in early March? They were all at SXSW 2023— and so was the Cooney Center! We’re back from an amazing few days of hanging out in Austin with innovators who are shaping our future, and are thrilled to share some of our highlights from an incredible few days here. With two panels and a very popular LEGO Play Lounge during the conference’s Design Track, the Cooney Center, in collaboration…

Designing with Kids: How Children and Adults Can Co-create New Technology

Educational media for children should be designed to ensure learning is meaningful and playful. Children should actively engage with content, connect material to what matters to them, and have a joyful and social experience.1  However, research shows that many apps are not designed in ways that support these and other research-based principles.2 One way to ensure that new technologies meet children’s needs is to involve them in the design process. Allison Druin, a leader in the Cooperative Inquiry field and…