Tag Archives: developers

26 result(s)

Experiences Rule Products at the Sandbox

by Michelle Miller
April 20, 2012

This year’s Sandbox Summit, hosted by MIT on April 17th and 18th, ranged from the very low tech (a live action card game) to very high tech FlickerLab’s new live (animation studio).  Despite the diversity of participants, there was one recurring theme: kids need and expect experiences rather than products.  … 

An Update from Filament Games: WInners of the First National STEM Video Game Challenge

by Dan Norton
December 12, 2011

The developer’s prize for the first National STEM Video Game Challenge went to Filament Games, headed by Dan White and Dan Norton, for You Make Me Sick, a game in which students design a bacteria or virus and attempt to infect a target host. Creative Director Dan Norton writes in … 

A Mobile Manifesto: Let’s Keep Talking

by Carly Shuler
November 21, 2011

Here at the Cooney Center, we often talk about the importance of multi-disciplinary collaboration, and I love it when talented people from different sectors of the industry get together and do something great.  Last week, brilliant app developer Andy Russell of Launchpad Toys joined forces with one of my favorite … 

Bubble Ball Bounces to the Top

by Catherine Jhee
January 20, 2011

The game that has knocked “Angry Birds Seasons” off its perch as the top free game in the iTunes store was designed by a self-taught 14-year-old programmer. According to ABC News, Robert Nay decided to design his own game after doing some research in the public library and downloading Corona, … 

Games Industry Black Book

by Marj Kleinman
August 16, 2010

Check out the Game Industry Black Book Q3 Q4 2010. Excellent opportunities and resources on development, career, distribution, platforms, marketing, and other business opportunities.

Game Up!: SF GDC 2009 Highlights

by Ann My Thai
June 2, 2010

Reprinted from the April 2009 Cooney Center Bits Newsletter: “Spore’s Wake: What Seriously Happened?” More than 17,000 game industry professionals gathered on March 23-27 for the largest game developers conference in the world, the San Francisco Game Developers Conference (GDC). This year, one stimulating panel asked, what would it take to …