Tag Archives: gamemaker

9 result(s)

Meet the Winners: Shrey Pandya and Lucas Armand

When Shrey Pandya, 13, of Exton, Pennsylvania and Lucas Armand, 14, of Malvern, Pennsylvania set out to create their own fast-paced first person shooter game, they were determined to come

Meet the Winners: Zane Godil

Zane Godil, age 12, learned about the National STEM Video Game Challenge from friends in his community of Beaverton, Oregon who had entered in previous years. “It was interesting and

Meet the Winners: Brent VanZant

When 17-year-old Brent VanZant looked up at the night sky while on vacation in New Mexico this summer, he didn’t just see hundreds of stars—he also saw the inspiration for

Developing a Curriculum in Game Design and Development

Steve Isaacs teaches video game design and development to middle school students in New Jersey, and has been recognized as an ISTE Outstanding Teacher this year. Here he shares his

Meet the Winners: Zack Harmon

Back in 2009, an interest in animation led Litchfield, Ohio native Zack Harmon, 17, to start experimenting with interactive design in GameMaker. Over six years later, his passion for programming

Meet the Winners: John Ripple and John Korhel

John Ripple, 14, and John Korhel, 14, share a common love of math and video games. Building on their mutual interests, the Parker, Colorado-based friends produced The Cube’s Journey, a

Meet the Winners: Matthew Bellavia

Matthew Bellavia, 14, is a long-time player of console and PC games, so it was a natural fit when he started learning programming back in sixth grade. After experimenting with building

Meet the Winners: Seong-Hyun Ryoo

Seong-Hyun Ryoo is a swimmer, artist, budding filmmaker and a very talented game designer. An 8th grader from Georgia, he seems mature and responsible for someone his age, speaking with

Our latest video case study: Digital game DESIGN in the classroom!

We’re thrilled to release the newest addition to the series of video case studies put out by the Joan Ganz Cooney Center, in collaboration with and support from BrainPOP. In this