Tag Archives: global kids

6 result(s)

Good Narrative, Good Game

Global Kids, Inc. works to ensure that youth from underserved areas have the knowledge, skills, experiences and values they need to succeed in school, participate effectively in the democratic process, and achieve leadership in their communities and on the global stage.  Many of the students in their programs are creating games eligible for submission into the 2016 National STEM Video Game Challenge. Through in-school and after-school Global Kids (GK) programs, middle school and high school students examine global issues, make…

New York City Video Game Design Workshops Full of Creative Energy

Now that the 2013 National STEM Video Game Challenge has wrapped up, we are busy analyzing the results of this year’s competition and the activities that surrounded it. One of the areas we’ve been digging into are the game design workshops that took place around the country with the support of organizations like the Institute of Museum and Library Sciences and the HIVE Digital Media Learning Fund in the New York Community Trust.  In this post, we’ll look at some…

A Day at the Museum: The National STEM Video Game Challenge Launches with a Series of Workshops That Teach Kids to Make Video Games

On a bright sunny morning after a February snowstorm, kids and their parents were lined up outside the American Museum of Natural History (AMNH) in Manhattan. But they weren’t there solely to see the many museum treasures. They were there to attend a workshop to make video games that they will enter into the National STEM Video Game Challenge. The excitement was palpable as the kids funneled into a room outfitted with laptops. “Do you have an idea for a…

Badges: What Works and What Doesn’t

This past spring, Global Kids worked on a crowdsourced project to develop “Six Ways to Look at Badging Systems Designed for Learning,” a list of six different goals that badging systems are often designed to meet. During the summer, we beta-tested our own badging system within two of our programs to see in which of these six ways we could demonstrate positive growth. The first program was the Virtual Video Project, which focused on creating an animated film about climate…

Breakthrough Learning in a Digital Age, the Cooney Centers Annual Leadership Forum

Forty years after the “War on Poverty” and twenty-five years after “A Nation at Risk,” a new forum was designed to advance a paradigm for learning that harnesses the largely untapped potential of digital media Breakthrough Learning in a Digital Age is an ongoing forum that convenes thought leaders in science and technology, informal and formal education, entertainment media, research, philanthropy, and policy to create a new strategy for scaling-up effective models of teaching and learning for children. The forum…

Using Alternative Assessment Models to Empower Youth-directed Learning

  This post originally appeared on the Breakthrough Learning in a Digital Age blog.   Tashawna is a high school senior in Brooklyn, NY. In the morning she leaves home for school listening to her MP3s, texting her friends about meeting up after school at Global Kids, where she participates in a theater program, or FIERCE, the community center for LGBT youth. On the weekend she’ll go to church and, on any given day, visit MySpace and Facebook as often…