Tag Archives: new york

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New York City Video Game Design Workshops Full of Creative Energy

Now that the 2013 National STEM Video Game Challenge has wrapped up, we are busy analyzing the results of this year’s competition and the activities that surrounded it. One of the areas we’ve been digging into are the game design workshops that took place around the country with the support of organizations like the Institute of Museum and Library Sciences and the HIVE Digital Media Learning Fund in the New York Community Trust.  In this post, we’ll look at some…

Q&A: Games for Change Talks to Jessica Millstone About Teachers and Games

The 9th Annual Games for Change Festival is less than two weeks away! We are thrilled that our own Research Consultant Jessica Millstone and BrainPOP’s Senior Director, Educators Experience, Allisyn Levy, will present the findings of the first national survey on teacher attitudes towards games in the classroom. Their presentation will take place on Wednesday, June 20 at 12:10 in the Tishman Auditorium at NYU. Jeff Ramos of Games for Change took this opportunity to ask her a few questions about the research and its…

Games for Change Festival 2012 NYC

The 9th Annual Games for Change Festival will be taking place on June 18 – 20 in New York City. There is less than a month to register, so be sure to get your tickets now to catch the following featured keynote speakers: the legendary Nolan Bushnell, “father of the video game industry” and founder of Atari Corporation, leading games for change evangelist Jane McGonigal (Author of the New York Times best seller Reality Is Broken and Chief Creative Officer for SuperBetter Labs), linguist…

Logging Into the Playground: How Digital Media Are Shaping Children’s Learning

The Cooney Center’s inaugural leadership forum was held at The McGraw-Hill Corporate Headquarters on May 9th, 2008. Key leaders from the fields of research, industry, policy, philanthropy, and education convened to examine how recent research and experimentation with interactive media such as games, mobile technologies, and other platforms can accelerate children’s literacy learning. Electronic Arts’ Bing Gordon delivered the keynote. The Center also released recent research and reports, including a national survey conducted with Common Sense Media that examines parents’…