Tag Archives: parents

27 result(s)

Rosemarie Truglio: One Thing We Must Do Now

What is one thing you believe must be done now to improve how children and families are faring during the current crisis, specifically as it relates to the media and technology in their lives?  Have a little kindness for parents, please, during this “for-now new normal.” Rosemarie T. Truglio, PhD, is Senior Vice President of […]

Ralph Smith: One Thing We Must Do Now

What is one thing you believe must be done now to improve how children and families are faring during the current crisis, specifically as it relates to the media and technology in their lives?  Join forces with public health to demand investment in family supports. Ralph Smith is Managing Director of the Campaign for Grade […]

Helping Young Children Develop Early Science Skills

With Sesame Street: Ready for School! A Parent’s Guide to Playful Learning for Children Ages 2 to 5, Dr. Rosemarie Truglio shares the research-based, curriculum-directed school readiness skills that have made Sesame Street the preeminent children’s television program for the past 50 years. The book features eight chapters on key areas of learning and child development, including […]

Ruff Family Science: Using Media to Support Multi-Generational Science Learning

Asha and her 6-year-old daughter, Zara, take deep breaths and blow onto the sails of their sail cars. The cars roll away…quickly at first before slowing to a stop. Zara cheers and exclaims, “I won! Mine went farthest!” Asha agrees and asks, “What was your prediction?” Zara reflects and grabs a yardstick, “Well, I thought […]

My Child, Media, and Technology: Providing Guidance to Working Parents

As media and technology have an increasing presence in our lives, more parents are seeking guidance in how to select the best media for their little ones. That has been the case for many parents who have participated in the national Abriendo Puertas/Opening Doors program. They have expressed their worries and struggles with the topic. […]

How Latino children in the U.S. engage in collaborative online information problem solving with their families

This guest post summarizes a research paper discussing how Latino children collaboratively search the internet with their adult family members to solve family needs. The research for this project began while Jason Yip was a Research Fellow at the Cooney Center in 2013-14, and has just been presented at the ACM Computer Supported Collaborative Work Conference on November […]

Infographic: Parents on How Digital Games Affect Family Life

Children today have access to more devices and platforms than ever before. And that means they have access to more entertainment software too. Over the past few years there have been a number of studies looking at video games and children, from how games affect the brain and motivation to learn. With the Digital Games and […]

4 Things Everyone Should Know About Early STEM Learning

This post originally appeared on Common Sense Education and appears here with permission.   Watch a group of preschoolers working in a garden. It’s cute, right? But it turns out they’re learning more than you’d think. According to our new NSF-funded report, STEM Starts Early, co-published by the Joan Ganz Cooney Center at Sesame Workshop and New America, there’s […]

Digital Games and Family Life: Families Play Both Board/Card Games and Digital Games Together

As part of our Families and Media Project, the Joan Ganz Cooney Center conducted a survey of nearly 700 parents whose 4-13-year old children play video games. We are pleased to present this data as a series of infographics, each featuring a particular facet of video games and family life. Here, we explore the mix of board/card […]

Digital Games and Family Life: When Parents and Kids Play Together

As part of our Families and Media Project, the Joan Ganz Cooney Center conducted a survey of nearly 700 parents whose 4-13-year old children play video games. We are pleased to present this data as a series of infographics, each featuring a particular facet of video games and family life. Here, we explore the games that parents […]