Tag Archives: playful learning
11 result(s)
What Play Can Teach Us About Transitions
September 21, 2020
This is a moment of unprecedented transition for the United States–and for the world more broadly. Reopening schools requires decisions based on incomplete information that must be made in an environment that, at best, would be described as uncertain. But while it might seem unlikely, our oldest form of connection, play, may be one of […]
New Ways to Play
February 19, 2020
Tapping the Magic of Childhood to Design Playful STEAM Experiences
April 5, 2019
The experience of childhood During the initial phase of onboarding and professional development exercises with the SparkleLAB team, we spend a good part of our time remembering the experience of childhood. Growing up in the Philippines in the 80’s and 90’s, my fondest childhood memories are those of the rainy season—the torrential downpour that marks […]
Fostering Family Learning with Video Games
April 2, 2018
Connecting Across Worlds: How Empathy and Play Can Support Connection
March 12, 2018
How do we live together in a connected world? How do we cultivate “global citizens” who can relate to others—across international borders and Internet forums, or political aisles and bus aisles? These are increasingly pressing questions, and ones that are considered by two recent publications: The Joan Ganz Cooney Center’s Digital Play for Global Citizens, […]
These Are The Digital Playgrounds Where Tomorrow’s Global Citizens Can Build Social Skills
March 5, 2018
Early this morning, I spoke to a friend in Bosnia and Herzegovina. Through my webcam, the Skype video was still a little choppy, but clear enough to recognize that we were each settled into different parts our daily routines (the time difference is six hours). I took sips from a big mug of coffee, the […]
Five Years of Educate to Innovate
November 28, 2016
On November 14, 2016, the National STEM Video Game Challenge celebrated its fifth year with an awards ceremony and reception in Washington, DC at National Geographic for all 24 student winners and their families, as well as leading educators, game designers, and policy makers from across the country. I’ve been involved with the STEM Challenge […]
Who Plays Which Games? And What Does That Say About Our Culture?
October 20, 2016
The Joan Ganz Cooney Center’s newest Digital Games and Family Life infographic looks at the game genres and titles that kids and their families play. Not surprisingly, there seems to be a generational gap. There is also a curious gender distinction. When it comes to age, puzzle/strategy games, first person shooters and role-playing games have […]
Can Playful Learning Prepare Kids to Be Better Global Citizens?
The Pedagogical Promise of Transmedia Play
March 18, 2013
Today we are thrilled to release a new report, T is for Transmedia: Learning through Transmedia Play. This report, which we have co-authored along with Erin Reilly, and which begins with an introduction by Henry Jenkins, is the product of a year-long collaboration between the Cooney Center and the Annenberg Innovation Lab at the University […]