Tag Archives: producers

16 result(s)

Learning Games in the UK: Success and Challenges.

The London Educational Games Meetup group (or LEGup, as it’s become known), was started just over two years ago by Kirsten Campbell Howes, an educational specialist and game designer. At first, it was a small gathering in a room above a pub, where a few like-minded games makers and enthusiasts would show what they were […]

Lessons Learned Leading a Creative Jam

Mark Rabo recently led a Creative Jam as part of the TIFF Nexus New Media Literacies Conferences that took place in Toronto this spring. We asked him to share some tips for producers interested in collaborating with others in this innovative format that inspires creativity while harnessing the talents of its participants.   “Good artists steal” “Everything […]

App Camping

For the second year in a row, I packed my necessities and headed into the wilderness for the Canadian May long weekend. OK … well by necessities, I mean my iPad, and by the wilderness, I mean the stunning Asilomar Conference Grounds in Pacific Grove, California.  Yup, that’s right, another App Camp has come and gone. When […]

Experiences Rule Products at the Sandbox

This year’s Sandbox Summit, hosted by MIT on April 17th and 18th, ranged from the very low tech (a live action card game) to very high tech FlickerLab’s new live (animation studio).  Despite the diversity of participants, there was one recurring theme: kids need and expect experiences rather than products.  And for producers and developers, […]

A Mobile Manifesto: Let’s Keep Talking

Here at the Cooney Center, we often talk about the importance of multi-disciplinary collaboration, and I love it when talented people from different sectors of the industry get together and do something great.  Last week, brilliant app developer Andy Russell of Launchpad Toys joined forces with one of my favorite kids-tech writers, Dan Donahoo of […]