Tag Archives: scratch

15 result(s)

Designing Digital Play for Well Being at Games for Change 2023: Panel and Workshop

Panel: Designing Digital Play for Well-Being at Games for Change 2023 July 18, 2023 at 1:45pm The Times Center | Main StageHow do we define well-being in a digital world

Mitchel Resnick: The Future of Digital Play

For the fourth part of this series, we asked experts to focus their predictions on digital play by answering the question, “How will the way children play with digital media

Meet the Winners: Calvin Khiddee-Wu and Jagdeep Bhatia

Teammates Calvin Khiddee-Wu, 14, and Jagdeep Bhatia, 14, of Green Brook, New Jersey knew from the start that they wanted to design a video game with an apocalyptic setting, and

Meet the Winners: Samson Simhon

Since the age of 11, Aventura, Florida resident Samson Simhon, now 15, has been fascinated with game design. After mastering the basics of the Scratch platform, he taught himself increasingly

Meet the Winners: Georgia Martinez

Thanks to early exposure to robotics and Scratch in elementary school, 14-year-old Georgia Martinez of Chicago, Illinois is now an avid game developer. “I was immediately hooked,” she explains. Georgia’s

Coding as Self-Expression

“Ugh! I hate coding!” cried out one of my seventh-grade students. “I don’t see why I have to move Elsa three spaces to meet Anna. It’s soooo boring!” “But with

Meet the Winners: Matthew Bellavia

Matthew Bellavia, 14, is a long-time player of console and PC games, so it was a natural fit when he started learning programming back in sixth grade. After experimenting with building

Meet the Winners: Sanja Kirova

As an active member of the Boys and Girls Club, 14-year-old Sanja Kirova got her start in video game design through the Game Tech and Hour of Code programs at her

Meet the Winners: Cole Nutgeren

Like most 13 year old boys, Cole Nutgeren has diverse hobbies and interests, like playing the piano and fencing. But unlike many kids his age, he takes a systems thinking

Goodbye, MechaStayPuft

He called himself MechaStayPuft. That was the username and avatar he would use across all of the game design platforms we used. It struck me as an odd choice for