Tag Archives: stem

78 result(s)

Game Design Camp: Lessons Learned

Allison Mishkin teaches at a game design camp for middle school students. Here she shares some of the lessons that she’s learned — and tries to impart — to her

Our latest video case study: Digital game DESIGN in the classroom!

We’re thrilled to release the newest addition to the series of video case studies put out by the Joan Ganz Cooney Center, in collaboration with and support from BrainPOP. In this

Full STEM Ahead – Rosenthal Math Prize for Teachers

There may only be 2 days left to enter the National STEM Video Game Challenge but the STEM never stops. The Museum of Mathematics is offering a cash prize of

Generation STEM

Right now, here at the Joan Ganz Cooney Center, we are all about STEM – Science, Technology, Engineering and Math. There are only two weeks left to enter the National

STEM Challenge – Can You Feel The Hype?

This post was originally published by Gamestar Mechanic Teacher Blog.  For full coverage of the National Stem Video Game Challenge, click here. Last week, I googled 2012 National STEM Video Game

But Are They Really Learning? The First Controlled Study of an iPad Learning App

How does one know that an educational experience is actually helping students learn? Our company Motion Math makes educations games for the iPad and iPhone that let kids play with numbers. It’s easy for us to think, as we’re making our apps, and watching students play them, to believe that learning is happening, especially because we spend a lot of time ensuring that our designs follow good pedagogical and usability principles. However, the history of educational technology is littered with many false promises and disappointing results, most recently given an overview by Matt Richtel of The New York Times. For these reasons, and for our own self-understanding, it’s important that we sometimes hold our learning technologies up to scientific scrutiny.

The Power of Storytelling

According to research by the Kaiser Family Foundation, the typical American child — age 8 to 18 — spends no less than seven and a half hours a day engaged

Making Games Can Contribute to Learning

Last week, our colleagues at Microsoft announced the full availability of the Kodu Game Lab for the PC and the launch of a nationwide Kodu Cup competition. The competition invites

Congress Launches Caucus for Competitiveness in Entertainment Technology

A funny thing happened at a Capitol Hill Caucus Event in  D.C.  last month–a moment of bipartisan agreement!  The sighting of this rare bird seems well worth noting–everyone who has been following the

Kids Learning Math & Learning from Kids: Lessons from User Tests

Today we bring you the first in a series of STEM related blog posts — starting with last year’s Cooney Center Prize finalists for the Motion Math — Gabriel Adauto