Tag Archives: stem
78 result(s)
Game Design Camp: Lessons Learned
by Allison Mishkin
May 21, 2012
May 21, 2012
Our latest video case study: Digital game DESIGN in the classroom!
Full STEM Ahead – Rosenthal Math Prize for Teachers
by Cooney Center Team
March 21, 2012
March 21, 2012
Generation STEM
by Laura E Kirkpatrick
February 29, 2012
February 29, 2012
STEM Challenge – Can You Feel The Hype?
by Katya Hott, Eline Media
February 21, 2012
February 21, 2012
But Are They Really Learning? The First Controlled Study of an iPad Learning App
by Jacob Klein and Gabriel Adauto
December 21, 2011
December 21, 2011
How does one know that an educational experience is actually helping students learn? Our company Motion Math makes educations games for the iPad and iPhone that let kids play with numbers. It’s easy for us to think, as we’re making our apps, and watching students play them, to believe that learning is happening, especially because we spend a lot of time ensuring that our designs follow good pedagogical and usability principles. However, the history of educational technology is littered with many false promises and disappointing results, most recently given an overview by Matt Richtel of The New York Times. For these reasons, and for our own self-understanding, it’s important that we sometimes hold our learning technologies up to scientific scrutiny.
The Power of Storytelling
by Gary Knell
June 27, 2011
June 27, 2011
Making Games Can Contribute to Learning
by Gabrielle Cayton-Hodges, PhD
March 22, 2011
March 22, 2011
Congress Launches Caucus for Competitiveness in Entertainment Technology
by Michael H. Levine, PhD
February 24, 2011
February 24, 2011