Tag Archives: stem
78 result(s)
National STEM Video Game Challenge OPEN for Applications!
October 14, 2010
The first annual National STEM Video Game Challenge is now open for applications. This nationwide challenge invites game makers big and small to show their passion for playing and making video games. This competition aims to motivate children’s interests in Science, Technology, Engineering, and Math (STEM). The Developer Prize challenges experienced game developers to design mobile games, including games for the mobile Web, for young children (grades pre-K through 4) that teach key Science, Technology, Engineering, and Math (STEM) concepts…
White House Announces National STEM Video Game Challenge!
September 16, 2010
President Obama is announcing our National STEM Video Game Challenge today at 3:15pm EST. Tune in to the LIVE Webcast. Inspired by the “Educate to Innovate” campaign, President Obama’s initiative to promote a renewed focus on Science, Technology, Engineering, and Math (STEM) education, the National STEM Video Game Challenge aims to motivate interest in STEM learning among America’s youth by tapping into students’ natural passions for playing and making video games. The first annual competition is being held by…
Project NOAH Video Visit
August 25, 2010
Cooney Center Prize winner, Yasser Ansari (team leader for Project NOAH), dropped in last week to update the Center on the progress of their mobile app since winning in June. View the video now! Learn more about Project NOAH Learn more about the Cooney Center Prizes and stay tuned for info on our National STEM Video Game Challenge, starting this Fall.
STEM Video Game Competition
June 2, 2010
Reprinted from the January 2010 Cooney Center Bits Newsletter: Supporting President Obama’s call for a renewed focus on science, technology, engineering, and math (STEM) education, the Joan Ganz Cooney Center and partners, the Entertainment Software Association (ESA), the Information Technology Industry Foundation (ITIF), the MacArthur Foundation, Games for Change, and E-Line Media are developing a variety of initiatives that harness the engagement and educational potential of video games to advance children’s learning. The Early Childhood STEM Game Challenge is co-funded by…