Tag Archives: video games

73 result(s)

Can Typical Educational Games Support Learning Within Curriculum?

The potential of digital games for education is enhanced by the fact that digital games are everywhere. In 2008, the Pew Internet and American Life Project found that 97 percent of those

Infographic: Parents on How Digital Games Affect Family Life

Children today have access to more devices and platforms than ever before. And that means they have access to more entertainment software too. Over the past few years there have been

Roundtable Discussion: Teaching with Games, Part 2

In the part two of a roundtable discussion on teaching with games, Sandhya Nankani talks to Paul Darvarsi and Aleksander Husoy about what teachers look for in learning games and explore some

Roundtable Discussion: Teaching with Games, Part 1

I recently met Paul Darvasi and Aleksander Husøy at the annual UNESCO Forum on Global Citizenship Education in Ottawa, where we were on a panel hosted by the Mahatma Gandhi Institute of Education for Peace and Sustainable Development. The subject

The Family That Plays Together, Stays Together

When I was a kid, one of my favorite parts of the week was the recurring Friday night game session at my house. It usually consisted of my dad stoking the

When Parents and Children Play Video Games Together

The newest Digital Games and Family Life infographic from the Joan Ganz Cooney Center puts “Mario” in big navy blue letters. It seems Nintendo’s classic is the video game franchise

Five Years of Educate to Innovate

On November 14, 2016, the National STEM Video Game Challenge celebrated its fifth year with an awards ceremony and reception in Washington, DC at National Geographic for all 24 student

Who Plays Which Games? And What Does That Say About Our Culture?

The Joan Ganz Cooney Center’s newest Digital Games and Family Life infographic looks at the game genres and titles that kids and their families play. Not surprisingly, there seems to

Digital Games and Family Life: The Games Families Play

As part of our Families and Media Project, the Joan Ganz Cooney Center conducted a survey of nearly 700 parents whose 4-13-year old children play video games. We are pleased to

Understanding Digital Games and Family Life

Once a novelty restricted to arcades, video games have become a deeply embedded part of our lives. As digital game platforms have become increasingly more affordable and more accessible over