Blogh1-blog-img

Check out what the Cooney Center staff are covering in the realm of digital kids’ learning. Do you have an idea you’d like to see covered? Let us know!

Research Suggests Well-Designed Preschool Apps Can Encourage Family Engagement and Self-Regulation

by Alexis Hiniker, PhD
May 21, 2018

Researchers and practitioners have long known that when it comes to digital media for kids, quality is key. But what does it mean for a children’s app to be good or bad? How do specific features and design decisions affect the children who engage with them? If parents want to … 







Reflections on the 2018 AERA Annual Meeting

by Alexia Raynal
May 14, 2018

Just a few months after the publication of Children and Families in the Digital Age (Routledge, 2018), Alexia Raynal presented original and previously-published research from the Families and Media (FAM) Research Consortium at the 2018 American Education Research Association (AERA) annual meeting. In the following article, Alexia presents key highlights from her roundtable discussion on Equity and Learning … 







Podcast Transcript: App Fairy Talks to Tinybop

by Carissa Christner
May 7, 2018

This partial transcript of the App Fairy podcast has been edited for length and clarity. Visit appfairy.org for more information about Tinybop. Carissa Christner: Hello and welcome to the App Fairy podcast! Today we’re going to be talking with the makers of Tinybop. These guys make great apps for school-age kids, a slightly older … 







What Does the Research Say About Tech and Kids’ Learning? Part 2 of 2

by Michael H. Levine, Ph.D.
April 30, 2018

In January 2018, Michael Levine participated in a panel conversation on young children’s media use hosted by Common Sense Media and the Brooklyn Public Library. Here, in the second of a two-part series, are some of his comments regarding the Common Sense Census: Media Use by Kids Zero to Eight report. (See … 







What Does the Research Say About Tech and Kids’ Learning? Part 1 of 2

by Michael H. Levine, Ph.D.
April 27, 2018

In January 2018, Michael Levine participated in a panel conversation on young children’s media use hosted by Common Sense Media and the Brooklyn Public Library. Here, in the first of a two-part series, are some of his comments regarding the Common Sense Census: Media Use by Kids Zero to Eight report.    … 







Podcast Transcript: The App Fairy Talks to Originator

by Carissa Christner
April 16, 2018

This partial transcript of the App Fairy podcast has been edited for length and clarity. Visit appfairy.org for more information about Originator. Carissa Christner: Hello and welcome to the App Fairy podcast. My name is Carissa Christner and today I’m very excited to bring to you an interview with Rex Ishibashi of … 







20+ Years of Research Shows Ready To Learn Media Improves Young Children’s Literacy

by Lisa Hurwitz
April 11, 2018

If you were born after 1990, are the parent or grandparent of someone born after 1990, or a children’s media producer of any age, Ready To Learn (RTL) has probably touched your life. Launched in 1994, RTL is a U.S. Department of Education-funded initiative that provides about $25 million annually … 







Fostering Family Learning with Video Games

by Sinem Siyahhan
April 2, 2018

“For me, my kids playing Halo is no different than playing outside and coming up with scenarios that seem kind of violent like our kids… they could be outside playing Nerf guns and pretending to shoot each other and die. I can go outside and play Nerf guns with my … 







Peter G. Peterson

by Administrator
March 21, 2018

The Joan Ganz Cooney Center mourns the passing of Peter G. Peterson, an extraordinary international business and civic leader who was a founder and long-time supporter of the Center. Pete and his wife Joan Ganz Cooney have left an indelible imprint on the world through their contributions. He will be … 







Family Coding Night with English-Language Learning Families

by Rahul Banerjee
March 19, 2018

Imagine a room full of families gathered together around laptops. They’re making animations and games using computer programming. Many of the children or their parents are pointing at or touching the screens as they discuss storylines and game mechanics. As is often the case with technology, the children appear to …