Publicationsh1-publications-img

The Cooney Center catalyzes change by disseminating research that informs the national debate, stimulating investment in effective reforms. It does so through its publications on timely topics, including the landscape of children’s interactive media, mobile learning, and the debates over media multitasking — all of which have received national media attention.

Technology for developing early literacy

Technology for Developing Children’s Language and Literacy: Bringing Speech Recognition to the Classroom

According to the National Assessment of Educational Progress (NAEP), about fifty percent of low-income fourth graders in our nation’s schools are unable to read at a basic level.  In this report, Brown University’s Marilyn Jager Adams, a pioneer in literacy research and practice, points to evidence that speech recognition technology … 







Download the report
Families Matter

Families Matter: Designing Media for a Digital Age

Families Matter focuses on two complementary studies that document how families with young children are integrating digital media into the rhythm of daily life. Results from a survey of more than 800 parents of children ages 3 through 10 reveal how parents nationwide feel about raising children in a digital … 







Download the report
Download Executive Summary
Always Connected

Always Connected: The new digital media habits of young children

Today’s parents, academics, policymakers and practitioners are scrambling to keep up with the rapid expansion of media use by children and youth for ever-larger portions of their waking hours. This report by Sesame Workshop and the Joan Ganz Cooney Center takes a fresh look at data emerging from studies undertaken … 







Download the report
Learning: Is there an app for that?

Learning: Is there an app for that?

A mobile media revolution that is changing the lives of adults, and now children of all ages, is under way across the globe. This report focuses on how new forms of digital media are influencing very young children and their families in the United States and how we can deploy … 







Download the report
Digital Promise

White Paper: The Digital Promise: Transforming Learning with Innovative Uses of Technology

The Joan Ganz Cooney Center and Apple present a white paper on literacy and learning in a new media age. Authored by Jeanne Wellings and Michael H. Levine, this paper describes how investment in technology tools, network access, professional development, and new personalized curricula can help schools address each of … 







Download the report
ILearn

iLearn: A Content Analysis of the iTunes App Store’s Education Section

With more than 1 billion apps downloaded from Apple’s App Store, and major children’s entertainment companies diving into this market en masse, it is important to consider the role that apps may play in children’s learning. While numerous mainstream news and industry sources have started to provide anecdotal descriptions of … 







Download the report

Survey: Growing Up Digital: Adults Rate the Educational Potential of New Media and 21st Century Skills

The Cooney Center conducted a national survey with Common Sense Media that examines parents’ and educators’ attitudes regarding digital media use among young children. Among the findings, parents expressed skepticism about the value of many digital media platforms, particularly when it came to whether digital media could teach kids how … 







Game Changer cover

Policy Brief: Game Changer: Investing in Digital Play to Advance Children’s Learning and Health

Children as young as 4 are immersed in a new gaming culture, but many parents, educators, and health professionals, concerned over violence, sexual content, and reports of addiction, do not consider games to be a positive force in children’s lives. Game Changer addresses this critique, offering a new framework to … 







Download the report
Download Executive Summary
Can Video Games Promote Intergenerational Play and Literacy Learning?

Can Video Games Promote Intergenerational Play & Literacy Learning?

Forty years of Sesame Street research has consistently demonstrated greater learning benefits when children co-view an educational television program, compared to viewing alone. Might benefits also accrue when adults and children use educational games together? On July 30, 2009, the Game Innovation Lab at the University of Southern California, the … 







Download the report
Media Multitasking

Meeting Report: The Impacts of Media Multitasking on Childrens Learning & Development

Media multitasking-engaging in more than one media activity at a time — has rapidly become a way of life for American youth, and yet little is known about how this behavior affects their learning and development. To begin to address this gap in knowledge and to frame a coherent research … 







Download the report