Tag Archives: classroom

8 result(s)

A Piece of the Puzzle: How Media Can Support the Development of Empathy, Tolerance, and Prosocial Values in the Classroom

by AnneMarie McClain and Lacey Hilliard
June 25, 2018

Last month, researchers AnneMarie McClain and Lacey Hilliard presented some exciting findings from a a study they conducted around classroom media and socio-emotional learning among elementary school students at the International Communication Association Conference in Prague. We invited them to share details of the project as well as the findings that … 







Tapping Into the Potential of Games and Uninhibited Play for Learning

by Jordan Shapiro
April 29, 2014

This post is part 1 of the MindShift Guide to Game-Based Learning and originally appeared on MindShift. By now, you’ve probably heard the buzzwords: “game-based learning” and “gamification” are pervading headlines in education coverage. Video games have always been popular with kids, but now increasingly, educators are trying to leverage … 







Project Pen Pal: Connecting Classrooms through Sharing Science

by Joel Knopf
February 27, 2014

When twelve-year-old Amy O’Toole spoke at TED last fall, she took the stage as one of the youngest people ever to have published a peer-reviewed science article. Amy’s inspiring article, which she wrote with her classmates as part of a playful participatory science program, is perhaps the only peer-reviewed science … 







Build It and They Will Learn: How the Design of a School Impacts Learning

by Christa Avampato
February 7, 2013

A school is more than just a building. It’s an ecosystem, as delicate and as in need of balance as the ecosystems of the natural world. They way that a school is designed dictates the success of its mission to educate children and prepare them to become active and engaged … 







Exploring Digital Games with Teacher Voice Leaders

December 20, 2012

One of the most exciting things about receiving a grant from the Bill and Melinda Gates Foundation is the opportunites the foundation provides to connect and collaborate with other organizations.  Last week, Michael Levine and I had the chance to attend the Gates Foundation’s annual convening of organizations working on … 







Q&A: Games for Change Talks to Jessica Millstone About Teachers and Games

by Jeff Ramos
June 7, 2012

The 9th Annual Games for Change Festival is less than two weeks away! We are thrilled that our own Research Consultant Jessica Millstone and BrainPOP’s Senior Director, Educators Experience, Allisyn Levy, will present the findings of the first national survey on teacher attitudes towards games in the classroom. Their presentation will take place on Wednesday, … 







More than Fun and Games at the NSVF Summit

by Jessica Millstone
May 10, 2012

“Radical change” and “storm the Bastille” were the rallying cries of the inspirational opening keynote of the 2nd Annual New School Venture Fund Summit, held on May 2, 2012 in San Francisco, CA.   This invite-only conference attracts big names from the education reform movement, including:  school chancellors from Newark and Washington … 







National Survey and Video Case Studies: Teacher Attitudes about Digital Games in the Classroom

by Administrator
May 5, 2012

Combining the breadth of a national survey with the depth that case studies can provide, the Joan Ganz Cooney Center and BrainPop have used these two research tools to gauge teacher’s attitudes and beliefs about the effect classroom video game use has on student learning, developmental growth and social behavior. …