Tag Archives: common core

12 result(s)

Ten for ’15: Education Reform for A Shared Future

This post originally appeared in the Huffington Post. It’s that time again. New commitments and new resolutions to make…and hopefully keep. As educators and children’s advocates we are involved in many initiatives whose goals are reimagining education and providing equal opportunity to all children. We are board members and advisors … 







Making Our Schools “SuperBetter” with GBL

September 10, 2013

This post was originally published in the Huffington Post as part of TED Weekends as part of the “Gaming for Life” series inspired by Jane McGonigal’s 2012 TEDTalk. Jane McGonigal charged me up for more than the 7.5 minutes of life extension she promised. Yes, practicing her four “resiliencies” through … 







#LaunchpadEDU: An App is Not Enough

by Hannah Clemmons and Andy Russell
May 22, 2013

In the last few years, I’ve worked with a lot of teachers using mobile devices in the classroom. The first week is always exciting – “There are SO many apps to choose from!” Yet, two weeks later, teachers’ attitudes have shifted from optimistic to overwhelmed. “There are SO many apps … 







Join Us at Games for Change

by Christa Avampato
May 20, 2013

If games and learning is a topic that sets your creativity reeling, then block your calendar for June 17—19th and make your way to New York City for the 10th Anniversary Games for Change Festival.  The Joan Ganz Cooney Center at Sesame Workshop has curated a selection of speakers and … 







Designing the Future of Games, Learning, and Assessment

by Eric Tucker, PhD
May 17, 2013

What if algebra were more addictive than Angry Birds? Imagine an eight-year old mastering algebra on an iPad by sorting dragons into boxes. Or, what if middle schoolers could become proficient with fractions by playing a platform game similar to Super Mario Bros? How about if the doorway to mastering … 







National Conference on Family Literacy

by Allison Mishkin
April 28, 2013

Hosted by the National Center for Family Literacy, this event invites literacy professionals, educators, policy makers, and philanthropists to discuss approaches, resources, and strategies in literacy and learning. This year the conference will invite writers of the new Common Core Standards to frame the conversations. For more information, please visit … 







Games & The Common Core: Two Movements That Need Each Other

by Milton Chen
March 19, 2013

Recently in one day, I witnessed two expert panels discussing critical issues for our educational system: the first one was on implementing the Common Core for English-language learners, the second was on how games offer an exciting new frontier for student learning and engagement. In the morning, I listened in … 







A Sandbox for Learning: SimCityEDU

by Allison Mishkin
March 13, 2013

I’m old enough (or young enough, based on whom you ask) to have fond memories of experimenting with both SimCity 2000 and SimCity 3000, the first two sequels to Will Wright’s popular SimCity game. The ability to design and wreak havoc on my own community offered mixed feelings of power … 







Fostering STEM Trajectories: Bridging ECE Research, Practice, & Policy

by Administrator
September 29, 2012

There is a great deal of evidence to support the benefits of offering quality STEM experiences to young learners. But due to a combination of stagnant and vacillating policies, pre-K and primary school classrooms have not yet found the support to implement strong programs. Recent advancements in STEM teaching and … 







Designing Games for Students

by Martin Esterman
July 25, 2012

Hello again! When I wrote my blog post on my experiences as one of the Educator Winners from the 2012 STEM Video Game Challenge, I didn’t have a chance to discuss my method for designing games for students. I’ve thought about this quite a bit, and wanted to share some of …