Tag Archives: educators

14 result(s)

Unleashing the Benefits of Coviewing With Minecraft Videos

by Matthew Farber, Ed.D.
April 6, 2017

Both Minecraft and YouTube are ubiquitous in today’s children’s media culture. And like millions of other children, my six-year-old son loves to watch Minecraft videos on YouTube. He frequently watches Grian’s how-to-build-it Minecraft videos. He enjoys the silly antics from Pat and Jen of Gaming with Jen, the husband-and-wife team who … 







Doctors Prescribe More Big Bird, Less Brainless “Screen Time” for Young Kids

by Michael H. Levine and Lisa Guernsey
October 26, 2016

This post was originally published on The Hechinger Report and appears here with permission. Over the past several years, at the same time that the words “screen time” became shorthand for children zoning out, several researchers and educational experts have been taking an entirely different track. They have been studying how … 







Moving Beyond the Screen Time Debate: The Road Out of the Digital Wild West

by Michael H. Levine, Ph.D.
October 21, 2016

Today’s announcement by the American Academy of Pediatrics and the joint statement of the U.S. Department of Education and the U.S. Department of Health and Human Services on “media use and young minds” is a timely response to a hot debate in parenting and early childhood circles: When and how … 







Announcing a Tap, Click, Read Toolkit to Promote Early Literacy in a World of Screens

by Lisa Guernsey
October 3, 2016

Over the past several years, New America and the Joan Ganz Cooney Center at Sesame Workshop have become known for our book Tap, Click, Read and for our joint research and analysis on how digital technologies could be used to improve, instead of impede, early literacy.  Now our two organizations … 







Coding as Self-Expression

by Matthew Farber, Ed.D.
August 11, 2016

“Ugh! I hate coding!” cried out one of my seventh-grade students. “I don’t see why I have to move Elsa three spaces to meet Anna. It’s soooo boring!” “But with Twine you are coding,” I explained. “I guess,” she responded, unenthusiastically. The above conversation was an actual exchange I had … 







#LaunchpadEDU: An App is Not Enough

by Hannah Clemmons and Andy Russell
May 22, 2013

In the last few years, I’ve worked with a lot of teachers using mobile devices in the classroom. The first week is always exciting – “There are SO many apps to choose from!” Yet, two weeks later, teachers’ attitudes have shifted from optimistic to overwhelmed. “There are SO many apps … 







The Education Software Association Foundation’s Education Challenge Grant

by Administrator
March 5, 2013

The Joan Ganz Cooney Center is proud to partner with the Education Software Association (ESA) Foundation on a number of initiatives, including our very own National STEM Video Game Challenge. We are especially excited about the ESA Foundation for the Education Challenge Grant, which launched this winter.  The program recognizes and … 







Exploring Digital Games with Teacher Voice Leaders

by Jessica Millstone
December 20, 2012

One of the most exciting things about receiving a grant from the Bill and Melinda Gates Foundation is the opportunites the foundation provides to connect and collaborate with other organizations.  Last week, Michael Levine and I had the chance to attend the Gates Foundation’s annual convening of organizations working on … 







The 2012 National STEM Video Game Challenge is now OPEN for Entries!!

by Caitlin Skopac
November 15, 2011

Today at the Cooney Center, we are proud and excited to announce that the 2012 National STEM Video Game Challenge is officially open for entries. This nationwide competition invites game makers of every age to show their passion for both playing and making video games, while aiming to motivate children’s … 







2012 National STEM Video Game Challenge is now OPEN for Entries!!

by Caitlin Skopac
November 15, 2011

Today at the Cooney Center, we are proud and excited to announce that the 2012 National STEM Video Game Challenge is officially open for entries. This nationwide competition invites game makers of every age to show their passion for both playing and making video games, while aiming to motivate children’s …