Tag Archives: stem

59 result(s)

But Are They Really Learning? The First Controlled Study of an iPad Learning App

by Jacob Klein and Gabriel Adauto
December 21, 2011

How does one know that an educational experience is actually helping students learn? Our company Motion Math makes educations games for the iPad and iPhone that let kids play with numbers. It's easy for us to think, as we're making our apps, and watching students play them, to believe that learning is happening, especially because we spend a lot of time ensuring that our designs follow good pedagogical and usability principles. However, the history of educational technology is littered with many false promises and disappointing results, most recently given an overview by Matt Richtel of The New York Times. For these reasons, and for our own self-understanding, it's important that we sometimes hold our learning technologies up to scientific scrutiny. 

The Power of Storytelling

by Gary Knell
June 27, 2011

According to research by the Kaiser Family Foundation, the typical American child — age 8 to 18 — spends no less than seven and a half hours a day engaged with media. According to research from Sesame Workshop and the Joan Ganz Cooney Center, younger children are also consuming media … 







Making Games Can Contribute to Learning

by Gabrielle Cayton-Hodges, PhD
March 22, 2011

Last week, our colleagues at Microsoft announced the full availability of the Kodu Game Lab for the PC and the launch of a nationwide Kodu Cup competition. The competition invites students, aged nine to 17 to design, build and submit their own video games. This post by Cooney Center Research … 







Congress Launches Caucus for Competitiveness in Entertainment Technology

by Michael H. Levine, PhD
February 24, 2011

A funny thing happened at a Capitol Hill Caucus Event in  D.C.  last month–a moment of bipartisan agreement!  The sighting of this rare bird seems well worth noting–everyone who has been following the debate over painful budget cuts has been wondering if and when consensus might ever break out. So I was delightfully … 







Kids Learning Math & Learning from Kids: Lessons from User Tests

by G. Adauto & J. Klein
October 15, 2010

Today we bring you the first in a series of STEM related blog posts — starting with last year’s Cooney Center Prize finalists for the Motion Math — Gabriel Adauto and Jacob Klein. Throughout the process of creating Motion Math, our bouncing star fraction game for the iPhone and iPad, … 







National STEM Video Game Challenge OPEN for Applications!

by Marj Kleinman
October 14, 2010

The first annual National STEM Video Game Challenge is now open for applications. This nationwide challenge invites game makers big and small to show their passion for playing and making video games. This competition aims to motivate children’s interests in Science, Technology, Engineering, and Math (STEM). The Developer Prize challenges … 







White House Announces National STEM Video Game Challenge!

by Marj Kleinman
September 16, 2010

  President Obama is announcing our National STEM Video Game Challenge today at 3:15pm EST. Tune in to the LIVE Webcast. Inspired by the “Educate to Innovate” campaign, President Obama’s initiative to promote a renewed focus on Science, Technology, Engineering, and Math (STEM) education, the National STEM Video Game Challenge … 







Project NOAH Video Visit

by Marj Kleinman
August 25, 2010

Cooney Center Prize winner, Yasser Ansari (team leader for Project NOAH), dropped in last week to update the Center on the progress of their mobile app since winning in June. View the video now! Learn more about Project NOAH   Learn more about the Cooney Center Prizes and stay tuned … 







STEM Video Game Competition

by Cooney Center Team
June 2, 2010

Reprinted from the January 2010 Cooney Center Bits Newsletter: Supporting President Obama’s call for a renewed focus on science, technology, engineering, and math (STEM) education, the Joan Ganz Cooney Center and partners, the Entertainment Software Association (ESA), the Information Technology Industry Foundation (ITIF), the MacArthur Foundation, Games for Change, and …