Tag Archives: youth

30 result(s)

Mimi Ito: What will change as a result of the pandemic

For Part 2 of the Voices on the Future of Childhood series, we asked experts to take a stab at predicting the future by offering their thoughts on “What will change in the coming months and/or years as a result of the coronavirus pandemic.”  Adults might be less judgy about teen socializing through tech Mimi […]

Debra Sanchez: One Thing We Must Do Now

What is one thing you believe must be done now to improve how children and families are faring during the current crisis, specifically as it relates to the media and technology in their lives?  Want to stay meaningfully connected? Take it from your teens. Debra Sanchez is Senior Vice President for Education and Children’s Content […]

Kicking off Science in the Park

If you happened to be visiting Independence National Historical Park in late October, you might have seen some of us educators and park rangers walking around with cell phones and taking pictures of things not normally featured on the postcards sold in the Park’s gift store. In addition to the Liberty Bell and the Mall, […]

How Latino children in the U.S. engage in collaborative online information problem solving with their families

This guest post summarizes a research paper discussing how Latino children collaboratively search the internet with their adult family members to solve family needs. The research for this project began while Jason Yip was a Research Fellow at the Cooney Center in 2013-14, and has just been presented at the ACM Computer Supported Collaborative Work Conference on November […]

No Such Thing: A New Podcast on Youth and Digital Learning

In his new podcast series, No Such Thing, host Marc Lesser surveys the current landscape of digital learning through lively interviews with students, practitioners, researchers, and more. To learn more about the show, we asked Marc to share how NST got its start—along with a few highlights from recent episodes.  Thanks for taking the time to […]

STEM Challenge Inspires Young Game Makers

The National STEM Video Game Challenge has motivated interest in science, technology, engineering, and math (STEM) in nearly 20,000 middle and high school students since launching in 2011 by harnessing their natural passion for playing video games and inspiring them to design games of their own. Presented by the Joan Ganz Cooney Center at Sesame […]

How Educators Can Use Technology to Better Connect to Hispanic-Latino Families

In 2013, 25 per cent of public school children in the U.S. were Hispanic-Latino, and this number is expected to grow to 29 per cent by 2025. Within this vibrant and diverse population, many students, particularly those from immigrant families, face challenges in school. Many are tasked with mastering a new language, and their parents often […]

Unlocking Your Child’s Potential Through Games

I have been working with the brilliant minds in the video game and design industry since my introduction to the Entertainment Technology Center (ETC) at Carnegie Mellon University in 2006.  While I am a scientist and tech savvy, I had no idea what the world of augmented reality, gaming, and videos could mean in the […]

Good Narrative, Good Game

Global Kids, Inc. works to ensure that youth from underserved areas have the knowledge, skills, experiences and values they need to succeed in school, participate effectively in the democratic process, and achieve leadership in their communities and on the global stage.  Many of the students in their programs are creating games eligible for submission into […]

Getting Creative with Maker Spaces at the Capitol Hill Maker Faire

This past week, the Institute of Museum and Library Services hosted The Capitol Hill Maker Faire as a part of the White House’s National Week of Making.  The STEM Challenge attended the Faire to network with other organizations and spaces that are also devoted to making and innovation. The Faire explored the best practices and […]