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Check out what is happening in the realm of digital kids’ learning. Do you have an idea you’d like to see covered? Let us know!

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Brad Flickinger

Games In The Classroom: What the Research Says

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Keith Devlin covers

Digital Games and the Future of Math Class: A Conversation With Keith Devlin

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Screenshot/ Sesame Street

Six Questions for the EdTech Field to Think About When Designing for the 0 to 8 Set

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Pediatricians Use Video Tools to Help Children Get Ready to Read

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Photo: Flickr/ThomasLife

Introducing Seeding Reading: Investing in Children’s Literacy in a Digital Age

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Anna Ly, Makeda May-Greens, and Erica Branch-Ridley hang out with Levar Burton at Fred Forward.

Communicating, Collaborating and Creating Change at Fred Forward

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photo credit: Doug Kline

Benefits of Gaming: What Research Shows

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Gamestar Mechanic

Making Games: The Ultimate Project-Based Learning

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Michael Levine

Introductory Remarks for Anytime, Anywhere Summer Learning

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devices used to play games in the classroom

Digital Games in the Classroom: A National Survey

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Shannon Muskoff/flickr

Can Games Make High-Stakes Tests Obsolete?

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Nic Badila at White House Science Fair

STEM Challenge Winner Nic Badila Attends White House Science Fair

More Content To Explore

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Immerse, Play, Thrive

Publications

Immerse, Play, Thrive: Designing VR Games to Promote Youth Well-Being (A two-part guide for developers and creators)

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Initiatives

Here Comes the Fun Challenge