Blog

Check out what is happening in the realm of digital kids’ learning. Do you have an idea you’d like to see covered? Let us know!

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New York Times, 2007

Happy Birthday to Us!

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Daphne Bavelier

Your Brain on Video Games

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St Philip's Academy - case study video

Beginning to Use Digital Games in the Classroom: A Video Case Study

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Kids Online

Taking a Closer Look at Kids Online: Opportunities and Challenges in Social Networking Forums

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Brothers playing games

Innovate to Educate: Designing Video Games to Teach Math

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Global Kids

Badges: What Works and What Doesn’t

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Laurie and Elmo

A Summer at the Joan Ganz Cooney Center

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Christina Hinton and Anna Ly

Introducing Our New Fellows

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Caine's Arcade

Cardboard and Cultural Brokering at Caine’s Arcade

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Toontastic

Pilot Study: Creative Play With Toontastic

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What Happened to the Edutainment Industry? A Case Study

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co-reading

Reading with Young Children: Something Old and Something New?

More Content To Explore

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Immerse, Play, Thrive

Publications

Immerse, Play, Thrive: Designing VR Games to Promote Youth Well-Being (A two-part guide for developers and creators)

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Digital Habits for a Healthy Future

Initiatives

Digital Habits for a Healthy Future