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Category: Game Design
CATEGORIES & FILTERS
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Down the Minecraft Rabbit Hole: A Social and Play-Based Approach to Building Youth’s Resilience to Misinformation
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Animated by Love and Learning: A Dream Comes Alive in the Sandbox
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What Children Think About “Age Appropriateness” in Games
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“A Whole Lot Like Love”: Play Make Learn 2024
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Sharing Evidence-Based Recommendations About Components of Children’s Well-Being for Game Designers
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The Designing for Digital Thriving Challenge is Live!
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