• LEGO Idea Conference

    The three-day conference offers a vibrant, playful and thought-provoking environment for group dialogues and impactful workshops. Our conference design asks for active involvement, as well as a willingness to dare to tinker with ideas and come up with new solutions – together – in a playful and yet serious atmosphere. A full programme will be available

    Games and Media Summit

    At the 2016 Games and Media Summit you’ll meet innovative speakers and creators who are leading the charge in shaping the way we feel, play, work and interact with games, technology, and media. With an interactive arcade, this day-long event will spotlight the newest possibilities for game technology and narratives that amplify empathy, expand attitudes, inspire action,

    Sandbox Summit 2016

    The benefits of play are well known: it’s how kids learn; it encourages creativity; it relieves stress; and more than ever, it’s a way we interact with others. Incorporating play into all we do has the potential to enhance workplaces and family time; curricula and innovation. In a world that too often relies on auto-pilot,
  • Scratch Day

    Scratch Day is a global network of events that celebrates Scratch—and the young people who code and create with it. With Scratch, you can program your own interactive stories, games, and animations, plus share your creations with others in the online community. Scratch helps young people learn to think creatively, reason systematically, and work collaboratively, all essential skills

    National Geographic BioBlitz 2016

    What is a BioBlitz?A BioBlitz is an event that focuses on finding and identifying as many species as possible in a specific area over a short period of time. At a BioBlitz, scientists, families, students, teachers, and other community members work together to get an overall count of the plants, animals, fungi, and other organisms
  • Developing Apps for Kids Conference 2016

    The Developing Apps for Kids Conference is for anyone working in the children’s app space. It is the go-to event for app developers, designers, illustrators, marketers, toy companies, funders, and other professionals who are working in kid tech media. The conference brings together industry leaders, top reviewers, and visionaries to offer advice on the business of

    Games for Change Festival

    The 2016 Games for Change Festival offers two days of exciting keynotes, panels, mini talks, networking events, and workshops, where you and the 800 other attendees of the Festival will meet experts, connect with one another, share and explore groundbreaking ideas, and interact with new impact games. This year’s Festival features three tracks of programming, each highlighting an emerging area
  • Games+Learning+Society Conference

    The GLS Conference is the premier video games and learning event. Now in it’s twelfth year,  our event continues to be one of the top destinations where the people who create and research high-quality digital learning media can gather to discuss and help shape the direction of the field. GLS is best known for its

    Revolutionary Learning 2016

    Revolutionary Learning 2016 will feature hands-on workshops, educational keynotes, a Local Game Jam, a Revolutionary Game Arcade, and ample networking activities designed to connect attendees with professionals who will inspire. Colleagues and thought leaders from the cutting edge of learning will be in attendance – it’s the one place to truly learn from each other. Featured Session:
  • Digital Kids Summit

    The Summit brings together thought leaders focused on emerging technology, ed tech and the intersection of learning and entertainment in every aspect of the kids’ business – whether looking for inspiration, product development, or service support for launching a never-before seen product or looking for practical advice for creating a sustained and profitable business all

    2016 International Mind, Brain and Education Society (IMBES) Conference

    The mission of IMBES is to facilitate cross-cultural collaboration in biology, education and the cognitive and developmental sciences. The 2016 conference will focus on the learning, the process and the future of Mind, Brain and Education (MBE) work. In addition to hearing about new exciting research, speakers will discuss the challenges and their learning, and attendees
  • Digital Media and Learning Conference 2016

    The Digital Media and Learning Conference is an annual event supported by the MacArthur Foundation and organized by the Digital Media and Learning Research Hub located at the UC Humanities Research Institute, University of California, Irvine. The conference is meant to be an inclusive, international and annual gathering of scholars and practitioners in the field,