RITEC is a global initiative to advance children’s well-being in digital play through game design, led by UNICEF in partnership with the LEGO Foundation, the LEGO Group, Joan Ganz Cooney Center and Games for Change.
RITEC began as a research effort to understand how digital play affects children’s well-being and which design choices matter most. This led to the creation of the RITEC-8 framework and the RITEC Design Toolbox, which provide the gaming industry with practical tools to incorporate children’s well-being into game design. Now, RITEC is embarking on a new, exciting journey in collaboration with the gaming industry to embed these into real-world practice.
Through a new Community of Practice, targeted leadership engagement with senior decision-makers across the gaming ecosystem, and practical guidance, RITEC will support designers, companies, and educators in embedding children’s well-being-by-design into everyday digital play development processes.

As part of our strategic priority to promote children’s well-being in a digital world, the Cooney Center leads the development of RITEC’s Community of Practice, bringing together industry practitioners to translate the RITEC framework into practical tools, professional learning, and industry norms that embed children’s well-being into digital play.
To learn more and to download the research reports, please visit: https://www.unicef.org/innovation/responsible-innovation-technology-children-ritec