Tag Archives: children

27 result(s)

Kids at Home During School Closure: Is Virtual Reality Helping Them?

Our colleagues at Stanford University’s Virtual Human Interaction Lab are conducting a research survey to investigate the role of VR in educational strategies catered to children while families are sheltering at home as the COVID-19 pandemic progresses. If you are a parent or guardian of a child in grades K-12 and you have a VR […]

Voices on the Future of Childhood

As we hunker down and shelter ourselves in place to confront yet another day of what we hope is a temporary situation, we can’t help but wonder about the future. What will life be like afterwards? What will return to normal and what will be forever changed as a result of the pandemic? And what […]

Powerful Ideas About Young Children and Technology: Thoughts from Thought Leaders

Let me set the scene. You’ve been invited to a roundtable conversation with 17 international thought leaders working at the intersection of child development, early learning and children’s media. As you look around the table, you see influential early childhood educators, researchers, academics, pediatricians, children’s media producers, advocates and policy experts. It is immediately clear […]

VR and AR for Children: The Eyes of the Next Generation

Before the Future of Childhood: Immersive Media and Child Development salon took place in November 2018, we invited experts to share their visions about the ways VR and AR might impact childhood 10 years from now. Jesse Schell is the CEO of Schell Games, the largest full-service education and entertainment game development company in the United States. Here, […]

Modern Family Life Should Include Opportunities to Connect Through Digital Play

So many of today’s parents complain that their children spend too much time staring at “addictive screens.” According to the grownups, kids never want to do anything else and therefore, they’re losing out on the real joy of childhood. But the statistics tell a different story. On average, today’s kids get roughly the same amount […]

Podcast Transcript: The App Fairy Talks to Toca Boca

This partial transcript of the App Fairy podcast has been edited for length and clarity.  Carissa Christner: Today I’m very excited to bring to you an interview with Caroline Ingeborn of Toca Boca. Toco Boca makes the very best play apps that I have seen anywhere, and if you have been playing apps with your […]

Diversity: Brought to you by the letter E: Exposure & Empathy

Thanks to the wonderful Dr. Jessica Piotrowski on behalf of the Center for Research on Children, Adolescents, and the Media in Amsterdam as well as Northwestern’s Center for Media & Human Development and the Joan Ganz Cooney Center, I was fortunate to be part of a preconference of the International Communication Association’s Children and Media […]

How Educators Can Use Technology to Better Connect to Hispanic-Latino Families

In 2013, 25 per cent of public school children in the U.S. were Hispanic-Latino, and this number is expected to grow to 29 per cent by 2025. Within this vibrant and diverse population, many students, particularly those from immigrant families, face challenges in school. Many are tasked with mastering a new language, and their parents often […]

An Increasing Number of Children in American Schools Need to Learn English. Let Them Play!

When I was nine years old, an American boy named Kyle moved to our neighborhood in suburban Stockholm. When we met him, my best friend Gustaf immediately switched to English. I had never heard him speak much English before, but Gustaf had spent a couple of years in an American school in Germany and spoke […]

Digital Games and Family Life: The Games Families Play

As part of our Families and Media Project, the Joan Ganz Cooney Center conducted a survey of nearly 700 parents whose 4-13-year old children play video games. We are pleased to present this data as a series of infographics, each featuring a particular facet of video games and family life. Here, we explore the genres and titles […]