As our digital lives continue to evolve into new mediums and devices, traditional online safety efforts are inevitably falling short. A new Aussie project, In Real Life, is re-imagining the
Educational media for children should be designed to ensure learning is meaningful and playful. Children should actively engage with content, connect material to what matters to them, and have a
On April 26, 2022, the Cooney Center presented the first in a series of virtual workshops and associated research briefs devoted to promoting tween and teen collaboration with public media.
Augmented reality (AR) allows users to see and interact with virtual objects while still seeing their environment. AR is increasingly becoming more common and is being applied to gaming, healthcare,
The “stay safe online” message is being heard loud and clear – but these young gamers can see beyond “don’t talk to strangers”. The “By Gamers, For Gamers” Project was
For the fourth part of this series, we asked experts to focus their predictions on digital play by answering the question, “How will the way children play with digital media