Tag Archives: co-play
16 result(s)
By Gamers, for Gamers: Young People Share Real Advice
July 23, 2021
The “stay safe online” message is being heard loud and clear – but these young gamers can see beyond “don’t talk to strangers”. The “By Gamers, For Gamers” Project was developed by the Alannah & Madeline Foundation in Australia. The project was initially conceived by adults to be co-designed and developed in close partnership with young people. The intention was to gather the advice and experience of gamers aged 15-18 years, and then share that advice in their own words…
J. Alison Bryant: The Future of Digital Play
May 21, 2020
For the fourth part of this series, we asked experts to focus their predictions on digital play by answering the question, “How will the way children play with digital media change in the coming months and/or years as a result of the coronavirus pandemic?” A call for intergenerational and inclusive digital play J. Alison Bryant, PhD, is Senior Vice President of AARP Research. The COVID-19 world has impacted family relationships in myriad ways, and the grandparent-grandchild bond is no exception.…
Jesse Schell: The Future of Digital Play
May 21, 2020
For the fourth part of this series, we asked experts to focus their predictions on digital play by answering the question, “How will the way children play with digital media change in the coming months and/or years as a result of the coronavirus pandemic?” Parents and kids will learn to play together Jesse Schell is CEO of Schell Games and Distinguished Professor of Entertainment Technology at Carnegie Mellon University. Videogames represent a significant divide between parents and kids. Kids are…
Playing together: Using Apps to Augment Relationships Between Adults and Children
November 1, 2017
The Interaction Design and Children Conference took place in June 2017 at Stanford University. The conference brought together a multidisciplinary community, focused on multiple aspects related to the design of technology for children. As part of the conference, we put together a workshop to discuss Joint Media Engagement (JME) as it relates to the development and consumption of apps for children and their caregivers and peers. We framed the discussion around previous theoretical work done on this topic. We also…
Infographic: Parents on How Digital Games Affect Family Life
May 26, 2017
Children today have access to more devices and platforms than ever before. And that means they have access to more entertainment software too. Over the past few years there have been a number of studies looking at video games and children, from how games affect the brain and motivation to learn. With the Digital Games and Family Life series, the Cooney Center has been digging into what parents of children ages 4-13 really think about their children’s game play. A majority…
The Family That Plays Together, Stays Together
January 30, 2017
When I was a kid, one of my favorite parts of the week was the recurring Friday night game session at my house. It usually consisted of my dad stoking the fire, my sister watching TV, and my mom and me embroiled in a fierce competition of Chinese Checkers or Othello. There may have been times I fumed while resetting the board pieces (I was not a good loser), but I always enjoyed those game nights and still hold onto those…
Digital Games and Family Life: Families Play Both Board/Card Games and Digital Games Together
January 30, 2017
As part of our Families and Media Project, the Joan Ganz Cooney Center conducted a survey of nearly 700 parents whose 4-13-year old children play video games. We are pleased to present this data as a series of infographics, each featuring a particular facet of video games and family life. Here, we explore the mix of board/card games and digital games that families play together. Stay tuned for more installments of this series over the next few months.
Digital Games and Family Life: When Parents and Kids Play Together
December 16, 2016
As part of our Families and Media Project, the Joan Ganz Cooney Center conducted a survey of nearly 700 parents whose 4-13-year old children play video games. We are pleased to present this data as a series of infographics, each featuring a particular facet of video games and family life. Here, we explore the games that parents and children enjoy as well as whether and how parents participate in their children’s gameplay based on their own interest in playing digital games. Stay…
Who Plays Which Games? And What Does That Say About Our Culture?
October 20, 2016
The Joan Ganz Cooney Center’s newest Digital Games and Family Life infographic looks at the game genres and titles that kids and their families play. Not surprisingly, there seems to be a generational gap. There is also a curious gender distinction. When it comes to age, puzzle/strategy games, first person shooters and role-playing games have universal appeal. They seem to be equally popular among parents and their children. I’d like to imagine that it is because families are playing Halo…
Digital Games and Family Life: The Games Families Play
October 20, 2016
As part of our Families and Media Project, the Joan Ganz Cooney Center conducted a survey of nearly 700 parents whose 4-13-year old children play video games. We are pleased to present this data as a series of infographics, each featuring a particular facet of video games and family life. Here, we explore the genres and titles of digital games played by children and their parents. Stay tuned for more installments of this series over the next few months. Learn more about the…