Tag Archives: game-based learning

17 result(s)

Jessica Millstone: Reflections on 15 Years of the Joan Ganz Cooney Center

Jessica Millstone was an Education Fellow from 2011-2014, where she honed her expertise in edtech and game-based learning.I first learned about the Joan Ganz Cooney Center at a pivotal moment

Exploring Data Science Through Video Games

Every day, information is collected on our daily habits, from the groceries we purchase, the music we stream, the websites we visit, and even our physical locations. What happens to

The Promise of Game-Based Assessment in Early Childhood Education

This guest post by Anusha Subramanyam, PhD, BCBA-D and Tammy Kwan of Cognitive Toybox describes results from a pilot study in which Cognitive ToyBox, a game-based assessment program, was implemented

Can Typical Educational Games Support Learning Within Curriculum?

The potential of digital games for education is enhanced by the fact that digital games are everywhere. In 2008, the Pew Internet and American Life Project found that 97 percent of those

Roundtable Discussion: Teaching with Games, Part 2

In the part two of a roundtable discussion on teaching with games, Sandhya Nankani talks to Paul Darvarsi and Aleksander Husoy about what teachers look for in learning games and explore some

Teaching with Digital Games: Webinar Available on Demand

On March 23, Michael Levine presented “Teaching with Digital Games,” a webinar for the Share My Lesson Virtual Conference with Rebecca Rufo-Tepper from the Institute of Play. The session was

Disrupting Education, Playfully

On November 19th, I covered the biannual Social Innovation Summit held in San Francisco for the Cooney Center and my colleagues at the Disruptor Foundation.  The summit brought together over

Tapping Into the Potential of Games and Uninhibited Play for Learning

This post is part 1 of the MindShift Guide to Game-Based Learning and originally appeared on MindShift. By now, you’ve probably heard the buzzwords: “game-based learning” and “gamification” are pervading

Developers Look at Game-Based Learning in the UK

At LEGup (the London Educational Games meet up) we recently hosted an event on gamification and its potential to improve educational outcomes in the classroom. Gamification is something of a

How do Teachers Use the Assessment Features of Video Games?

A new study, called A-GAMES (Analyzing Games for Assessment in Math, ELA/Social Studies, and Science) has been funded by the Gates Foundation to study how video games support teachers’ classroom