Harmonizing Multiplayer ExperiencesLocation: Room 209, South Hall Date: Monday, March 18 Time: 9:00 am – 12:00 pmNatasha Miller (Senior Research Scientist II, Blizzard Entertainment) Kimberly Voll (CEO, Brace Yourself Games) Weszt Hart (Head
As digital games become ever more embedded in our daily lives, game designers and developers have the potential to create a positive impact through their work. This growing influence prompts
Is it possible to create digital media experiences that will help children—and adults— thrive? And what are the tools and resources that can help make these experiences a reality?In the
I started working at the Cooney Center out of college and grew to be the Research and Program Manager for the National STEM Video Game Challenge—a role that took me
This summer, my High Point University colleagues and I are hosting a video game camp with twenty 9- to 11-year-olds in our local Boys and Girls Club. Across a series
This partial transcript of the App Fairy podcast has been edited for length and clarity. Carissa Christner: Today I’m very excited to bring to you an interview with Caroline Ingeborn of
Imagine a room full of families gathered together around laptops. They’re making animations and games using computer programming. Many of the children or their parents are pointing at or touching
Last summer, I had the pleasure of interning with the team behind the National STEM Video Game Challenge. While working with the Cooney Center, I helped create and publish online content
“I’ve always been interested in crafting stories,” says Caleb Koo, a 15-year-old from Galena, Ohio. “And telling stories through a video game is very easy.” Caleb designed Conquering the Underworld,