Tag Archives: games

79 result(s)

Can We Build Strength and Empathy Through Games?

The stories that have emerged from the STEM School Highlands Ranch and the University of North Carolina at Charlotte shootings over the past few weeks have been heartbreaking. There is the story of sixth grader Nate Holley, who put his hand on a metal baseball bat, “just in case … ‘cuz I was gonna go […]

What’s Past is Prologue: A Review of The New Childhood

I must confess, I’d never given much thought to the origin of sandboxes. I played in them, my kids play in them, and so I just assumed that children have been building crumbling castles and holes to China since time immemorial. After reading Jordan Shapiro’s The New Childhood: Raising Kids To Thrive in a Connected […]

Modern Family Life Should Include Opportunities to Connect Through Digital Play

So many of today’s parents complain that their children spend too much time staring at “addictive screens.” According to the grownups, kids never want to do anything else and therefore, they’re losing out on the real joy of childhood. But the statistics tell a different story. On average, today’s kids get roughly the same amount […]

No Such Thing: A New Podcast on Youth and Digital Learning

In his new podcast series, No Such Thing, host Marc Lesser surveys the current landscape of digital learning through lively interviews with students, practitioners, researchers, and more. To learn more about the show, we asked Marc to share how NST got its start—along with a few highlights from recent episodes.  Thanks for taking the time to […]

Digital Games and Family Life: Families Play Both Board/Card Games and Digital Games Together

As part of our Families and Media Project, the Joan Ganz Cooney Center conducted a survey of nearly 700 parents whose 4-13-year old children play video games. We are pleased to present this data as a series of infographics, each featuring a particular facet of video games and family life. Here, we explore the mix of board/card […]

Digital Games and Family Life: When Parents and Kids Play Together

As part of our Families and Media Project, the Joan Ganz Cooney Center conducted a survey of nearly 700 parents whose 4-13-year old children play video games. We are pleased to present this data as a series of infographics, each featuring a particular facet of video games and family life. Here, we explore the games that parents […]

Who Plays Which Games? And What Does That Say About Our Culture?

The Joan Ganz Cooney Center’s newest Digital Games and Family Life infographic looks at the game genres and titles that kids and their families play. Not surprisingly, there seems to be a generational gap. There is also a curious gender distinction. When it comes to age, puzzle/strategy games, first person shooters and role-playing games have […]

Using Games as Primary Sources and Primary Sources as Games

Imagine you were playing a game of Trivial Pursuit and this was your question: What institution has the largest collection of primary sources in the world, a board game on human morality, and now a video game expert? Answer: The Library of Congress Trivial Pursuit was just one of the games featured in our August 1, 2016 National STEM Video Game […]

Inspired STEM Camper Turns Teacher

Empow Studios brings technology, arts, and play together to help young learners discover and build on their creative talents. They teach classes in programming, robotics, video game design, animation, design, audio engineering and other creative skills for the 21st century at over 20 locations in Massachusetts. Many of the students enrolled in their summer programs […]

Developing a Curriculum in Game Design and Development

Steve Isaacs teaches video game design and development to middle school students in New Jersey, and has been recognized as an ISTE Outstanding Teacher this year. Here he shares his experience in developing a curriculum in game design at his school, and offers tips for educators interested in doing so at their own schools.   […]