Tag Archives: math
24 result(s)
Study Shows Tech in the Classroom Boosts Math Skills for Youngest Learners
Checking in with Last Year’s Stem Challenge Winner, Martin Esterman
by Martin Esterman
April 17, 2013
April 17, 2013
Innovate to Educate: Designing Video Games to Teach Math
by Christina Hinton
November 6, 2012
November 6, 2012
The Cooney Center has just kicked off an exciting multi-sector partnership with experts in neuroscience and learning, seasoned video game designers, and impact game publisher E-line Media to create an innovative video game that teaches fundamental math skills. This “Gut Sense” team brings together some of the world’s foremost experts in learning, brain plasticity, and videogames (Daphne Bavelier and Sean Green); number sense and its relation to school math achievement (Justin Halberda); children’s media (Michael Levine and Lori Takeuchi); media law (George Rose); designing action videogames (Sean Vesce and Mike Wikan); and publishing of learning games (Mike Angst and Alan Gershenfeld). This all-star cast is poised to create a videogame for children ages 7-11 that develops the brain’s numerical intuitions.
Designing Games for Students
by Martin Esterman
July 25, 2012
July 25, 2012
Math Teacher Designs Winning Game for Students
by Martin Esterman
July 16, 2012
July 16, 2012
But Are They Really Learning? The First Controlled Study of an iPad Learning App
by Jacob Klein and Gabriel Adauto
December 21, 2011
December 21, 2011
How does one know that an educational experience is actually helping students learn? Our company Motion Math makes educations games for the iPad and iPhone that let kids play with numbers. It’s easy for us to think, as we’re making our apps, and watching students play them, to believe that learning is happening, especially because we spend a lot of time ensuring that our designs follow good pedagogical and usability principles. However, the history of educational technology is littered with many false promises and disappointing results, most recently given an overview by Matt Richtel of The New York Times. For these reasons, and for our own self-understanding, it’s important that we sometimes hold our learning technologies up to scientific scrutiny.