Tag Archives: math

24 result(s)

Study Shows Tech in the Classroom Boosts Math Skills for Youngest Learners

This post was originally published on the Fred Rogers Center Blog and appears here with permission.This week my colleagues at Education Development Center and SRI International and I are releasing

Checking in with Last Year’s Stem Challenge Winner, Martin Esterman

Well, it’s been just around a year since I received an email that AdditionBlocks had won the 2012 STEM Video Game Challenge for one of the Educator entry streams. I

Innovate to Educate: Designing Video Games to Teach Math

The Cooney Center has just kicked off an exciting multi-sector partnership with experts in neuroscience and learning, seasoned video game designers, and impact game publisher E-line Media to create an innovative video game that teaches fundamental math skills. This “Gut Sense” team brings together some of the world’s foremost experts in learning, brain plasticity, and videogames (Daphne Bavelier and Sean Green); number sense and its relation to school math achievement (Justin Halberda); children’s media (Michael Levine and Lori Takeuchi); media law (George Rose); designing action videogames (Sean Vesce and Mike Wikan); and publishing of learning games (Mike Angst and Alan Gershenfeld). This all-star cast is poised to create a videogame for children ages 7-11 that develops the brain’s numerical intuitions.

Designing Games for Students

Hello again! When I wrote my blog post on my experiences as one of the Educator Winners from the 2012 STEM Video Game Challenge, I didn’t have a chance to discuss

Math Teacher Designs Winning Game for Students

Hello everyone! My name is Marty Esterman and I am the Educator Grand Prize winner for the PBS Kids stream in this year’s STEM Video Game Challenge event for my

But Are They Really Learning? The First Controlled Study of an iPad Learning App

How does one know that an educational experience is actually helping students learn? Our company Motion Math makes educations games for the iPad and iPhone that let kids play with numbers. It’s easy for us to think, as we’re making our apps, and watching students play them, to believe that learning is happening, especially because we spend a lot of time ensuring that our designs follow good pedagogical and usability principles. However, the history of educational technology is littered with many false promises and disappointing results, most recently given an overview by Matt Richtel of The New York Times. For these reasons, and for our own self-understanding, it’s important that we sometimes hold our learning technologies up to scientific scrutiny.

Rapping Math Teachers Bring It

Great piece by Edutopia, Rapping Math Teachers Bring It, featuring the Rapping MathematicianAlso check out these instructions to learn how to write your own math rap!   

Kids Learning Math & Learning from Kids: Lessons from User Tests

Today we bring you the first in a series of STEM related blog posts — starting with last year’s Cooney Center Prize finalists for the Motion Math — Gabriel Adauto

National STEM Video Game Challenge OPEN for Applications!

The first annual National STEM Video Game Challenge is now open for applications. This nationwide challenge invites game makers big and small to show their passion for playing and making

Cooney Center Prize Finalist Launches App

iPhone Game Makes Math Physical — Tilt gameplay gives learners an intuitive sense of fractionsMotion Math, the pioneer of movement based learning games, today announces the launch of their fractions