Almost every child in the United States plays video games—91% of children ages 2-17, according to NPD. But how many kids make their own video games? I could not find
We are excited to launch the 2016 National STEM Video Game Challenge, a competition that transforms student passions for game play into a pathway towards gaining core STEM problem solving
From gravity-defying platform games to science puzzles loaded with informative trivia, the 2015 winners of the National STEM Video Game Challenge never cease to amaze. Learn more about each of
Brooklyn Humphrey, 13, was inspired to build her first video game in an engineering class at her middle school. “I was learning how to program robots,” she explains, “plus my
When Thariq Ridha, 14, learned about the National STEM Video Game Challenge from his parents, he was quick to confer with his friend Umair Zaidi, 16, about developing a game
Having grown up as a gamer, Gabriel Rocero, 17, jumped at the chance to enroll in the video game program at his high school. “I’d always dreamed of making my
When 15-year-old Thomas Cannon began to feel limited by the customization options available while playing his favorite video games, his solution was simple: He would learn to program and build
Back in 2009, an interest in animation led Litchfield, Ohio native Zack Harmon, 17, to start experimenting with interactive design in GameMaker. Over six years later, his passion for programming
At 13 years old, Ethan Pang’s path to programming was surprisingly simple—he enjoyed playing video games, became interested in writing code, and decided to combine the two by creating a
John Ripple, 14, and John Korhel, 14, share a common love of math and video games. Building on their mutual interests, the Parker, Colorado-based friends produced The Cube’s Journey, a