Tag Archives: news
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Connecting Kentucky’s Kids with the Country and Beyond
October 20, 2020
The following post is part of a series springing from the Cooney Center’s joint initiative with the Corporation for Public Broadcasting, By/With/For Youth: Inspiring Next Gen Public Media Audiences. This is a project aimed at exploring the role of public media in the lives of young people by taking stock of the current landscape and imagining a future that public media can build alongside teens and tweens. With that in mind, we are inviting public media practitioners who are already experimenting…
Building Together on 10 Years of Innovation and Research
December 6, 2017
Attention all designers, developers, and researchers: Almost 50 years ago, Joan Ganz Cooney submitted a proposal to the Carnegie Corporation that led to the creation of Sesame Street. Inspired by a conversation with Lloyd Morrisett about how children were so captivated by television that they were effortlessly learning advertising jingles, she conducted interviews with cognitive psychologists, preschool educators, television producers, and filmmakers to explore how this new medium could be harnessed to help young children learn to read and write.…
Celebrating the 5th Annual National STEM Video Game Challenge
August 31, 2016
Submissions for the 2016 National STEM Video Game Challenge closed Monday, August 15 and we’re extremely impressed by the nearly 5,000 students across the United States who registered. As we head into the screening and judging process, we’re excited to share what’s next for the STEM Challenge—and to reflect on what we’ve accomplished in just five years. Getting to Know the STEM Challenge Judging Process Our team is currently screening all of the STEM Challenge submissions, scoring each game design…
iVoted
November 3, 2010
The 2010 midterm victors may have technology to thank for sending them into the majority. The blogosphere is abuzz about how much of an impact social media and geo-location services will play in the outcome. Whichever way it goes, there is much to learn about the connection and/or distinction between real and online worlds. In addition, the following products and trends also have great implications for how we develop social science based content and how we engage kids in civic…